Grabbed dndbeyond's source code
``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
This commit is contained in:
@@ -0,0 +1,44 @@
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import { visuallyHidden } from "@mui/utils";
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import React from "react";
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import { connect, DispatchProp } from "react-redux";
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import {
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CharacterTheme,
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rulesEngineSelectors,
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} from "@dndbeyond/character-rules-engine/es";
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import { appEnvSelectors } from "../../../../Shared/selectors";
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import SubsectionTablet from "../../../components/SubsectionTablet";
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import TabletBox from "../../../components/TabletBox";
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import { SheetAppState } from "../../../typings";
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import Actions from "../../Actions";
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interface Props extends DispatchProp {
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isReadonly: boolean;
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theme: CharacterTheme;
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}
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class ActionsTablet extends React.PureComponent<Props> {
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render() {
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const { theme } = this.props;
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return (
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<SubsectionTablet>
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<TabletBox theme={theme} header="Actions" className="ct-actions-tablet">
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<section>
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<h2 style={visuallyHidden}>Actions</h2>
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<Actions />
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</section>
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</TabletBox>
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</SubsectionTablet>
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);
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}
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}
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function mapStateToProps(state: SheetAppState) {
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return {
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isReadonly: appEnvSelectors.getIsReadonly(state),
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theme: rulesEngineSelectors.getCharacterTheme(state),
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};
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}
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export default connect(mapStateToProps)(ActionsTablet);
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@@ -0,0 +1,4 @@
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import ActionsTablet from "./ActionsTablet";
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export default ActionsTablet;
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export { ActionsTablet };
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@@ -0,0 +1,160 @@
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import React from "react";
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import { connect } from "react-redux";
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import { ArmorClassBox } from "@dndbeyond/character-components/es";
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import {
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CharacterPreferences,
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SpeedInfo,
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RuleData,
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rulesEngineSelectors,
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CharacterTheme,
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} from "@dndbeyond/character-rules-engine/es";
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import { PaneInfo, useSidebar } from "~/contexts/Sidebar/Sidebar";
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import { InitiativeBox } from "~/subApps/sheet/components/InitiativeBox";
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import { PaneComponentEnum } from "~/subApps/sheet/components/Sidebar/types";
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import { appEnvSelectors } from "../../../../Shared/selectors";
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import ProficiencyBonusBox from "../../../components/ProficiencyBonusBox";
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import SpeedBox from "../../../components/SpeedBox";
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import { SheetAppState } from "../../../typings";
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interface Props {
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armorClass: number;
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speeds: SpeedInfo;
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proficiencyBonus: number;
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preferences: CharacterPreferences;
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theme: CharacterTheme;
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ruleData: RuleData;
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isReadonly: boolean;
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diceEnabled: boolean;
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paneHistoryStart: PaneInfo["paneHistoryStart"];
