New source found from dndbeyond.com

This commit is contained in:
David Kruger 2025-07-02 01:00:11 -07:00
parent 2c657770de
commit b7f7f4a655
24 changed files with 291 additions and 43 deletions

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@ -29,7 +29,7 @@ export const Layout: FC<LayoutProps> = ({ children, ...props }) => {
<div className={styles.siteStyles}>
<Sitebar user={user as any} navItems={[]} />
{/* TODO: fetch sources */}
<MegaMenu sources={[]} />
<MegaMenu enablePartyWizard={true} sources={[]} />
</div>
<div className={clsx(["container", styles.devContainer])}>{children}</div>
{!matchSheet && (

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@ -5,6 +5,21 @@ import type { FC } from "react";
import { Tooltip as ReactTooltip, type ITooltip } from "react-tooltip";
import styles from "./Tooltip.module.css";
/**
* BEST PRACTICES:
* - Tooltips are intended for interactive elements, and should not be used on non-interactive elements, such as divs, spans, p, etc.
* - Tooltips should not be focusable, so you should not put interactive elements inside of them, such as links.
* - https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Reference/Roles/tooltip_role
*
* USAGE REQUIREMENTS:
* - The anchor element must have an `aria-describedby` attribute that is equivalent to the tooltip's ID.
* - If you must put a tooltip on a non-interactive element, it must have a `tabIndex` attribute set to 0 so that it can be reached by
* keyboard interaction. However, this still will not ensure that the tooltip will be read by screen readers. It is recommended to have a
* secondary means for screen readers to access the tooltip information, such as a span with a "screen-reader-only" class and the tooltip
* information inside of it.
* - If you must put content that is clickable inside of the tooltip, the `clickable` prop must provided and set to true.
**/
export interface TooltipProps extends ITooltip {
id: string;
"data-testid"?: string;
@ -24,6 +39,8 @@ export const Tooltip: FC<TooltipProps> = ({
{...props}
className={clsx([styles.tooltip, props.className])}
disableStyleInjection={disableStyleInjection}
globalCloseEvents={{ escape: true, clickOutsideAnchor: true }}
closeEvents={{ mouseleave: true, blur: !props.clickable }}
>
{children}
</ReactTooltip>

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@ -16,11 +16,12 @@ export function hack__generateHitPointParts(baseHp, overrideHp, bonusHp, tempHp,
removedHp,
};
}
export function hack__generateSpecialWeaponPropertiesEnabled(hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled) {
export function hack__generateSpecialWeaponPropertiesEnabled(hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled, replacementWeaponStats) {
return {
hexWeaponEnabled,
pactWeaponEnabled,
improvedPactWeaponEnabled,
dedicatedWeaponEnabled,
replacementWeaponStats,
};
}

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@ -540,3 +540,6 @@ export function getSpellListIds(charClass) {
export function getOptionalClassFeatures(charClass) {
return charClass.optionalClassFeatures;
}
export function getReplacementWeaponAbilityStats(charClass) {
return charClass.replacementWeaponAbilityStats;
}

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@ -4,7 +4,7 @@ import { ClassFeatureAccessors, ClassFeatureUtils, ClassFeatureValidators } from
import { DB_STRING_BOOK_OF_ANCIENT_SECRETS, DB_STRING_INFUSE_ITEM, FeatureTypeEnum, } from '../Core';
import { DataOriginGenerators } from '../DataOrigin';
import { HelperUtils } from '../Helper';
import { ModifierValidators } from '../Modifier';
import { ModifierAccessors, ModifierValidators } from '../Modifier';
import { OptionalClassFeatureAccessors } from '../OptionalClassFeature';
import { DefaultSpellCastingLearningStyle, SpellDerivers } from '../Spell';
import { getActiveId, getDefinitionClassFeatures, getDefinitionSpellcastingStatId, getId, getLevel, getMappingId, getSubclass, getClassFeatures, getDefinitionSpellCastingLearningStyle, } from './accessors';
@ -166,6 +166,18 @@ export function deriveOrderedClassFeatures(classFeatures) {
(classFeature) => ClassFeatureAccessors.getName(classFeature),
]);
}
export function deriveReplacementWeaponAbilityStats(classModifiers) {
const replacementWeaponAbilityStats = [];
classModifiers.forEach((modifier) => {
if (ModifierValidators.isEnablesAbilityStatModifier(modifier)) {
const statId = ModifierAccessors.getEntityId(modifier) || 0;
if (statId && !replacementWeaponAbilityStats.includes(statId)) {
replacementWeaponAbilityStats.push(statId);
}
}
});
return replacementWeaponAbilityStats;
}
/**
*
* @param classFeatures

