Grabbed dndbeyond's source code
``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
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import * as React from "react";
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import {
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Item,
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ItemUtils,
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CharacterTheme,
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} from "@dndbeyond/character-rules-engine/es";
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import { ItemName } from "~/components/ItemName";
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import BoxBackground from "../BoxBackground";
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import {
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EmptyAttunementSlotBoxSvg,
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ThemedAttunementSlotBoxSvg,
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ThemedWithOpacityAttunementSlotBoxSvg,
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} from "../Svg/boxes/AttunementSlotBoxSvg";
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interface Props {
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slot: Item | null;
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onClick?: (slot: Item) => void;
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isMobile: boolean;
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className: string;
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theme: CharacterTheme;
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}
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export default class AttunementSlot extends React.PureComponent<Props, {}> {
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static defaultProps = {
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className: "",
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isMobile: false,
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};
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handleClick = (evt: React.MouseEvent): void => {
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const { onClick, slot } = this.props;
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if (onClick && slot !== null) {
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evt.stopPropagation();
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evt.nativeEvent.stopImmediatePropagation();
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onClick(slot);
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}
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};
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renderMetaItems = (): React.ReactNode => {
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const { slot } = this.props;
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if (slot === null) {
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return null;
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}
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let metaItems: Array<string> = [];
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if (ItemUtils.isLegacy(slot)) {
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metaItems.push("Legacy");
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}
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let type = ItemUtils.getType(slot);
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if (type !== null) {
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metaItems.push(type);
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}
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if (ItemUtils.isWeaponContract(slot)) {
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if (ItemUtils.isOffhand(slot)) {
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metaItems.push("Dual Wield");
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}
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} else if (ItemUtils.isArmorContract(slot)) {
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let baseArmorName = ItemUtils.getBaseArmorName(slot);
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if (baseArmorName) {
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metaItems.push(baseArmorName);
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}
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} else if (ItemUtils.isGearContract(slot)) {
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let subType = ItemUtils.getSubType(slot);
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if (subType) {
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metaItems.push(subType);
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}
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if (ItemUtils.isOffhand(slot)) {
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metaItems.push("Dual Wield");
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}
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}
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return (
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<div className="ddbc-attunement-slot__meta">
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{metaItems.map(
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(metaItem, idx): React.ReactNode => (
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<span className="ddbc-attunement-slot__meta-item" key={idx}>
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{metaItem}
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</span>
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)
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)}
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</div>
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);
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};
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renderItem = (): React.ReactNode => {
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const { slot } = this.props;
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if (slot === null) {
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return null;
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}
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let itemImage = ItemUtils.getAvatarUrl(slot);
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let previewStyles: React.CSSProperties = {
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backgroundImage: `url(${itemImage})`,
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};
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return (
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<React.Fragment>
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<div className="ddbc-attunement-slot__preview" style={previewStyles} />
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<div className="ddbc-attunement-slot__content">
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<div className="ddbc-attunement-slot__name">
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<ItemName item={slot} showAttunement={false} />
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</div>
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{this.renderMetaItems()}
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</div>
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</React.Fragment>
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);
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};
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renderEmpty = (): React.ReactNode => {
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const { isMobile } = this.props;
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return (
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<React.Fragment>
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<div className="ddbc-attunement-slot__preview" />
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<div className="ddbc-attunement-slot__content">
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Choose an Item from {isMobile ? "Below" : " the Right"}
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</div>
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</React.Fragment>
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);
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};
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render() {
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const { slot, className, theme } = this.props;
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let classNames: Array<string> = [className, "ddbc-attunement-slot"];
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let StyleComponent: React.ComponentType<any> = theme?.isDarkMode
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? ThemedWithOpacityAttunementSlotBoxSvg
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: EmptyAttunementSlotBoxSvg;
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if (slot) {
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classNames.push("ddbc-attunement-slot--filled");
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StyleComponent = ThemedAttunementSlotBoxSvg;
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} else {
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classNames.push("ddbc-attunement-slot--empty");
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}
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return (
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<div className={classNames.join(" ")} onClick={this.handleClick}>
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<BoxBackground StyleComponent={StyleComponent} theme={theme} />
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{slot ? this.renderItem() : this.renderEmpty()}
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</div>
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);
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}
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}
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