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}
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class CombatTablet extends React.PureComponent<Props> {
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static defaultProps = {
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diceEnabled: false,
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};
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handleProficiencyBonusClick = (): void => {
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const { paneHistoryStart } = this.props;
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paneHistoryStart(PaneComponentEnum.PROFICIENCY_BONUS);
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};
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handleSpeedsClick = (): void => {
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const { paneHistoryStart } = this.props;
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paneHistoryStart(PaneComponentEnum.SPEED_MANAGE);
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};
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handleDefensesSummaryClick = (evt: React.MouseEvent): void => {
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const { paneHistoryStart } = this.props;
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evt.stopPropagation();
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evt.nativeEvent.stopImmediatePropagation();
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paneHistoryStart(PaneComponentEnum.DEFENSE_MANAGE);
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};
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handleConditionSummaryClick = (evt: React.MouseEvent): void => {
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const { paneHistoryStart } = this.props;
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evt.stopPropagation();
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evt.nativeEvent.stopImmediatePropagation();
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paneHistoryStart(PaneComponentEnum.CONDITION_MANAGE);
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};
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handleArmorClassClick = (): void => {
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const { paneHistoryStart } = this.props;
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paneHistoryStart(PaneComponentEnum.ARMOR_MANAGE);
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};
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render() {
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const {
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preferences,
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proficiencyBonus,
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speeds,
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armorClass,
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theme,
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ruleData,
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} = this.props;
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return (
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<div className="ct-combat-tablet">
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<div className="ct-combat-tablet__extras">
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<div className="ct-combat-tablet__extra ct-combat-tablet__extra--proficiency">
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<ProficiencyBonusBox
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theme={theme}
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proficiencyBonus={proficiencyBonus}
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onClick={this.handleProficiencyBonusClick}
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/>
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</div>
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<div className="ct-combat-tablet__extra ct-combat-tablet__extra--speed">
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<SpeedBox
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speeds={speeds}
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preferences={preferences}
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theme={theme}
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ruleData={ruleData}
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onClick={this.handleSpeedsClick}
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/>
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</div>
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<div className="ct-combat-tablet__extra ct-combat-tablet__extra--initiative">
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<InitiativeBox isTablet />
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</div>
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<div className="ct-combat-tablet__extra ct-combat-tablet__extra--ac">
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<ArmorClassBox
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theme={theme}
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armorClass={armorClass}
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onClick={this.handleArmorClassClick}
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/>
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</div>
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<div className="ct-combat-tablet__extra ct-combat-tablet__extra--statuses">
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<div className="ct-combat-tablet__ctas">
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<div className="ct-combat-tablet__cta">
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<div
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role="button"
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className={`ct-combat-tablet__cta-button ${
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theme.isDarkMode
