Grabbed dndbeyond's source code
``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
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import * as React from "react";
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import BaseSvg from "../../BaseSvg";
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import { InjectedSvgProps } from "../../hocs";
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export default class UnlockSvg extends React.PureComponent<InjectedSvgProps> {
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static defaultProps = {
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className: "",
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};
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render() {
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const { className, fillColor } = this.props;
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return (
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<BaseSvg viewBox="0 0 10.23313 16" className={className}>
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<path
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fill={fillColor}
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d="M5.11656,6.73717l-2.80744.39938V4.19033a2.8071,2.8071,0,0,1,5.6142,0H9.30741a4.19119,4.19119,0,0,0-8.38238,0V7.33344L0,7.465v7.61549L5.11656,16l5.11657-.91947V7.465Z"
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/>
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</BaseSvg>
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);
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}
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}
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import { asDarkSvg, asDisabledSvg, asLightSvg } from "../../hocs";
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import UnlockSvg from "./UnlockSvg";
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const LightUnlockSvg = asLightSvg(UnlockSvg);
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const DarkUnlockSvg = asDarkSvg(UnlockSvg);
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const DisabledUnlockSvg = asDisabledSvg(UnlockSvg);
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export default UnlockSvg;
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export { UnlockSvg, LightUnlockSvg, DarkUnlockSvg, DisabledUnlockSvg };
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