Grabbed dndbeyond's source code
``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
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import React from "react";
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import BaseSvg, { BaseSvgProps } from "../../BaseSvg";
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const UnconsciousSvg: React.FunctionComponent<BaseSvgProps> = ({
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className = "",
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fillColor,
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secondaryFillColor,
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}) => {
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return (
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<BaseSvg className={className} viewBox="0 0 15.9 18.6">
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<path
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fill={fillColor}
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d="M15.3,8.1c0,0-0.1,0-0.1,0c0-0.1,0-0.1,0-0.2C15.2,3.5,11.9,0,8,0S0.8,3.5,0.8,7.8c0,0.1,0,0.1,0,0.2 c-0.1,0-0.1,0-0.2,0c-0.6,0.2-0.8,1.1-0.5,2.1c0.3,1,1,1.6,1.6,1.5c0.2,0.4,0.4,0.8,0.7,1.1c0.5,2.9,2.8,5.8,5.6,5.8 c2.8,0,5.1-3,5.6-5.8c0.3-0.3,0.5-0.7,0.7-1.1c0.6,0.1,1.2-0.5,1.5-1.5C16.1,9.2,15.9,8.2,15.3,8.1z"
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/>
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<path
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fill={secondaryFillColor}
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d="M10.4,13.9c0,1.3-1,0-2.3,0s-2.3,1.3-2.3,0s1-2.3,2.3-2.3S10.4,12.6,10.4,13.9z"
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/>
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<rect
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x="4.6"
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y="5.8"
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transform="matrix(-0.7071 0.7071 -0.7071 -0.7071 14.1626 10.267)"
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fill={secondaryFillColor}
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width="0.7"
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height="4.5"
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/>
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<rect
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x="4.6"
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y="5.8"
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transform="matrix(-0.7071 -0.7071 0.7071 -0.7071 2.7546 17.2743)"
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fill={secondaryFillColor}
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width="0.7"
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height="4.5"
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/>
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<rect
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x="10.6"
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y="5.8"
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transform="matrix(-0.7071 0.7071 -0.7071 -0.7071 24.4054 6.0243)"
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fill={secondaryFillColor}
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width="0.7"
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height="4.5"
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/>
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<rect
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x="10.6"
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y="5.8"
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transform="matrix(-0.7071 -0.7071 0.7071 -0.7071 12.9974 21.517)"
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fill={secondaryFillColor}
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width="0.7"
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height="4.5"
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/>
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</BaseSvg>
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);
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};
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export default UnconsciousSvg;
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import { asDarkSvg } from "../../hocs/asDarkSvg";
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import { asGraySvg } from "../../hocs/asGraySvg";
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import { asLightSvg } from "../../hocs/asLightSvg";
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import UnconsciousSvg from "./UnconsciousSvg";
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const LightUnconsciousSvg = asLightSvg(UnconsciousSvg);
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const DarkUnconsciousSvg = asDarkSvg(UnconsciousSvg);
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const GrayUnconsciousSvg = asGraySvg(UnconsciousSvg);
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export default UnconsciousSvg;
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export {
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UnconsciousSvg,
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LightUnconsciousSvg,
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DarkUnconsciousSvg,
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GrayUnconsciousSvg,
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};
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