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? "ct-combat-tablet__cta-button--dark-mode"
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: ""
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}`}
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onClick={this.handleDefensesSummaryClick}
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>
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Defenses
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</div>
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</div>
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<div className="ct-combat-tablet__cta">
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<div
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role="button"
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className={`ct-combat-tablet__cta-button ${
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theme.isDarkMode
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? "ct-combat-tablet__cta-button--dark-mode"
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: ""
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}`}
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onClick={this.handleConditionSummaryClick}
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>
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Conditions
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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);
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}
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}
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function mapStateToProps(state: SheetAppState) {
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return {
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armorClass: rulesEngineSelectors.getAcTotal(state),
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proficiencyBonus: rulesEngineSelectors.getProficiencyBonus(state),
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speeds: rulesEngineSelectors.getCurrentCarriedWeightSpeed(state),
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preferences: rulesEngineSelectors.getCharacterPreferences(state),
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theme: rulesEngineSelectors.getCharacterTheme(state),
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ruleData: rulesEngineSelectors.getRuleData(state),
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isReadonly: appEnvSelectors.getIsReadonly(state),
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diceEnabled: appEnvSelectors.getDiceEnabled(state),
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};
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}
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const CombatTabletContainer = (props) => {
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const {
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pane: { paneHistoryStart },
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} = useSidebar();
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return <CombatTablet {...props} paneHistoryStart={paneHistoryStart} />;
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};
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export default connect(mapStateToProps)(CombatTabletContainer);
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@@ -0,0 +1,4 @@
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import CombatTablet from "./CombatTablet";
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export default CombatTablet;
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export { CombatTablet };
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+27
@@ -0,0 +1,27 @@
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import { visuallyHidden } from "@mui/utils";
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import { FC } from "react";
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import { useCharacterEngine } from "~/hooks/useCharacterEngine";
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import SubsectionTablet from "../../../components/SubsectionTablet";
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import TabletBox from "../../../components/TabletBox";
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import Description from "../../Description";
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export const DescriptionTablet: FC = () => {
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const { characterTheme } = useCharacterEngine();
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return (
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<SubsectionTablet>
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<TabletBox
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header={"Background"}
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className="ct-description-tablet"
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theme={characterTheme}
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>
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<section>
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<h2 style={visuallyHidden}>Background</h2>
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<Description theme={characterTheme} />
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</section>
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</TabletBox>
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</SubsectionTablet>
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);
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};
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+70
@@ -0,0 +1,70 @@
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import { visuallyHidden } from "@mui/utils";
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import React from "react";
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import { connect } from "react-redux";
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import {
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CharacterTheme,
