Grabbed dndbeyond's source code

```
~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js
```
This commit is contained in:
2025-05-28 11:50:03 -07:00
commit 8df9031d27
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import _objectWithoutPropertiesLoose from "@babel/runtime/helpers/esm/objectWithoutPropertiesLoose";
import _inheritsLoose from "@babel/runtime/helpers/esm/inheritsLoose";
import PropTypes from 'prop-types';
import React from 'react';
import ReactDOM from 'react-dom';
import config from './config';
import { timeoutsShape } from './utils/PropTypes';
import TransitionGroupContext from './TransitionGroupContext';
import { forceReflow } from './utils/reflow';
export var UNMOUNTED = 'unmounted';
export var EXITED = 'exited';
export var ENTERING = 'entering';
export var ENTERED = 'entered';
export var EXITING = 'exiting';
/**
* The Transition component lets you describe a transition from one component
* state to another _over time_ with a simple declarative API. Most commonly
* it's used to animate the mounting and unmounting of a component, but can also
* be used to describe in-place transition states as well.
*
* ---
*
* **Note**: `Transition` is a platform-agnostic base component. If you're using
* transitions in CSS, you'll probably want to use
* [`CSSTransition`](https://reactcommunity.org/react-transition-group/css-transition)
* instead. It inherits all the features of `Transition`, but contains
* additional features necessary to play nice with CSS transitions (hence the
* name of the component).
*
* ---
*
* By default the `Transition` component does not alter the behavior of the
* component it renders, it only tracks "enter" and "exit" states for the
* components. It's up to you to give meaning and effect to those states. For
* example we can add styles to a component when it enters or exits:
*
* ```jsx
* import { Transition } from 'react-transition-group';
*
* const duration = 300;
*
* const defaultStyle = {
* transition: `opacity ${duration}ms ease-in-out`,
* opacity: 0,
* }
*
* const transitionStyles = {
* entering: { opacity: 1 },
* entered: { opacity: 1 },
* exiting: { opacity: 0 },
* exited: { opacity: 0 },
* };
*
* const Fade = ({ in: inProp }) => (
* <Transition in={inProp} timeout={duration}>
* {state => (
* <div style={{
* ...defaultStyle,
* ...transitionStyles[state]
* }}>
* I'm a fade Transition!
* </div>
* )}
* </Transition>
* );
* ```
*
* There are 4 main states a Transition can be in:
* - `'entering'`
* - `'entered'`
* - `'exiting'`
* - `'exited'`
*
* Transition state is toggled via the `in` prop. When `true` the component
* begins the "Enter" stage. During this stage, the component will shift from
* its current transition state, to `'entering'` for the duration of the
* transition and then to the `'entered'` stage once it's complete. Let's take
* the following example (we'll use the
* [useState](https://reactjs.org/docs/hooks-reference.html#usestate) hook):
*
* ```jsx
* function App() {
* const [inProp, setInProp] = useState(false);
* return (
* <div>
* <Transition in={inProp} timeout={500}>
* {state => (
* // ...
* )}
* </Transition>
* <button onClick={() => setInProp(true)}>
* Click to Enter
* </button>
* </div>
* );
* }
* ```
*
* When the button is clicked the component will shift to the `'entering'` state
* and stay there for 500ms (the value of `timeout`) before it finally switches
* to `'entered'`.
*
* When `in` is `false` the same thing happens except the state moves from
* `'exiting'` to `'exited'`.
