Grabbed dndbeyond's source code

```
~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js
```
This commit is contained in:
2025-05-28 11:50:03 -07:00
commit 8df9031d27
3592 changed files with 319051 additions and 0 deletions
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export let NO_ERROR_CODE = "NO_ERROR_CODE";
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import { LogMessageType } from "@dndbeyond/character-rules-engine/es/logger/constants";
import { ErrorClientConfig, ErrorCustomTags } from "./typings";
// Historical note: This logging util used to be more fully featured,
// when we integrated with Sentry.io. Now it just logs to the
// console if debug is enabled.
let clientConfig: ErrorClientConfig | null = null;
/**
* Logs an exception when debug is enabled in the client config
* @param error The error object
* @param contextData Any context data related to the exception
* @param customTags
*/
export function dispatchException(
error: Error,
contextData: Record<string, any> | null = null,
customTags: ErrorCustomTags | null = null
): void {
if (clientConfig?.debug) {
// eslint-disable-next-line no-console
console.error("EXCEPTION", error, contextData, customTags);
}
}
/**
* Logs a message when debug is enabled in the client config
* @param message The message to send
* @param contextData Any context data related to the message
* @param customTags
* @param severity
*/
export function dispatchError(
message: string,
contextData: Record<string, any> | null,
customTags: ErrorCustomTags | null,
severity: LogMessageType
): void {
if (clientConfig?.debug) {
// eslint-disable-next-line no-console
console.error(severity, message, contextData, customTags);
}
}
/**
* Initializes client error config
* @param config config object
*/
export function initReporting(config: ErrorClientConfig): void {
clientConfig = config;
}
/**
* Reports a React error to logger
* @param error The error to report
* @param componentInfo Information about the component in which the error occurred
*/
export function reportReactError(error: Error, componentInfo: any): void {
dispatchException(error, {
componentInfo,
});
}