Grabbed dndbeyond's source code
``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
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import React, { useCallback } from "react";
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import { RollRequest } from "@dndbeyond/dice";
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import LoadingPlaceholder from "../../LoadingPlaceholder";
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import { DataLoadingStatusEnum } from "../../componentConstants";
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import {
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DiceRollActionNode,
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DiceRollActionNodeProps,
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} from "./DiceRollActionNode";
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import { DiceRollValues, DiceRollValuesProps } from "./DiceRollValues";
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export interface DiceRollProps {
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rollKey: string;
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nextRollKey: string | null;
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rollTotal: number | null;
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diceRollRequest: RollRequest;
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onChange?: (
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key: string,
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newValue: string | null,
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prevValue: string | null,
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nextRollKey: string | null,
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rollTotal: number | null,
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rollValues: DiceRollValuesProps["rollValues"]
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) => void;
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onRoll: (
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key: string,
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diceRollRequest: RollRequest,
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nextRollKey: string | null
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) => void;
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rollValues: DiceRollValuesProps["rollValues"];
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rollStatus: DiceRollActionNodeProps["rollStatus"];
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options?: DiceRollActionNodeProps["options"];
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assignedValue: DiceRollActionNodeProps["assignedValue"];
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rollButtonText?: DiceRollActionNodeProps["rollButtonText"];
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selectPlaceholderText?: DiceRollActionNodeProps["selectPlaceholderText"];
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}
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const DiceRoll: React.FunctionComponent<DiceRollProps> = ({
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rollKey,
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nextRollKey,
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options,
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rollTotal,
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rollValues,
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assignedValue,
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diceRollRequest,
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onChange,
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onRoll,
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rollStatus,
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rollButtonText,
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selectPlaceholderText,
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}) => {
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const handleChange = useCallback(
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(changedValue: string): void => {
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const prevValue = assignedValue;
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const newValue: string | null = changedValue ?? null;
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if (newValue !== prevValue) {
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if (onChange) {
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onChange(
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rollKey,
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newValue,
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prevValue,
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nextRollKey,
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rollTotal,
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rollValues
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);
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}
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}
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},
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[onChange, rollKey, assignedValue, nextRollKey, rollTotal, rollValues]
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);
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const handleRollClick = useCallback((): void => {
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onRoll(rollKey, diceRollRequest, nextRollKey);
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}, [onRoll, rollKey, diceRollRequest, nextRollKey]);
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let contentNode: React.ReactNode = null;
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switch (rollStatus) {
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case DataLoadingStatusEnum.LOADING:
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contentNode = <LoadingPlaceholder label="Rolling" />;
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break;
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default: {
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const diceTotalClassNames: Array<string> = ["ddbc-dice-roll__total"];
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if (rollTotal === null) {
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diceTotalClassNames.push("ddbc-dice-roll__total--empty");
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}
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contentNode = (
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<React.Fragment>
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<div className={diceTotalClassNames.join(" ")}>
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<label className="ddbc-dice-roll__total-label" htmlFor={rollKey}>
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{rollTotal ?? "--"}
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</label>
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</div>
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<div className="ddbc-dice-roll__dice">
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<DiceRollValues rollValues={rollValues} />
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</div>
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<DiceRollActionNode
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rollKey={rollKey}
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rollStatus={rollStatus}
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rollTotal={rollTotal}
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assignedValue={assignedValue}
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options={options}
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onRoll={handleRollClick}
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onChange={handleChange}
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rollButtonText={rollButtonText}
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selectPlaceholderText={selectPlaceholderText}
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/>
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</React.Fragment>
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);
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break;
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}
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}
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return <div className="ddbc-dice-roll">{contentNode}</div>;
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};
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export default React.memo(DiceRoll);
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