*/
var Transition = /*#__PURE__*/function (_React$Component) {
_inheritsLoose(Transition, _React$Component);
function Transition(props, context) {
var _this;
_this = _React$Component.call(this, props, context) || this;
var parentGroup = context; // In the context of a TransitionGroup all enters are really appears
var appear = parentGroup && !parentGroup.isMounting ? props.enter : props.appear;
var initialStatus;
_this.appearStatus = null;
if (props.in) {
if (appear) {
initialStatus = EXITED;
_this.appearStatus = ENTERING;
} else {
initialStatus = ENTERED;
}
} else {
if (props.unmountOnExit || props.mountOnEnter) {
initialStatus = UNMOUNTED;
} else {
initialStatus = EXITED;
}
}
_this.state = {
status: initialStatus
};
_this.nextCallback = null;
return _this;
}
Transition.getDerivedStateFromProps = function getDerivedStateFromProps(_ref, prevState) {
var nextIn = _ref.in;
if (nextIn && prevState.status === UNMOUNTED) {
return {
status: EXITED
};
}
return null;
} // getSnapshotBeforeUpdate(prevProps) {
// let nextStatus = null
// if (prevProps !== this.props) {
// const { status } = this.state
// if (this.props.in) {
// if (status !== ENTERING && status !== ENTERED) {
// nextStatus = ENTERING
// }
// } else {
// if (status === ENTERING || status === ENTERED) {
// nextStatus = EXITING
// }
// }
// }
// return { nextStatus }
// }
;
var _proto = Transition.prototype;
_proto.componentDidMount = function componentDidMount() {
this.updateStatus(true, this.appearStatus);
};
_proto.componentDidUpdate = function componentDidUpdate(prevProps) {
var nextStatus = null;
if (prevProps !== this.props) {
var status = this.state.status;
if (this.props.in) {
if (status !== ENTERING && status !== ENTERED) {
nextStatus = ENTERING;
}
} else {
if (status === ENTERING || status === ENTERED) {
nextStatus = EXITING;
}
}
}
this.updateStatus(false, nextStatus);
};
_proto.componentWillUnmount = function componentWillUnmount() {
this.cancelNextCallback();
};
_proto.getTimeouts = function getTimeouts() {
var timeout = this.props.timeout;
var exit, enter, appear;
exit = enter = appear = timeout;
if (timeout != null && typeof timeout !== 'number') {
exit = timeout.exit;
enter = timeout.enter; // TODO: remove fallback for next major
appear = timeout.appear !== undefined ? timeout.appear : enter;
}
return {
exit: exit,
enter: enter,
appear: appear
};
};
_proto.updateStatus = function updateStatus(mounting, nextStatus) {
if (mounting === void 0) {
mounting = false;
}
if (nextStatus !== null) {
// nextStatus will always be ENTERING or EXITING.
this.cancelNextCallback();
if (nextStatus === ENTERING) {
if (this.props.unmountOnExit || this.props.mountOnEnter) {
var node = this.props.nodeRef ? this.props.nodeRef.current : ReactDOM.findDOMNode(this); // https://github.com/reactjs/react-transition-group/pull/749
// With unmountOnExit or mountOnEnter, the enter animation should happen at the transition between `exited` and `entering`.
// To make the animation happen, we have to separate each rendering and avoid being processed as batched.