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@ -8,8 +8,8 @@ import { FormatUtils } from '../Format';
import { ModifierDerivers, ModifierValidators } from '../Modifier';
import { OptionAccessors } from '../Option';
import { SpellAccessors, SpellDerivers, SpellGenerators, } from '../Spell';
import { getActiveId, getBaseClassSpells, getClassFeatures, getDefinitionClassFeatures, getEnablesDedicatedWeapon, getEnablesHexWeapon, getEnablesPactWeapon, getId, getLevel, getMappingId, getName, getSlug, getSpellPrepareType, getSpellRules, getSpells, getSubclass, isPactMagicActive, isSpellcastingActive, isStartingClass, } from './accessors';
import { deriveActiveId, deriveClassFeatureGroups, deriveConsolidatedClassFeatures, deriveDedicatedHexAndPactWeaponEnabled, deriveIsPactMagicActive, deriveIsSpellcastingActive, deriveSpellCastingLearningStyle, deriveSpellListIds, deriveSpellRules, deriveSpells, deriveUniqueKey, } from './derivers';
import { getActiveId, getBaseClassSpells, getClassFeatures, getDefinitionClassFeatures, getEnablesDedicatedWeapon, getEnablesHexWeapon, getEnablesPactWeapon, getId, getLevel, getMappingId, getName, getReplacementWeaponAbilityStats, getSlug, getSpellPrepareType, getSpellRules, getSpells, getSubclass, isPactMagicActive, isSpellcastingActive, isStartingClass, } from './accessors';
import { deriveActiveId, deriveClassFeatureGroups, deriveConsolidatedClassFeatures, deriveDedicatedHexAndPactWeaponEnabled, deriveIsPactMagicActive, deriveIsSpellcastingActive, deriveReplacementWeaponAbilityStats, deriveSpellCastingLearningStyle, deriveSpellListIds, deriveSpellRules, deriveSpells, deriveUniqueKey, } from './derivers';
export function generateBaseCharClasses(charClasses, optionalClassFeatures, allClassSpells, allClassAlwaysPreparedSpells, allClassAlwaysKnownSpells, appContext, ruleData, classesLookupData, definitionPool, characterPreferences, characterId, choiceComponents, baseFeats) {
const orderedClasses = orderBy(charClasses, [(charClass) => isStartingClass(charClass), (charClass) => getName(charClass)], ['desc', 'asc']);
const hack__baseCharClasses = orderedClasses.map((charClass) => hack__generateHackBaseCharClass(charClass, optionalClassFeatures, ruleData, classesLookupData, characterPreferences.enableOptionalClassFeatures));
@ -70,7 +70,7 @@ export function generateBaseCharClass(charClass, optionalClassFeatures, allClass
actions,
enablesDedicatedWeapon,
enablesHexWeapon,
enablesPactWeapon, slug: FormatUtils.cobaltSlugify(getName(charClass)), spellListIds: deriveSpellListIds(updatedFeatures, getLevel(charClass)), spellCastingLearningStyle: deriveSpellCastingLearningStyle(charClass) });
enablesPactWeapon, slug: FormatUtils.cobaltSlugify(getName(charClass)), spellListIds: deriveSpellListIds(updatedFeatures, getLevel(charClass)), spellCastingLearningStyle: deriveSpellCastingLearningStyle(charClass), replacementWeaponAbilityStats: deriveReplacementWeaponAbilityStats(classModifiers) });
}
export function generateClassFeatureLookup(baseCharClasses) {
const lookup = {};
@ -209,6 +209,14 @@ export function generatePactWeaponEnabled(classes) {
});
return pactWeaponEnabled;
}
export function generateReplacementWeaponAbilityStats(classes) {
const replacementWeaponStats = [];
classes.forEach((charClass) => {
const classReplacementWeaponStats = getReplacementWeaponAbilityStats(charClass);
replacementWeaponStats.push(...classReplacementWeaponStats);
});
return replacementWeaponStats;
}
/**
*
* @param classes

