Grabbed dndbeyond's source code
``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
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import React from "react";
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import BaseSvg, { BaseSvgProps } from "../../BaseSvg";
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const ProneSvg: React.FunctionComponent<BaseSvgProps> = ({
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className = "",
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fillColor,
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secondaryFillColor,
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}) => {
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return (
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<BaseSvg className={className} viewBox="0 0 22 22">
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<path
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fill={fillColor}
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d="M13.72,15.63c-1.05.86-2,1.51-3.77,0s-3-3.71-4.52-3.77-5.21.75-5.4,0,.57-1.51,1.51-1.51S4.61,11,6.18,9.6s2.76-2.07,3-3.77S8.57.94,9.19.31s1.32-.25,1.51.75,1,5.27,0,7c0,0-.19,3.14.75,3.77,0,0,1.44-2.39,3-3S19.18,8,19,8.84s-.13,1.44-1.51,1.51-3.08.38-4.52,3a6.44,6.44,0,0,1,3-.75,4.28,4.28,0,0,1,3,3c.06.94-.63,1.88-1.51,1.51S16.79,13.11,13.72,15.63Z"
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/>
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<ellipse
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fill={fillColor}
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cx="5.72"
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cy="6.7"
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rx="1.88"
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ry="2.49"
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transform="translate(-2.03 2.51) rotate(-21.1)"
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/>
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</BaseSvg>
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);
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};
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export default ProneSvg;
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import { asDarkSvg } from "../../hocs/asDarkSvg";
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import { asGraySvg } from "../../hocs/asGraySvg";
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import { asLightSvg } from "../../hocs/asLightSvg";
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import ProneSvg from "./ProneSvg";
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const LightProneSvg = asLightSvg(ProneSvg);
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const DarkProneSvg = asDarkSvg(ProneSvg);
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const GrayProneSvg = asGraySvg(ProneSvg);
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export default ProneSvg;
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export { ProneSvg, LightProneSvg, DarkProneSvg, GrayProneSvg };
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