if (node) forceReflow(node);
}
this.performEnter(mounting);
} else {
this.performExit();
}
} else if (this.props.unmountOnExit && this.state.status === EXITED) {
this.setState({
status: UNMOUNTED
});
}
};
_proto.performEnter = function performEnter(mounting) {
var _this2 = this;
var enter = this.props.enter;
var appearing = this.context ? this.context.isMounting : mounting;
var _ref2 = this.props.nodeRef ? [appearing] : [ReactDOM.findDOMNode(this), appearing],
maybeNode = _ref2[0],
maybeAppearing = _ref2[1];
var timeouts = this.getTimeouts();
var enterTimeout = appearing ? timeouts.appear : timeouts.enter; // no enter animation skip right to ENTERED
// if we are mounting and running this it means appear _must_ be set
if (!mounting && !enter || config.disabled) {
this.safeSetState({
status: ENTERED
}, function () {
_this2.props.onEntered(maybeNode);
});
return;
}
this.props.onEnter(maybeNode, maybeAppearing);
this.safeSetState({
status: ENTERING
}, function () {
_this2.props.onEntering(maybeNode, maybeAppearing);
_this2.onTransitionEnd(enterTimeout, function () {
_this2.safeSetState({
status: ENTERED
}, function () {
_this2.props.onEntered(maybeNode, maybeAppearing);
});
});
});
};
_proto.performExit = function performExit() {
var _this3 = this;
var exit = this.props.exit;
var timeouts = this.getTimeouts();
var maybeNode = this.props.nodeRef ? undefined : ReactDOM.findDOMNode(this); // no exit animation skip right to EXITED
if (!exit || config.disabled) {
this.safeSetState({
status: EXITED
}, function () {
_this3.props.onExited(maybeNode);
});
return;
}
this.props.onExit(maybeNode);
this.safeSetState({
status: EXITING
}, function () {
_this3.props.onExiting(maybeNode);
_this3.onTransitionEnd(timeouts.exit, function () {
_this3.safeSetState({
status: EXITED
}, function () {
_this3.props.onExited(maybeNode);
});
});
});
};
_proto.cancelNextCallback = function cancelNextCallback() {
if (this.nextCallback !== null) {
this.nextCallback.cancel();
this.nextCallback = null;
}
};
_proto.safeSetState = function safeSetState(nextState, callback) {
// This shouldn't be necessary, but there are weird race conditions with
// setState callbacks and unmounting in testing, so always make sure that
// we can cancel any pending setState callbacks after we unmount.
callback = this.setNextCallback(callback);
this.setState(nextState, callback);
};
_proto.setNextCallback = function setNextCallback(callback) {
var _this4 = this;
var active = true;
this.nextCallback = function (event) {
if (active) {
active = false;
_this4.nextCallback = null;
callback(event);
}
};
this.nextCallback.cancel = function () {
active = false;
};
return this.nextCallback;
};
_proto.onTransitionEnd = function onTransitionEnd(timeout, handler) {
this.setNextCallback(handler);
var node = this.props.nodeRef ? this.props.nodeRef.current : ReactDOM.findDOMNode(this);
var doesNotHaveTimeoutOrListener = timeout == null && !this.props.addEndListener;
if (!node || doesNotHaveTimeoutOrListener) {
setTimeout(this.nextCallback, 0);
return;
}
if (this.props.addEndListener) {
var _ref3 = this.props.nodeRef ? [this.nextCallback] : [node, this.nextCallback],
maybeNode = _ref3[0],
maybeNextCallback = _ref3[1];
this.props.addEndListener(maybeNode, maybeNextCallback);
}
if (timeout != null) {
setTimeout(this.nextCallback, timeout);
}
};
_proto.render = function render() {
var status = this.state.status;
if (status === UNMOUNTED) {
return null;
}
var _this$props = this.props,
children = _this$props.children,
_in = _this$props.in,
_mountOnEnter = _this$props.mountOnEnter,
_unmountOnExit = _this$props.unmountOnExit,
_appear = _this$props.appear,
_enter = _this$props.enter,
_exit = _this$props.exit,
_timeout = _this$props.timeout,
_addEndListener = _this$props.addEndListener,
_onEnter = _this$props.onEnter,
_onEntering = _this$props.onEntering,
_onEntered = _this$props.onEntered,
_onExit = _this$props.onExit,
_onExiting = _this$props.onExiting,
_onExited = _this$props.onExited,
_nodeRef = _this$props.nodeRef,
childProps = _objectWithoutPropertiesLoose(_this$props, ["children", "in", "mountOnEnter", "unmountOnExit", "appear", "enter", "exit", "timeout", "addEndListener", "onEnter", "onEntering", "onEntered", "onExit", "onExiting", "onExited", "nodeRef"]);
return (
/*#__PURE__*/
// allows for nested Transitions
React.createElement(TransitionGroupContext.Provider, {
value: null
}, typeof children === 'function' ? children(status, childProps) : React.cloneElement(React.Children.only(children), childProps))
);
};
return Transition;
}(React.Component);
Transition.contextType = TransitionGroupContext;
Transition.propTypes = process.env.NODE_ENV !== "production" ? {
/**
* A React reference to DOM element that need to transition:
* https://stackoverflow.com/a/51127130/4671932
*
* - When `nodeRef` prop is used, `node` is not passed to callback functions
* (e.g. `onEnter`) because user already has direct access to the node.
