Grabbed dndbeyond's source code
``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
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import React from "react";
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import { GD_VehicleBlockActionsProps } from "../../../utils/Component";
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import VehicleBlockAction from "../VehicleBlockAction";
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import VehicleBlockSectionHeader from "../VehicleBlockSectionHeader";
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interface Props extends GD_VehicleBlockActionsProps {}
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export default class VehicleBlockActions extends React.PureComponent<Props> {
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static defaultProps = {
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reactions: [],
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bonusActions: [],
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special: [],
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};
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render() {
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const { reactions, bonusActions, special } = this.props;
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if (
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reactions.length === 0 &&
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bonusActions.length === 0 &&
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special.length === 0
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) {
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return null;
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}
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return (
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<React.Fragment>
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{reactions.length > 0 && (
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<React.Fragment>
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<VehicleBlockSectionHeader label="Reactions" />
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{reactions.map((action) => (
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<VehicleBlockAction action={action} key={action.key} />
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))}
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</React.Fragment>
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)}
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{bonusActions.length > 0 && (
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<React.Fragment>
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<VehicleBlockSectionHeader label="Bonus Actions" />
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{bonusActions.map((action) => (
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<VehicleBlockAction action={action} key={action.key} />
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))}
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</React.Fragment>
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)}
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{special.length > 0 && (
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<React.Fragment>
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<VehicleBlockSectionHeader label="Special Actions" />
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{special.map((action) => (
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<VehicleBlockAction action={action} key={action.key} />
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))}
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</React.Fragment>
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)}
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</React.Fragment>
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);
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}
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}
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import VehicleBlockActions from "./VehicleBlockActions";
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export default VehicleBlockActions;
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export { VehicleBlockActions };
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