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@ -1,3 +1,4 @@
import { AdjustmentTypeEnum } from '../Value';
export const FEET_IN_MILES = 5280;
export const POUNDS_IN_TON = 2000;
export var AppContextTypeEnum;
@ -400,3 +401,11 @@ export const ABILITY_STAT_PHYSICAL_LIST = [
AbilityStatEnum.DEXTERITY,
AbilityStatEnum.CONSTITUTION,
];
export const STAT_REPLACEMENT_TYPE_LOOKUP = {
[AdjustmentTypeEnum.USE_STRENGTH]: AbilityStatEnum.STRENGTH,
[AdjustmentTypeEnum.USE_DEXTERITY]: AbilityStatEnum.DEXTERITY,
[AdjustmentTypeEnum.USE_CONSTITUTION]: AbilityStatEnum.CONSTITUTION,
[AdjustmentTypeEnum.USE_INTELLIGENCE]: AbilityStatEnum.INTELLIGENCE,
[AdjustmentTypeEnum.USE_WISDOM]: AbilityStatEnum.WISDOM,
[AdjustmentTypeEnum.USE_CHARISMA]: AbilityStatEnum.CHARISMA,
};

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@ -1,6 +1,7 @@
import { round } from 'lodash';
import { RuleDataAccessors } from '../RuleData';
import { CURRENCY_VALUE, FEET_IN_MILES } from './constants';
import { AdjustmentTypeEnum } from '../Value';
import { AbilityStatEnum, CURRENCY_VALUE, FEET_IN_MILES } from './constants';
export function convertFeetToMiles(number, precision = 2) {
return round(number / FEET_IN_MILES, precision);
}
@ -41,3 +42,23 @@ export function getCurrencyTransactionAdjustment(multiplier, adjustments) {
});
return adjustedCurrency;
}
// returns the adjusment type that corresponds to a given stat id
// Only returns types that are defined in the STAT_REPLACEMENT_TYPE_LOOKUP
export function getAdjustmentTypeByStatId(statId) {
switch (statId) {
case AbilityStatEnum.STRENGTH:
return AdjustmentTypeEnum.USE_STRENGTH;
case AbilityStatEnum.DEXTERITY:
return AdjustmentTypeEnum.USE_DEXTERITY;
case AbilityStatEnum.CONSTITUTION:
return AdjustmentTypeEnum.USE_CONSTITUTION;
case AbilityStatEnum.INTELLIGENCE:
return AdjustmentTypeEnum.USE_INTELLIGENCE;
case AbilityStatEnum.WISDOM:
return AdjustmentTypeEnum.USE_WISDOM;
case AbilityStatEnum.CHARISMA:
return AdjustmentTypeEnum.USE_CHARISMA;
default:
return null;
}
}

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@ -1040,3 +1040,9 @@ export function getPrimarySourceCategoryId(item) {
export function getSecondarySourceCategoryIds(item) {
return item.secondarySourceCategoryIds;
}
export function getReplacementWeaponStats(item) {
return item.replacementWeaponStats;
}
export function getAppliedWeaponReplacementStats(item) {
return item.appliedWeaponReplacementStats;
}