* - When changing `key` prop of `Transition` in a `TransitionGroup` a new
* `nodeRef` need to be provided to `Transition` with changed `key` prop
* (see
* [test/CSSTransition-test.js](https://github.com/reactjs/react-transition-group/blob/13435f897b3ab71f6e19d724f145596f5910581c/test/CSSTransition-test.js#L362-L437)).
*/
nodeRef: PropTypes.shape({
current: typeof Element === 'undefined' ? PropTypes.any : function (propValue, key, componentName, location, propFullName, secret) {
var value = propValue[key];
return PropTypes.instanceOf(value && 'ownerDocument' in value ? value.ownerDocument.defaultView.Element : Element)(propValue, key, componentName, location, propFullName, secret);
}
}),
/**
* A `function` child can be used instead of a React element. This function is
* called with the current transition status (`'entering'`, `'entered'`,
* `'exiting'`, `'exited'`), which can be used to apply context
* specific props to a component.
*
* ```jsx
* <Transition in={this.state.in} timeout={150}>
* {state => (
* <MyComponent className={`fade fade-${state}`} />
* )}
* </Transition>
* ```
*/
children: PropTypes.oneOfType([PropTypes.func.isRequired, PropTypes.element.isRequired]).isRequired,
/**
* Show the component; triggers the enter or exit states
*/
in: PropTypes.bool,
/**
* By default the child component is mounted immediately along with
* the parent `Transition` component. If you want to "lazy mount" the component on the
* first `in={true}` you can set `mountOnEnter`. After the first enter transition the component will stay
* mounted, even on "exited", unless you also specify `unmountOnExit`.
*/
mountOnEnter: PropTypes.bool,
/**
* By default the child component stays mounted after it reaches the `'exited'` state.
* Set `unmountOnExit` if you'd prefer to unmount the component after it finishes exiting.
*/
unmountOnExit: PropTypes.bool,
/**
* By default the child component does not perform the enter transition when
* it first mounts, regardless of the value of `in`. If you want this
* behavior, set both `appear` and `in` to `true`.
*
* > **Note**: there are no special appear states like `appearing`/`appeared`, this prop
* > only adds an additional enter transition. However, in the
* > `<CSSTransition>` component that first enter transition does result in
* > additional `.appear-*` classes, that way you can choose to style it
* > differently.
*/
appear: PropTypes.bool,
/**
* Enable or disable enter transitions.
*/
enter: PropTypes.bool,
/**
* Enable or disable exit transitions.
*/
exit: PropTypes.bool,
/**
* The duration of the transition, in milliseconds.
* Required unless `addEndListener` is provided.
