Grabbed dndbeyond's source code
``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
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import * as React from "react";
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import BaseSvg, { BaseSvgProps } from "../../BaseSvg";
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export default class DoubleArrowLeftSvg extends React.PureComponent<BaseSvgProps> {
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static defaultProps = {
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className: "",
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};
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render() {
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const { className, fillColor } = this.props;
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return (
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<BaseSvg viewBox="0 0 16 16" className={className}>
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<path
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fill={fillColor}
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d="M11,2.48,5,8l6,5.52a1.3,1.3,0,0,1-.21,2.12h0a2.25,2.25,0,0,1-2.68-.17L0,8,8.11.53A2.25,2.25,0,0,1,10.79.36h0A1.3,1.3,0,0,1,11,2.48Z"
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/>
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<polygon fill={fillColor} points="6.92 8 16 0 16 16 6.92 8" />
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</BaseSvg>
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);
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}
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}
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import { asDarkSvg, asLightSvg } from "../../hocs";
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import DoubleArrowLeftSvg from "./DoubleArrowLeftSvg";
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const LightDoubleArrowLeftSvg = asLightSvg(DoubleArrowLeftSvg);
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const DarkDoubleArrowLeftSvg = asDarkSvg(DoubleArrowLeftSvg);
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export default DoubleArrowLeftSvg;
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export { DoubleArrowLeftSvg, LightDoubleArrowLeftSvg, DarkDoubleArrowLeftSvg };
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