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@ -512,7 +512,7 @@ export function deriveWeaponReach(item, modifiers, ruleData) {
* @param modifiers
* @param martialArtsLevel
*/
export function deriveAvailableWeaponAbilities(item, modifiers, martialArtsLevelScale, isDedicatedWeapon, isPactWeapon, isHexWeapon) {
export function deriveAvailableWeaponAbilities(item, modifiers, martialArtsLevelScale, isDedicatedWeapon, isPactWeapon, isHexWeapon, appliedWeaponReplacementStats) {
const availableAbilities = [];
const attackType = getAttackType(item);
if (attackType === AttackTypeRangeEnum.MELEE || hasWeaponProperty(item, WeaponPropertyEnum.FINESSE)) {
@ -562,6 +562,22 @@ export function deriveAvailableWeaponAbilities(item, modifiers, martialArtsLevel
});
}
}
//handle Weapon Replacement Stats
if (appliedWeaponReplacementStats.length > 0) {
const enableAbilityStatReplacementModifiers = modifiers.filter((modifier) => ModifierValidators.isReplaceWeaponAbilityModifier(modifier));
enableAbilityStatReplacementModifiers.forEach((modifier) => {
//get the origin of the modifier
const dataOrigin = ModifierAccessors.getDataOrigin(modifier);
if (dataOrigin) {
const replacementAbilities = deriveReplacementWeaponAbilities(modifiers, dataOrigin);
replacementAbilities.forEach((ability) => {
if (!availableAbilities.includes(ability)) {
availableAbilities.push(ability);
}
});
}
});
}
return availableAbilities;
}
export function deriveReplacementWeaponAbilities(modifiers, enableModifierDataOrigin) {