*
* You may specify a single timeout for all transitions:
*
* ```jsx
* timeout={500}
* ```
*
* or individually:
*
* ```jsx
* timeout={{
* appear: 500,
* enter: 300,
* exit: 500,
* }}
* ```
*
* - `appear` defaults to the value of `enter`
* - `enter` defaults to `0`
* - `exit` defaults to `0`
*
* @type {number | { enter?: number, exit?: number, appear?: number }}
*/
timeout: function timeout(props) {
var pt = timeoutsShape;
if (!props.addEndListener) pt = pt.isRequired;
for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
return pt.apply(void 0, [props].concat(args));
},
/**
* Add a custom transition end trigger. Called with the transitioning
* DOM node and a `done` callback. Allows for more fine grained transition end
* logic. Timeouts are still used as a fallback if provided.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* ```jsx
* addEndListener={(node, done) => {
* // use the css transitionend event to mark the finish of a transition
* node.addEventListener('transitionend', done, false);
* }}
* ```
*/
addEndListener: PropTypes.func,
/**
* Callback fired before the "entering" status is applied. An extra parameter
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement, isAppearing: bool) -> void
*/
onEnter: PropTypes.func,
/**
* Callback fired after the "entering" status is applied. An extra parameter
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement, isAppearing: bool)
*/
onEntering: PropTypes.func,
/**
* Callback fired after the "entered" status is applied. An extra parameter
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement, isAppearing: bool) -> void
*/
onEntered: PropTypes.func,
/**
* Callback fired before the "exiting" status is applied.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement) -> void
*/
onExit: PropTypes.func,
/**
* Callback fired after the "exiting" status is applied.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement) -> void
*/
onExiting: PropTypes.func,
/**
* Callback fired after the "exited" status is applied.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed
*
* @type Function(node: HtmlElement) -> void
*/
onExited: PropTypes.func
} : {}; // Name the function so it is clearer in the documentation
function noop() {}
Transition.defaultProps = {
in: false,
mountOnEnter: false,
unmountOnExit: false,
appear: false,
enter: true,
exit: true,
onEnter: noop,
onEntering: noop,
onEntered: noop,
onExit: noop,
onExiting: noop,
onExited: noop
};
Transition.UNMOUNTED = UNMOUNTED;
Transition.EXITED = EXITED;
Transition.ENTERING = ENTERING;
Transition.ENTERED = ENTERED;
Transition.EXITING = EXITING;
export default Transition;
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import _objectWithoutPropertiesLoose from "@babel/runtime/helpers/esm/objectWithoutPropertiesLoose";
import _extends from "@babel/runtime/helpers/esm/extends";
import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
import _inheritsLoose from "@babel/runtime/helpers/esm/inheritsLoose";
import PropTypes from 'prop-types';
import React from 'react';
import TransitionGroupContext from './TransitionGroupContext';
import { getChildMapping, getInitialChildMapping, getNextChildMapping } from './utils/ChildMapping';
var values = Object.values || function (obj) {
return Object.keys(obj).map(function (k) {
return obj[k];
});
};
var defaultProps = {
component: 'div',
childFactory: function childFactory(child) {
return child;
}
};
/**
* The `<TransitionGroup>` component manages a set of transition components
* (`<Transition>` and `<CSSTransition>`) in a list. Like with the transition
* components, `<TransitionGroup>` is a state machine for managing the mounting
* and unmounting of components over time.
*
* Consider the example below. As items are removed or added to the TodoList the
* `in` prop is toggled automatically by the `<TransitionGroup>`.
*
* Note that `<TransitionGroup>` does not define any animation behavior!
* Exactly _how_ a list item animates is up to the individual transition
* component. This means you can mix and match animations across different list
* items.