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rulesEngineSelectors,
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} from "@dndbeyond/character-rules-engine/es";
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import { PaneInfo, useSidebar } from "~/contexts/Sidebar/Sidebar";
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import { PaneComponentEnum } from "~/subApps/sheet/components/Sidebar/types";
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import { appEnvSelectors } from "../../../../Shared/selectors";
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import SubsectionTablet from "../../../components/SubsectionTablet";
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import TabletBox from "../../../components/TabletBox";
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import { SheetAppState } from "../../../typings";
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import Equipment from "../../Equipment";
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interface Props {
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isReadonly: boolean;
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theme: CharacterTheme;
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paneHistoryStart: PaneInfo["paneHistoryStart"];
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}
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class EquipmentTablet extends React.PureComponent<Props> {
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handleManageClick = (): void => {
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const { paneHistoryStart, isReadonly } = this.props;
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if (!isReadonly) {
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paneHistoryStart(PaneComponentEnum.EQUIPMENT_MANAGE);
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}
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};
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render() {
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const { isReadonly, theme } = this.props;
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return (
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<SubsectionTablet>
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<TabletBox
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header="Inventory"
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className="ct-equipment-tablet"
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onHeaderClick={this.handleManageClick}
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isReadonly={isReadonly}
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theme={theme}
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>
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<section>
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<h2 style={visuallyHidden}>Inventory</h2>
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<Equipment />
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</section>
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</TabletBox>
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</SubsectionTablet>
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);
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}
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}
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function mapStateToProps(state: SheetAppState) {
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return {
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isReadonly: appEnvSelectors.getIsReadonly(state),
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theme: rulesEngineSelectors.getCharacterTheme(state),
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};
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}
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const EquipmentTabletContainer = (props) => {
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const {
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pane: { paneHistoryStart },
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} = useSidebar();
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return <EquipmentTablet {...props} paneHistoryStart={paneHistoryStart} />;
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};
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export default connect(mapStateToProps)(EquipmentTabletContainer);
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@@ -0,0 +1,4 @@
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import EquipmentTablet from "./EquipmentTablet";
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export default EquipmentTablet;
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export { EquipmentTablet };
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@@ -0,0 +1,69 @@
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import { visuallyHidden } from "@mui/utils";
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import React from "react";
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import { connect } from "react-redux";
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import {
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CharacterTheme,
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rulesEngineSelectors,
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} from "@dndbeyond/character-rules-engine/es";
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import { PaneInfo, useSidebar } from "~/contexts/Sidebar/Sidebar";
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import { PaneComponentEnum } from "~/subApps/sheet/components/Sidebar/types";
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import { appEnvSelectors } from "../../../../Shared/selectors";
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import SubsectionTablet from "../../../components/SubsectionTablet";
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import TabletBox from "../../../components/TabletBox";