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@ -13,7 +13,7 @@ import { keyBy, orderBy } from 'lodash';
import { TypeScriptUtils } from '../../utils';
import { CharacterDerivers } from '../Character';
import { ContainerTypeEnum } from '../Container';
import { StealthCheckTypeEnum } from '../Core';
import { STAT_REPLACEMENT_TYPE_LOOKUP, StealthCheckTypeEnum } from '../Core';
import { DataOriginDataInfoKeyEnum, DataOriginTypeEnum } from '../DataOrigin';
import { DefinitionHacks } from '../Definition';
import { DiceAccessors, DiceDerivers, DiceUtils } from '../Dice';
@ -67,7 +67,7 @@ export function generateCustomItem(customItem, ruleData, characterId) {
limitedUse: null,
quantity: quantity !== null && quantity !== void 0 ? quantity : 1,
};
return Object.assign(Object.assign({}, simulatedContract), { avatarUrl: (_a = definition.avatarUrl) !== null && _a !== void 0 ? _a : '', armorClass: null, baseItemType: ItemBaseTypeEnum.GEAR, additionalDamages: [], versatileDamage: null, reach: null, canAttune: false, canBeDedicatedWeapon: false, canEquip: false, canHexWeapon: false, canOffhand: false, canPactWeapon: false, categoryInfo: null, definitionKey: '', hexWeaponEnabled: false, isDedicatedWeapon: false, isHexWeapon: false, isPactWeapon: false, metaItems: [], pactWeaponEnabled: false, toHit: null, damage: null, infusion: null, infusionActions: [], isOffhand: false, isAdamantine: false, isMagic: false, isSilvered: false, damageType: definition.damageType, displayAsAttack: false, isCustom: true, isCustomized: false, isDisplayAsAttack: false, proficiency: false, modifiers: [], originalContract: customItem, spells: [], type: null, name: (_b = definition.name) !== null && _b !== void 0 ? _b : 'Unidentified Item', cost: deriveCost(simulatedContract, {}), weight: deriveWeight(simulatedContract, {}), capacityWeight: deriveCapacityWeight(simulatedContract, {}), notes, properties: [], stealthCheck: StealthCheckTypeEnum.NONE, masteryName: null, primarySourceCategoryId: -1, secondarySourceCategoryIds: [] });
return Object.assign(Object.assign({}, simulatedContract), { avatarUrl: (_a = definition.avatarUrl) !== null && _a !== void 0 ? _a : '', armorClass: null, baseItemType: ItemBaseTypeEnum.GEAR, additionalDamages: [], versatileDamage: null, reach: null, canAttune: false, canBeDedicatedWeapon: false, canEquip: false, canHexWeapon: false, canOffhand: false, canPactWeapon: false, categoryInfo: null, definitionKey: '', hexWeaponEnabled: false, isDedicatedWeapon: false, isHexWeapon: false, isPactWeapon: false, metaItems: [], pactWeaponEnabled: false, toHit: null, damage: null, infusion: null, infusionActions: [], isOffhand: false, isAdamantine: false, isMagic: false, isSilvered: false, damageType: definition.damageType, displayAsAttack: false, isCustom: true, isCustomized: false, isDisplayAsAttack: false, proficiency: false, modifiers: [], originalContract: customItem, spells: [], type: null, name: (_b = definition.name) !== null && _b !== void 0 ? _b : 'Unidentified Item', cost: deriveCost(simulatedContract, {}), weight: deriveWeight(simulatedContract, {}), capacityWeight: deriveCapacityWeight(simulatedContract, {}), notes, properties: [], stealthCheck: StealthCheckTypeEnum.NONE, masteryName: null, primarySourceCategoryId: -1, secondarySourceCategoryIds: [], replacementWeaponStats: [], appliedWeaponReplacementStats: [] });
}
/**
*
@ -97,8 +97,8 @@ export function generateWeaponBehaviorBaseItem(baseWeapon, parentItem, valueLook
* @param hack__characterSpecialWeaponPropertiesEnabled
*/
export function generateItems(items, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, ruleData, hack__characterSpecialWeaponPropertiesEnabled) {
const { hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled } = hack__characterSpecialWeaponPropertiesEnabled;
return items.map((item) => generateItem(item, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled));
const { hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled, replacementWeaponStats, } = hack__characterSpecialWeaponPropertiesEnabled;
return items.map((item) => generateItem(item, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled, replacementWeaponStats));
}
/**
*
@ -116,7 +116,7 @@ export function generateItems(items, abilityLookup, proficiencyBonus, modifiers,
* @param ruleData
* @param dedicatedWeaponEnabled
*/
export function generateItem(item, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled) {
export function generateItem(item, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled, replacementWeaponStats) {
const mappingId = getMappingId(item);
const mappingIdString = ValueHacks.hack__toString(mappingId);
const mappingEntityTypeId = getMappingEntityTypeId(item);
@ -139,6 +139,22 @@ export function generateItem(item, abilityLookup, proficiencyBonus, modifiers, e
!!ValueAccessors.getValue(dataLookup[AdjustmentTypeEnum.IS_PACT_WEAPON]);
}
const proficiency = deriveIsProficient(item, modifiers, isPactWeapon, typeValueLookup, ruleData);
//handle any replacement stats granted by modifiers from class features
const appliedWeaponReplacementStats = [];
let canUseWeaponReplacementStats = false;
if (replacementWeaponStats.length > 0 &&
(isBaseWeapon(item) || validateIsWeaponLike(item)) &&
!isAmmunition(item)) {
canUseWeaponReplacementStats = true;
// check if any of the replacement stats are being used
Object.keys(STAT_REPLACEMENT_TYPE_LOOKUP).forEach((adjustmentType) => {
const isUsingAdjustmentType = dataLookup.hasOwnProperty(adjustmentType) && !!ValueAccessors.getValue(dataLookup[adjustmentType]);
// if the adjustment type is being used, add it to the applied weapon replacement stats
if (isUsingAdjustmentType) {
appliedWeaponReplacementStats.push(STAT_REPLACEMENT_TYPE_LOOKUP[adjustmentType]);
}
});
}
let canHexWeapon = false;
let isHexWeapon = false;
if (hexWeaponEnabled && (isBaseWeapon(item) || validateIsWeaponLike(item)) && !isAmmunition(item)) {
@ -185,7 +201,7 @@ export function generateItem(item, abilityLookup, proficiencyBonus, modifiers, e
const bonusToHitModifiers = modifiers.filter((modifier) => ModifierValidators.isValidBonusWeaponToHitModifier(modifier, item, ruleData));
const bonusToHitModifierTotal = ModifierDerivers.sumModifiers(bonusToHitModifiers, abilityLookup);
//get all the available ability stats for the weapon
const availableAbilities = deriveAvailableWeaponAbilities(item, modifiers, martialArtsLevelScale, isDedicatedWeapon, isPactWeapon, isHexWeapon);
const availableAbilities = deriveAvailableWeaponAbilities(item, modifiers, martialArtsLevelScale, isDedicatedWeapon, isPactWeapon, isHexWeapon, appliedWeaponReplacementStats);
// transform the available ability stats to have toHit and damage bonuses
const abilityPossibilities = CharacterDerivers.deriveAttackAbilityPossibilities(availableAbilities, modifiers, weaponProficiencyBonus, abilityLookup);
const bestAbility = HelperUtils.getLast(abilityPossibilities, ['toHit', 'modifier']);
@ -267,7 +283,7 @@ export function generateItem(item, abilityLookup, proficiencyBonus, modifiers, e
hexWeaponEnabled,
pactWeaponEnabled, damage: newDamage, versatileDamage,
additionalDamages,
reach, masteryName: deriveMasteryName(item, modifiers), primarySourceCategoryId: derivePrimarySourceCategoryId(item, ruleData), secondarySourceCategoryIds: deriveSecondarySourceCategoryIds(item, ruleData) });
reach, masteryName: deriveMasteryName(item, modifiers), primarySourceCategoryId: derivePrimarySourceCategoryId(item, ruleData), secondarySourceCategoryIds: deriveSecondarySourceCategoryIds(item, ruleData), replacementWeaponStats: canUseWeaponReplacementStats ? replacementWeaponStats : [], appliedWeaponReplacementStats: canUseWeaponReplacementStats ? appliedWeaponReplacementStats : [] });
}
/**
*
@ -341,7 +357,7 @@ function updateBaseItemSpells(item, spell) {
* @param characterId
*/
export function generateGearWeaponItems(items, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, ruleData, hack__characterSpecialWeaponPropertiesEnabled, characterId) {
const { hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled } = hack__characterSpecialWeaponPropertiesEnabled;
const { hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled, replacementWeaponStats, } = hack__characterSpecialWeaponPropertiesEnabled;
return items
.filter(isGearContract)
.filter((item) => hasItemWeaponBehaviors(item))
@ -352,7 +368,7 @@ export function generateGearWeaponItems(items, abilityLookup, proficiencyBonus,
if (simulatedBaseItem === null) {
return null;
}
return generateItem(simulatedBaseItem, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled);
return generateItem(simulatedBaseItem, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled, replacementWeaponStats);
})
.filter(TypeScriptUtils.isNotNullOrUndefined))
.reduce((acc, itemBehaviors) => {