*/
var TransitionGroup = /*#__PURE__*/function (_React$Component) {
_inheritsLoose(TransitionGroup, _React$Component);
function TransitionGroup(props, context) {
var _this;
_this = _React$Component.call(this, props, context) || this;
var handleExited = _this.handleExited.bind(_assertThisInitialized(_this)); // Initial children should all be entering, dependent on appear
_this.state = {
contextValue: {
isMounting: true
},
handleExited: handleExited,
firstRender: true
};
return _this;
}
var _proto = TransitionGroup.prototype;
_proto.componentDidMount = function componentDidMount() {
this.mounted = true;
this.setState({
contextValue: {
isMounting: false
}
});
};
_proto.componentWillUnmount = function componentWillUnmount() {
this.mounted = false;
};
TransitionGroup.getDerivedStateFromProps = function getDerivedStateFromProps(nextProps, _ref) {
var prevChildMapping = _ref.children,
handleExited = _ref.handleExited,
firstRender = _ref.firstRender;
return {
children: firstRender ? getInitialChildMapping(nextProps, handleExited) : getNextChildMapping(nextProps, prevChildMapping, handleExited),
firstRender: false
};
} // node is `undefined` when user provided `nodeRef` prop
;
_proto.handleExited = function handleExited(child, node) {
var currentChildMapping = getChildMapping(this.props.children);
if (child.key in currentChildMapping) return;
if (child.props.onExited) {
child.props.onExited(node);
}
if (this.mounted) {
this.setState(function (state) {
var children = _extends({}, state.children);
delete children[child.key];
return {
children: children
};
});
}
};
_proto.render = function render() {
var _this$props = this.props,
Component = _this$props.component,
childFactory = _this$props.childFactory,
props = _objectWithoutPropertiesLoose(_this$props, ["component", "childFactory"]);
var contextValue = this.state.contextValue;
var children = values(this.state.children).map(childFactory);
delete props.appear;
delete props.enter;
delete props.exit;
if (Component === null) {
return /*#__PURE__*/React.createElement(TransitionGroupContext.Provider, {
value: contextValue
}, children);
}
return /*#__PURE__*/React.createElement(TransitionGroupContext.Provider, {
value: contextValue
}, /*#__PURE__*/React.createElement(Component, props, children));
};
return TransitionGroup;
}(React.Component);
TransitionGroup.propTypes = process.env.NODE_ENV !== "production" ? {
/**
* `<TransitionGroup>` renders a `<div>` by default. You can change this
* behavior by providing a `component` prop.
* If you use React v16+ and would like to avoid a wrapping `<div>` element
* you can pass in `component={null}`. This is useful if the wrapping div
* borks your css styles.
*/
component: PropTypes.any,
/**
* A set of `<Transition>` components, that are toggled `in` and out as they
* leave. the `<TransitionGroup>` will inject specific transition props, so
* remember to spread them through if you are wrapping the `<Transition>` as
* with our `<Fade>` example.
*
* While this component is meant for multiple `Transition` or `CSSTransition`
* children, sometimes you may want to have a single transition child with
* content that you want to be transitioned out and in when you change it
* (e.g. routes, images etc.) In that case you can change the `key` prop of
* the transition child as you change its content, this will cause
* `TransitionGroup` to transition the child out and back in.
*/
children: PropTypes.node,
/**
* A convenience prop that enables or disables appear animations
* for all children. Note that specifying this will override any defaults set
* on individual children Transitions.
*/
appear: PropTypes.bool,
/**
* A convenience prop that enables or disables enter animations
* for all children. Note that specifying this will override any defaults set
* on individual children Transitions.
*/
enter: PropTypes.bool,
/**
* A convenience prop that enables or disables exit animations
* for all children. Note that specifying this will override any defaults set
* on individual children Transitions.
*/
exit: PropTypes.bool,
/**
* You may need to apply reactive updates to a child as it is exiting.
* This is generally done by using `cloneElement` however in the case of an exiting
* child the element has already been removed and not accessible to the consumer.
*
* If you do need to update a child as it leaves you can provide a `childFactory`
* to wrap every child, even the ones that are leaving.
*
* @type Function(child: ReactElement) -> ReactElement
*/
childFactory: PropTypes.func
} : {};
TransitionGroup.defaultProps = defaultProps;
export default TransitionGroup;
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import React from 'react';
export default React.createContext(null);
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export default {
disabled: false
};
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import { Children, cloneElement, isValidElement } from 'react';
/**
* Given `this.props.children`, return an object mapping key to child.