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import { SheetAppState } from "../../../typings";
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import Extras from "../../Extras";
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interface Props {
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isReadonly: boolean;
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theme: CharacterTheme;
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paneHistoryStart: PaneInfo["paneHistoryStart"];
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}
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class ExtrasTablet extends React.PureComponent<Props> {
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handleManageOpen = (): void => {
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const { paneHistoryStart, isReadonly } = this.props;
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if (!isReadonly) {
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paneHistoryStart(PaneComponentEnum.EXTRA_MANAGE);
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}
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};
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render() {
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const { isReadonly, theme } = this.props;
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return (
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<SubsectionTablet>
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<TabletBox
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header="Extras"
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onHeaderClick={this.handleManageOpen}
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className="ct-extras-tablet"
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isReadonly={isReadonly}
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theme={theme}
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>
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<section>
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<h2 style={visuallyHidden}>Extras</h2>
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<Extras />
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</section>
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</TabletBox>
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</SubsectionTablet>
|
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);
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}
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}
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function mapStateToProps(state: SheetAppState) {
|
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return {
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isReadonly: appEnvSelectors.getIsReadonly(state),
|
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theme: rulesEngineSelectors.getCharacterTheme(state),
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};
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}
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const ExtrasTabletContainer = (props) => {
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const {
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pane: { paneHistoryStart },
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} = useSidebar();
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return <ExtrasTablet {...props} paneHistoryStart={paneHistoryStart} />;
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};
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export default connect(mapStateToProps)(ExtrasTabletContainer);
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@@ -0,0 +1,4 @@
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import ExtrasTablet from "./ExtrasTablet";
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export default ExtrasTablet;
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export { ExtrasTablet };
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@@ -0,0 +1,45 @@
|
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import { visuallyHidden } from "@mui/utils";
|
||||
import React from "react";
|
||||
import { connect, DispatchProp } from "react-redux";
|
||||
|
||||
import {
|
||||
CharacterTheme,
|
||||
rulesEngineSelectors,
|
||||
} from "@dndbeyond/character-rules-engine/es";
|
||||
|
||||
import SubsectionTablet from "../../../components/SubsectionTablet";
|
||||
import TabletBox from "../../../components/TabletBox";
|
||||
import { SheetAppState } from "../../../typings";
|
||||
import Features from "../../Features";
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interface Props extends DispatchProp {
|
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theme: CharacterTheme;
|
||||
}
|
||||
class FeaturesTablet extends React.PureComponent<Props> {
|
||||
render() {
|
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const { theme } = this.props;
|
||||
|
||||
return (
|
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<SubsectionTablet className="ct-features-tablet">
|
||||
<TabletBox
|
||||
header="Features & Traits"
|
||||
className="ct-actions-tablet"
|
||||
theme={theme}
|
||||
>
|
||||
<section>
|
||||
<h2 style={visuallyHidden}>Features and Traits</h2>
|
||||
<Features />
|
||||
</section>
|
||||
</TabletBox>
|
||||
</SubsectionTablet>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function mapStateToProps(state: SheetAppState) {
|
||||
return {
|
||||
theme: rulesEngineSelectors.getCharacterTheme(state),
|
||||
};
|
||||
}
|
||||
|
||||
export default connect(mapStateToProps)(FeaturesTablet);
|
||||
@@ -0,0 +1,4 @@
|
||||
import FeaturesTablet from "./FeaturesTablet";
|
||||
|
||||
export default FeaturesTablet;
|
||||
export { FeaturesTablet };
|
||||
@@ -0,0 +1,248 @@
|
||||
import { visuallyHidden } from "@mui/utils";
|
||||
import { useSelector } from "react-redux";
|
||||
|
||||
import {
|
||||
AbilitySummary,
|
||||
CampaignSummary,
|
||||
ManageIcon,
|
||||
} from "@dndbeyond/character-components/es";
|
||||
import {
|
