Grabbed dndbeyond's source code
``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
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import {
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CharClass,
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ClassUtils,
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Extra,
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ExtraUtils,
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Item,
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ItemUtils,
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Spell,
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SpellUtils,
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} from "@dndbeyond/character-rules-engine/es";
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import { AppNotificationUtils } from "../../utils";
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export function handleItemAddAccepted(item: Item, amount: number): void {
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if (ItemUtils.isPack(item)) {
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AppNotificationUtils.dispatchSuccess(
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"Equipment Pack Added",
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`${ItemUtils.getName(item)} items added to your inventory`
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);
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} else {
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if (amount >= 1) {
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let itemName = ItemUtils.getDefinitionName(item);
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let displayName = itemName ? `"${itemName}"` : "unknown";
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let toastMessage = `Added ${displayName} item`;
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if (amount > 1) {
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toastMessage = `Added ${amount} ${displayName} items`;
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}
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AppNotificationUtils.dispatchSuccess("Equipment Added", toastMessage);
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}
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}
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}
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export function handleItemAddRejected(item: Item, amount: number): void {
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AppNotificationUtils.dispatchError(
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"Equipment Not Added",
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`${ItemUtils.getName(item)} could not be added to your inventory`
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);
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}
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export function handleStartingEquipmentAccepted(): void {
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AppNotificationUtils.dispatchSuccess(
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"Equipment Chosen",
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"Starting Equipment Added to Inventory"
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);
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}
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export function handleStartingEquipmentRejected(): void {
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AppNotificationUtils.dispatchSuccess(
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"Starting Equipment Skipped",
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"No items added to inventory"
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);
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}
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export function handleStartingGoldAccepted(): void {
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AppNotificationUtils.dispatchSuccess(
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"Gold Added",
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"Starting Gold Added to Currencies Section"
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);
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}
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export function handleSpellCreateAccepted(
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spell: Spell,
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charClass: CharClass
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): void {
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AppNotificationUtils.dispatchSuccess(
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"Spell Added",
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`Added ${SpellUtils.getName(spell)} spell to your ${ClassUtils.getName(
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charClass
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)}`
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);
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}
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//TODO Extras - move into manager somehow?
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export function handleExtraCreateAccepted(extra: Extra): void {
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AppNotificationUtils.dispatchSuccess(
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`${ExtraUtils.getExtraType(extra)} Added`,
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`Added "${ExtraUtils.getName(extra)}"`
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);
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}
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@@ -0,0 +1,52 @@
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import { Constants } from "@dndbeyond/character-rules-engine/es";
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import { toastMessageActions } from "../../actions/toastMessage";
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import { StateStoreUtils } from "../../stores";
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/**
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*
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* @param title
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* @param message
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* @param notificationType
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*/
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export function dispatchNotification(
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title: string,
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message: string,
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notificationType: Constants.NotificationTypeEnum
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): void {
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const store = StateStoreUtils.getAppStore();
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if (store) {
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switch (notificationType) {
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case Constants.NotificationTypeEnum.ERROR:
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case Constants.NotificationTypeEnum.CRITICAL:
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store.dispatch(toastMessageActions.toastError(title, message));
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break;
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default:
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store.dispatch(toastMessageActions.toastSuccess(title, message));
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}
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}
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}
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/**
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*
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* @param title
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* @param message
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*/
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export function dispatchSuccess(title: string, message: string): void {
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const store = StateStoreUtils.getAppStore();
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if (store) {
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store.dispatch(toastMessageActions.toastSuccess(title, message));
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}
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}
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/**
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*
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* @param title
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* @param message
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*/
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export function dispatchError(title: string, message: string): void {
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const store = StateStoreUtils.getAppStore();
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if (store) {
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store.dispatch(toastMessageActions.toastError(title, message));
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}
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}
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