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@ -20,5 +20,5 @@ export function simulateItem(itemDefinition, globalModifiers, valueLookupByType,
const reach = deriveWeaponReach(simulatedItem, globalModifiers, ruleData);
const proficiency = deriveIsProficient(simulatedItem, globalModifiers, false, valueLookupByType, ruleData);
return Object.assign(Object.assign({}, simulatedItem), { armorClass: deriveArmorClass(simulatedItem), proficiency, quantity: getBundleSize(simulatedItem), canBeDedicatedWeapon: false, canHexWeapon: false, canOffhand: false, canPactWeapon: false, hexWeaponEnabled: false, isDedicatedWeapon: false, isHexWeapon: false, isPactWeapon: false, masteryName: null, metaItems: [], pactWeaponEnabled: false, toHit: 0, damage: getDefinitionDamage(simulatedItem), categoryInfo: deriveCategoryInfo(simulatedItem, ruleData), stealthCheck: StealthCheckTypeEnum.NONE, additionalDamages,
reach, versatileDamage: null, primarySourceCategoryId: derivePrimarySourceCategoryId(simulatedItem, ruleData), secondarySourceCategoryIds: deriveSecondarySourceCategoryIds(simulatedItem, ruleData) });
reach, versatileDamage: null, primarySourceCategoryId: derivePrimarySourceCategoryId(simulatedItem, ruleData), secondarySourceCategoryIds: deriveSecondarySourceCategoryIds(simulatedItem, ruleData), appliedWeaponReplacementStats: [], replacementWeaponStats: [] });
}