||||
AbilityManager,
|
||||
rulesEngineSelectors,
|
||||
Skill,
|
||||
SkillUtils,
|
||||
} from "@dndbeyond/character-rules-engine/es";
|
||||
|
||||
import { useSidebar } from "~/contexts/Sidebar";
|
||||
import { useAbilities } from "~/hooks/useAbilities";
|
||||
|
||||
import { PaneComponentEnum } from "../../../../../../subApps/sheet/components/Sidebar/types";
|
||||
import {
|
||||
appEnvSelectors,
|
||||
characterRollContextSelectors,
|
||||
} from "../../../../Shared/selectors";
|
||||
import { PaneIdentifierUtils } from "../../../../Shared/utils";
|
||||
import ProficiencyGroupsBox from "../../../components/ProficiencyGroupsBox";
|
||||
import SavingThrowsBox from "../../../components/SavingThrowsBox";
|
||||
import SensesBox from "../../../components/SensesBox";
|
||||
import SkillsBox from "../../../components/SkillsBox";
|
||||
import SubsectionTablet from "../../../components/SubsectionTablet";
|
||||
|
||||
export default function MainTablet() {
|
||||
const abilities = useAbilities();
|
||||
|
||||
const {
|
||||
pane: { paneHistoryStart },
|
||||
} = useSidebar();
|
||||
|
||||
const preferences = useSelector(rulesEngineSelectors.getCharacterPreferences);
|
||||
const savingThrowDiceAdjustments = useSelector(
|
||||
rulesEngineSelectors.getSavingThrowDiceAdjustments
|
||||
);
|
||||
const situationalBonusSavingThrowsLookup = useSelector(
|
||||
rulesEngineSelectors.getSituationalBonusSavingThrowsLookup
|
||||
);
|
||||
const deathSaveInfo = useSelector(rulesEngineSelectors.getDeathSaveInfo);
|
||||
const passivePerception = useSelector(
|
||||
rulesEngineSelectors.getPassivePerception
|
||||
);
|
||||
const passiveInvestigation = useSelector(
|
||||
rulesEngineSelectors.getPassiveInvestigation
|
||||
);
|
||||
const passiveInsight = useSelector(rulesEngineSelectors.getPassiveInsight);
|
||||
const senses = useSelector(rulesEngineSelectors.getSenseInfo);
|
||||
const campaign = useSelector(rulesEngineSelectors.getCampaign);
|
||||
const skills = useSelector(rulesEngineSelectors.getSkills);
|
||||
const valueLookup = useSelector(rulesEngineSelectors.getCharacterValueLookup);
|
||||
const customSkills = useSelector(rulesEngineSelectors.getCustomSkills);
|
||||
const proficiencyGroups = useSelector(
|
||||
rulesEngineSelectors.getProficiencyGroups
|
||||
);
|
||||
const dimensions = useSelector(appEnvSelectors.getDimensions);
|
||||
const theme = useSelector(rulesEngineSelectors.getCharacterTheme);
|
||||
const isReadonly = useSelector(appEnvSelectors.getIsReadonly);
|
||||
const diceEnabled = useSelector(appEnvSelectors.getDiceEnabled);
|
||||
const ruleData = useSelector(rulesEngineSelectors.getRuleData);
|
||||
const characterRollContext = useSelector(
|
||||
characterRollContextSelectors.getCharacterRollContext
|
||||
);
|
||||
const gameLog = useSelector(appEnvSelectors.getGameLog);
|
||||
const handleSensesManageShow = (): void => {
|
||||
paneHistoryStart(PaneComponentEnum.SENSE_MANAGE);
|
||||
};
|
||||
|
||||
const handleSavingThrowsClick = (): void => {
|
||||
paneHistoryStart(PaneComponentEnum.SAVING_THROWS);
|
||||
};
|
||||
|
||||
const handleAbilitySummaryClick = (ability: AbilityManager): void => {
|
||||
paneHistoryStart(
|
||||
PaneComponentEnum.ABILITY,
|
||||
PaneIdentifierUtils.generateAbility(ability)
|
||||
);
|
||||
};
|
||||
|
||||
const handleAbilityClick = (ability: AbilityManager): void => {
|
||||
paneHistoryStart(
|
||||
PaneComponentEnum.ABILITY_SAVING_THROW,
|
||||
PaneIdentifierUtils.generateAbilitySavingThrows(ability.getId())
|
||||
);
|
||||
};
|
||||
|
||||
const handleProficienciesManageShow = (): void => {
|
||||
if (!isReadonly) {
|
||||
paneHistoryStart(PaneComponentEnum.PROFICIENCIES);
|
||||
}
|
||||
};
|
||||
|
||||
const handleCampaignShow = (): void => {
|
||||
paneHistoryStart(PaneComponentEnum.CAMPAIGN);
|
||||
};
|
||||
|
||||
const handleCustomSkillClick = (skill: Skill): void => {
|
||||
paneHistoryStart(
|
||||
PaneComponentEnum.CUSTOM_SKILL,
|
||||
PaneIdentifierUtils.generateCustomSkill(SkillUtils.getId(skill))
|
||||
);
|
||||
};
|
||||
|
||||
const handleSkillsShow = (): void => {
|
||||
paneHistoryStart(PaneComponentEnum.SKILLS);
|
||||
};
|
||||
|
||||
const handleSkillClick = (skill: Skill): void => {
|
||||
paneHistoryStart(
|
||||
PaneComponentEnum.SKILL,
|
||||
PaneIdentifierUtils.generateSkill(SkillUtils.getId(skill))
|
||||
);
|
||||
};
|
||||
|
||||
return (
|
||||
<SubsectionTablet name="Main">
|
||||
<div className="ct-main-tablet">
|
||||
{campaign && (
|
||||
<CampaignSummary
|
||||
campaign={campaign}
|
||||
onCampaignShow={handleCampaignShow}
|
||||
className={
|
||||
theme.isDarkMode
|
||||
? "ct-main-tablet__campaign-button--dark-mode"
|
||||
: ""
|
||||
}
|
||||
theme={theme}
|
||||
gameLog={gameLog}
|
||||
/>
|
||||
)}
|
||||
<section className="ct-main-tablet__abilities">
|
||||
<h2 style={visuallyHidden}>Abilities</h2>
|
||||
{abilities.map((ability) => (
|
||||
<div className="ct-main-tablet__ability" key={ability.getStatKey()}>
|
||||
<AbilitySummary
|
||||
theme={theme}
|
||||
ability={ability}
|
||||
preferences={preferences}
|
||||
onClick={handleAbilitySummaryClick}
|
||||
diceEnabled={diceEnabled}
|
||||
rollContext={characterRollContext}
|
||||
/>
|
||||
</div>
|
||||
))}
|
||||
</section>
|
||||
<div className="ct-main-tablet__large-boxes">
|
||||
<div className="ct-main-tablet__large-boxes-bucket">
|
||||
<div className="ct-main-tablet__large-box">
|
||||
<SavingThrowsBox
|
||||
abilities={abilities}
|
||||
ruleData={ruleData}
|
||||
savingThrowDiceAdjustments={savingThrowDiceAdjustments}
|
||||
situationalBonusSavingThrowsLookup={
|
||||
situationalBonusSavingThrowsLookup
|
||||
}
|
||||
deathSaveInfo={deathSaveInfo}
|
||||
onAbilityClick={handleAbilityClick}
|
||||
onClick={handleSavingThrowsClick}
|
||||
dimensions={dimensions}
|
||||
theme={theme}
|
||||
diceEnabled={diceEnabled}
|
||||
rollContext={characterRollContext}
|
||||
/>
|
||||
<div className="ct-main-tablet__large-box-footer">
|
||||
<ManageIcon
|
||||
onClick={handleSavingThrowsClick}
