Grabbed dndbeyond's source code
``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
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import clsx from "clsx";
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import { ChangeEvent, FC, useEffect, useState } from "react";
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import {
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Checkbox as TtuiCheckbox,
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CheckboxProps as TtuiCheckboxProps,
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} from "@dndbeyond/ttui/components/Checkbox";
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import styles from "./styles.module.css";
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interface CheckboxProps extends TtuiCheckboxProps {
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themed?: boolean;
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darkMode?: boolean;
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variant?: "default" | "builder" | "sidebar";
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onClick?: (isEnabled: boolean) => void;
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onChangePromise?: (
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newIsEnabled: boolean,
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accept: () => void,
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reject: () => void
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) => void;
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}
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export const Checkbox: FC<CheckboxProps> = ({
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className,
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themed,
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variant = "default",
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darkMode,
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checked = false,
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onChangePromise,
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onClick,
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disabled,
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...props
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}) => {
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const [isChecked, setIsChecked] = useState(checked);
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useEffect(() => {
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setIsChecked(checked);
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}, [checked]);
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const handleChange = (evt: ChangeEvent<HTMLInputElement>): void => {
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evt.stopPropagation();
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evt.nativeEvent.stopImmediatePropagation();
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const newCheckedState = !isChecked;
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// promise-based logic
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if (onChangePromise) {
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onChangePromise(
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newCheckedState,
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() => {
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// Promise accepted, update the state
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setIsChecked(newCheckedState);
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},
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() => {
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// Promise rejected, do nothing
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}
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);
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} else {
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// Update the state immediately if no promise handling - only IF onClick is provided
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if (onClick) {
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onClick(newCheckedState);
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setIsChecked(newCheckedState);
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}
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}
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};
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return (
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<TtuiCheckbox
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className={clsx([
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themed && styles.themed,
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darkMode && styles[darkMode ? "darkMode" : "lightMode"],
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className,
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variant === "default" && styles.default,
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variant === "builder" && styles.builder,
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])}
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onChange={handleChange}
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aria-pressed={isChecked}
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checked={isChecked}
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disabled={disabled}
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{...props}
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/>
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);
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};
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