// TODO: Pull shared colors from waterdeep-vars package
export const glWhite = '#ffffff';
export const glGray = '#738694';
export const gray5 = '#bfccd6';
export const blue1 = '#1b9af0';
export const grayDark1 = '#182026';
/**
 * per waterdeep-vars, but slightly adjusted to favor 'Arial Narrow' as a
 * fallback for 'Roboto Condensed'
 *
 * @see https://github.com/DnDBeyond/ddb-waterdeep-vars/blob/master/src/sass/_common-vars.scss#L100-L101
 * @see https://www.cssfontstack.com/
 */
export const fontRoboto = "Roboto, 'Helvetica Neue', Helvetica, Arial, sans-serif";
export const fontRobotoCondensed = "'Roboto Condensed', 'Arial Narrow', 'Helvetica Neue', Helvetica, Arial, sans-serif";
export const messageColorSelf = glWhite;
export const messageColorOther = '#5c7080';
export const messageColorPending = '#a7b6c2';
export const messageBackgroundSelf = grayDark1;
export const messageBackgroundOther = '#f5f8fa';
export const messageBackgroundPending = glWhite;
export const messageBorderSelf = blue1;
export const messageBorderOther = '#ced9e0';
export const messageBorderPending = '#bfccd6';
export const actionCustomColor = '#ced9e0';
export const actionColorPending = '#a7b6c2';
export const rollTypeDefaultColor = blue1;
export const rollTypeRollColor = '#f5a623';
export const rollTypeToHitColor = blue1;
export const rollTypeDamageColor = '#d54f4f';
export const rollTypeDamageColorSelf = '#df7b7b';
export const rollTypeCheckColor = '#8359ee';
export const rollTypeCheckColorSelf = '#b55dff';
export const rollTypeSaveColor = '#6cbf5b';
export const rollTypeAdvantageColor = '#008800';
export const rollTypeDisadvantageColor = '#aa0000';
export const rollTypeAdvantageColorSelf = '#80bc67';
export const rollTypeDisadvantageColorSelf = '#df7b7b';
export const targetColorSelf = '#a7b6c2';
export const valueColorSelf = glWhite;
export const valueColorOther = grayDark1;
export const valueColorPending = '#bfccd6';
export const gameLogEntryAvatarSize = '32px';
export const gameLogEntryAvatarMargin = '4px';
export const dieThumbnailImageSize = '170%';
export const dieDoubleThumbnailImageSize = '150%';
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