|
||||
enableTooltip={false}
|
||||
theme={theme}
|
||||
>
|
||||
Saving Throws
|
||||
</ManageIcon>
|
||||
</div>
|
||||
</div>
|
||||
<div className="ct-main-tablet__large-box">
|
||||
<SensesBox
|
||||
senses={senses}
|
||||
passiveInsight={Number(passiveInsight)}
|
||||
passiveInvestigation={Number(passiveInvestigation)}
|
||||
passivePerception={Number(passivePerception)}
|
||||
onClick={handleSensesManageShow}
|
||||
dimensions={dimensions}
|
||||
theme={theme}
|
||||
/>
|
||||
<div className="ct-main-tablet__large-box-footer">
|
||||
<ManageIcon
|
||||
onClick={handleSensesManageShow}
|
||||
enableTooltip={false}
|
||||
theme={theme}
|
||||
>
|
||||
Senses
|
||||
</ManageIcon>
|
||||
</div>
|
||||
</div>
|
||||
<div className="ct-main-tablet__large-box">
|
||||
<ProficiencyGroupsBox
|
||||
dimensions={dimensions}
|
||||
theme={theme}
|
||||
proficiencyGroups={proficiencyGroups}
|
||||
onClick={handleProficienciesManageShow}
|
||||
/>
|
||||
<div className="ct-main-tablet__large-box-footer">
|
||||
<ManageIcon
|
||||
onClick={handleProficienciesManageShow}
|
||||
enableTooltip={false}
|
||||
showIcon={!isReadonly}
|
||||
theme={theme}
|
||||
>
|
||||
Proficiencies & Training
|
||||
</ManageIcon>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div className="ct-main-tablet__large-boxes-bucket">
|
||||
<div className="ct-main-tablet__large-box">
|
||||
<SkillsBox
|
||||
skills={skills}
|
||||
customSkills={customSkills}
|
||||
valueLookup={valueLookup}
|
||||
onCustomSkillClick={handleCustomSkillClick}
|
||||
onSkillClick={handleSkillClick}
|
||||
onEmptyClick={handleSkillsShow}
|
||||
dimensions={dimensions}
|
||||
theme={theme}
|
||||
diceEnabled={diceEnabled}
|
||||
ruleData={ruleData}
|
||||
rollContext={characterRollContext}
|
||||
/>
|
||||
<div className="ct-main-tablet__large-box-footer">
|
||||
<ManageIcon
|
||||
onClick={handleSkillsShow}
|
||||
enableTooltip={false}
|
||||
theme={theme}
|
||||
>
|
||||
Skills
|
||||
</ManageIcon>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</SubsectionTablet>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
import MainTablet from "./MainTablet";
|
||||
|
||||
export default MainTablet;
|
||||
export { MainTablet };
|
||||
@@ -0,0 +1,41 @@
|
||||
import { visuallyHidden } from "@mui/utils";
|
||||
import React from "react";
|
||||
import { connect, DispatchProp } from "react-redux";
|
||||
|
||||
import {
|
||||
CharacterTheme,
|
||||
rulesEngineSelectors,
|
||||
} from "@dndbeyond/character-rules-engine/es";
|
||||
|
||||
import SubsectionTablet from "../../../components/SubsectionTablet";
|
||||
import TabletBox from "../../../components/TabletBox";
|
||||
import { SheetAppState } from "../../../typings";
|
||||
import Notes from "../../Notes";
|
||||
|
||||
interface Props extends DispatchProp {
|
||||
theme: CharacterTheme;
|
||||
}
|
||||
class NotesTablet extends React.PureComponent<Props> {
|
||||
render() {
|
||||
const { theme } = this.props;
|
||||
|
||||
return (
|
||||
<SubsectionTablet>
|
||||
<TabletBox header="Notes" className="ct-notes-tablet" theme={theme}>
|
||||
<section>
|
||||
<h2 style={visuallyHidden}>Notes</h2>
|
||||
<Notes />
|
||||
</section>
|
||||
</TabletBox>
|
||||
</SubsectionTablet>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function mapStateToProps(state: SheetAppState) {
|
||||
return {
|
||||
theme: rulesEngineSelectors.getCharacterTheme(state),
|
||||
};
|
||||
}
|
||||
|
||||
export default connect(mapStateToProps)(NotesTablet);
|
||||
@@ -0,0 +1,4 @@
|
||||
import NotesTablet from "./NotesTablet";
|
||||
|
||||
export default NotesTablet;
|
||||
export { NotesTablet };
|
||||
@@ -0,0 +1,69 @@
|
||||
import { visuallyHidden } from "@mui/utils";
|
||||
import React from "react";
|
||||
import { connect } from "react-redux";
|
||||
|
||||
import {
|
||||
CharacterTheme,
|
||||
rulesEngineSelectors,
|
||||
} from "@dndbeyond/character-rules-engine/es";
|
||||
|
||||
import { PaneInfo, useSidebar } from "~/contexts/Sidebar/Sidebar";
|
||||
import { PaneComponentEnum } from "~/subApps/sheet/components/Sidebar/types";
|
||||
|
||||
import { appEnvSelectors } from "../../../../Shared/selectors";
|
||||
import SubsectionTablet from "../../../components/SubsectionTablet";
|
||||
import TabletBox from "../../../components/TabletBox";
|
||||
import { SheetAppState } from "../../../typings";
|
||||
import Spells from "../../Spells";
|
||||
|
||||
interface Props {
|
||||
isReadonly: boolean;
|
||||
theme: CharacterTheme;
|
||||
paneHistoryStart: PaneInfo["paneHistoryStart"];
|
||||
}
|
||||
class SpellsTablet extends React.PureComponent<Props> {
|
||||
handleManageSpellsOpen = (): void => {
|
||||
const { paneHistoryStart, isReadonly } = this.props;
|
||||
|
||||
if (!isReadonly) {
|
||||
paneHistoryStart(PaneComponentEnum.SPELL_MANAGE);
|
||||
}
|
||||
};
|
||||
|
||||
render() {
|
||||
const { isReadonly, theme } = this.props;
|
||||
|
||||
return (
|
||||
<SubsectionTablet>
|
||||
<TabletBox
|
||||
header="Spells"
|
||||
onHeaderClick={this.handleManageSpellsOpen}
|
||||
className="ct-spells-tablet"
|
||||
isReadonly={isReadonly}
|
||||
theme={theme}
|
||||
>
|
||||
<section>
|
||||
<h2 style={visuallyHidden}>Spells</h2>
|
||||
<Spells />
|
||||
</section>
|
||||
</TabletBox>
|
||||
</SubsectionTablet>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function mapStateToProps(state: SheetAppState) {
|
||||
return {
|
||||
isReadonly: appEnvSelectors.getIsReadonly(state),
|
||||
theme: rulesEngineSelectors.getCharacterTheme(state),
|
||||
};
|
||||
}
|
||||
|
||||
const SpellsTabletContainer = (props) => {
|
||||
const {
|
||||
pane: { paneHistoryStart },
|
||||
} = useSidebar();
|
||||
return <SpellsTablet {...props} paneHistoryStart={paneHistoryStart} />;
|
||||
};
|
||||
|
||||
export default connect(mapStateToProps)(SpellsTabletContainer);
|
||||
@@ -0,0 +1,4 @@
|
||||
import SpellsTablet from "./SpellsTablet";
|
||||
|
||||
export default SpellsTablet;
|
||||
export { SpellsTablet };
|
||||
Reference in New Issue
Block a user