New source found from dndbeyond.com
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@@ -16,11 +16,11 @@ import {
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import { useCharacterEngine } from "~/hooks/useCharacterEngine";
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import { builderActions } from "~/tools/js/CharacterBuilder/actions";
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import { builderSelectors } from "~/tools/js/CharacterBuilder/selectors";
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import { FormInputField } from "~/tools/js/Shared/components/common/FormInputField";
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import { PortraitManager } from "~/tools/js/Shared/containers/panes/DecoratePane";
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import Tooltip from "~/tools/js/commonComponents/Tooltip";
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import { CharacterAvatarPortrait } from "~/tools/js/smartComponents/CharacterAvatar";
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import { InputField } from "../InputField";
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import styles from "./styles.module.css";
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interface Props extends HTMLAttributes<HTMLDivElement> {
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@@ -56,7 +56,7 @@ export const PortraitName: FC<Props> = ({
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setCurrentSuggestedNames(suggestedNames);
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}, [suggestedNames]);
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const handleNameFieldSet = (value: string | null): void => {
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const handleNameFieldSet = (value: string) => {
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let updatedName = value ?? "";
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// If the flag useDefaultCharacterName is true and value is falsy, set the name to the DefaultCharacterName
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@@ -137,18 +137,16 @@ export const PortraitName: FC<Props> = ({
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</>
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)}
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<div className={styles.inputContainer}>
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<FormInputField
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<InputField
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label="Character Name"
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onBlur={handleNameFieldSet}
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initialValue={localValue}
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inputAttributes={
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{
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spellCheck: false,
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autoComplete: "off",
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} as HTMLAttributes<HTMLInputElement>
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}
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maxLength={InputLimits.characterNameMaxLength}
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maxLengthErrorMsg={CharacterNameLimitMsg}
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errorMessage={CharacterNameLimitMsg}
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onBlur={(e) => handleNameFieldSet(e.target.value)}
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inputProps={{
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spellCheck: false,
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autoComplete: "off",
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}}
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/>
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<Button
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className={styles.suggestionButton}
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