*
* @param {*} children `this.props.children`
* @return {object} Mapping of key to child
*/
export function getChildMapping(children, mapFn) {
var mapper = function mapper(child) {
return mapFn && isValidElement(child) ? mapFn(child) : child;
};
var result = Object.create(null);
if (children) Children.map(children, function (c) {
return c;
}).forEach(function (child) {
// run the map function here instead so that the key is the computed one
result[child.key] = mapper(child);
});
return result;
}
/**
* When you're adding or removing children some may be added or removed in the
* same render pass. We want to show *both* since we want to simultaneously
* animate elements in and out. This function takes a previous set of keys
* and a new set of keys and merges them with its best guess of the correct
* ordering. In the future we may expose some of the utilities in
* ReactMultiChild to make this easy, but for now React itself does not
* directly have this concept of the union of prevChildren and nextChildren
* so we implement it here.
*
* @param {object} prev prev children as returned from
* `ReactTransitionChildMapping.getChildMapping()`.
* @param {object} next next children as returned from
* `ReactTransitionChildMapping.getChildMapping()`.
* @return {object} a key set that contains all keys in `prev` and all keys
* in `next` in a reasonable order.
*/
export function mergeChildMappings(prev, next) {
prev = prev || {};
next = next || {};
function getValueForKey(key) {
return key in next ? next[key] : prev[key];
} // For each key of `next`, the list of keys to insert before that key in
// the combined list
var nextKeysPending = Object.create(null);
var pendingKeys = [];
for (var prevKey in prev) {
if (prevKey in next) {
if (pendingKeys.length) {
nextKeysPending[prevKey] = pendingKeys;
pendingKeys = [];
}
} else {
pendingKeys.push(prevKey);
}
}
var i;
var childMapping = {};
for (var nextKey in next) {
if (nextKeysPending[nextKey]) {
for (i = 0; i < nextKeysPending[nextKey].length; i++) {
var pendingNextKey = nextKeysPending[nextKey][i];
childMapping[nextKeysPending[nextKey][i]] = getValueForKey(pendingNextKey);
}
}
childMapping[nextKey] = getValueForKey(nextKey);
} // Finally, add the keys which didn't appear before any key in `next`
for (i = 0; i < pendingKeys.length; i++) {
childMapping[pendingKeys[i]] = getValueForKey(pendingKeys[i]);
}
return childMapping;
}
function getProp(child, prop, props) {
return props[prop] != null ? props[prop] : child.props[prop];
}
export function getInitialChildMapping(props, onExited) {
return getChildMapping(props.children, function (child) {
return cloneElement(child, {
onExited: onExited.bind(null, child),
in: true,
appear: getProp(child, 'appear', props),
enter: getProp(child, 'enter', props),
exit: getProp(child, 'exit', props)
});
});
}
export function getNextChildMapping(nextProps, prevChildMapping, onExited) {
var nextChildMapping = getChildMapping(nextProps.children);
var children = mergeChildMappings(prevChildMapping, nextChildMapping);
Object.keys(children).forEach(function (key) {
var child = children[key];
if (!isValidElement(child)) return;
var hasPrev = (key in prevChildMapping);
var hasNext = (key in nextChildMapping);
var prevChild = prevChildMapping[key];
var isLeaving = isValidElement(prevChild) && !prevChild.props.in; // item is new (entering)
if (hasNext && (!hasPrev || isLeaving)) {
// console.log('entering', key)
children[key] = cloneElement(child, {
onExited: onExited.bind(null, child),
in: true,
exit: getProp(child, 'exit', nextProps),
enter: getProp(child, 'enter', nextProps)
});
} else if (!hasNext && hasPrev && !isLeaving) {
// item is old (exiting)
// console.log('leaving', key)
children[key] = cloneElement(child, {
in: false
});
} else if (hasNext && hasPrev && isValidElement(prevChild)) {
// item hasn't changed transition states
// copy over the last transition props;
// console.log('unchanged', key)
children[key] = cloneElement(child, {
onExited: onExited.bind(null, child),
in: prevChild.props.in,
exit: getProp(child, 'exit', nextProps),
enter: getProp(child, 'enter', nextProps)
});
}
});
return children;
}
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export var forceReflow = function forceReflow(node) {
return node.scrollTop;
};