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@ -220,6 +220,13 @@ export var ModifierSubTypeEnum;
// Warlock Feature
ModifierSubTypeEnum["ENABLE_PACT_WEAPON"] = "enable-pact-weapon";
ModifierSubTypeEnum["ENABLE_HEX_WEAPON"] = "enable-hex-weapon";
// Enable Feature (used in tandem with REPLACE_WEAPON_ABILITY modifier)
ModifierSubTypeEnum["ENABLE_STRENGTH"] = "enable-strength";
ModifierSubTypeEnum["ENABLE_DEXTERITY"] = "enable-dexterity";
ModifierSubTypeEnum["ENABLE_CONSTITUTION"] = "enable-constitution";
ModifierSubTypeEnum["ENABLE_INTELLIGENCE"] = "enable-intelligence";
ModifierSubTypeEnum["ENABLE_WISDOM"] = "enable-wisdom";
ModifierSubTypeEnum["ENABLE_CHARISMA"] = "enable-charisma";
})(ModifierSubTypeEnum || (ModifierSubTypeEnum = {}));
export const SIZE_LIST = [
ModifierSubTypeEnum.GARGANTUAN,
@ -269,10 +276,7 @@ export const HEAVY_ARMOR_LIST = [
ModifierSubTypeEnum.POWERED_ARMOR,
ModifierSubTypeEnum.DIVERS_ARMOR,
];
export const SHIELDS_LIST = [
ModifierSubTypeEnum.SHIELD,
ModifierSubTypeEnum.POT_LID,
];
export const SHIELDS_LIST = [ModifierSubTypeEnum.SHIELD, ModifierSubTypeEnum.POT_LID];
export const ALL_ARMOR_LIST = [
...LIGHT_ARMOR_LIST,
...MEDIUM_ARMOR_LIST,

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@ -306,6 +306,23 @@ export function isEnableHexWeaponModifier(modifier) {
return (getType(modifier) === ModifierTypeEnum.ENABLE_FEATURE &&
getSubType(modifier) === ModifierSubTypeEnum.ENABLE_HEX_WEAPON);
}
export function isEnablesAbilityStatModifier(modifier) {
if (getType(modifier) !== ModifierTypeEnum.ENABLE_FEATURE) {
return false;
}
const subType = getSubType(modifier);
switch (subType) {
case ModifierSubTypeEnum.ENABLE_STRENGTH:
case ModifierSubTypeEnum.ENABLE_DEXTERITY:
case ModifierSubTypeEnum.ENABLE_CONSTITUTION:
case ModifierSubTypeEnum.ENABLE_INTELLIGENCE:
case ModifierSubTypeEnum.ENABLE_WISDOM:
case ModifierSubTypeEnum.ENABLE_CHARISMA:
return true;
default:
return false;
}
}
/**
*
* @param modifier

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@ -50,6 +50,12 @@ export var AdjustmentTypeEnum;
AdjustmentTypeEnum[AdjustmentTypeEnum["IS_DEDICATED_WEAPON"] = 48] = "IS_DEDICATED_WEAPON";
AdjustmentTypeEnum[AdjustmentTypeEnum["CAPACITY_OVERRIDE"] = 49] = "CAPACITY_OVERRIDE";
AdjustmentTypeEnum[AdjustmentTypeEnum["CAPACITY_WEIGHT_OVERRIDE"] = 50] = "CAPACITY_WEIGHT_OVERRIDE";
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_STRENGTH"] = 51] = "USE_STRENGTH";
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_DEXTERITY"] = 52] = "USE_DEXTERITY";
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_CONSTITUTION"] = 53] = "USE_CONSTITUTION";
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_INTELLIGENCE"] = 54] = "USE_INTELLIGENCE";
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_WISDOM"] = 55] = "USE_WISDOM";
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_CHARISMA"] = 56] = "USE_CHARISMA";
})(AdjustmentTypeEnum || (AdjustmentTypeEnum = {}));
export const ProficiencyAdjustmentTypeEnum = [
AdjustmentTypeEnum.IS_PROFICIENT,

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@ -88,6 +88,8 @@ export class ItemManager extends PartyManager {
this.isPactWeapon = () => ItemAccessors.isPactWeapon(this.item);
this.isDedicatedWeapon = () => ItemAccessors.isDedicatedWeapon(this.item);
this.isOffhand = () => ItemAccessors.isOffhand(this.item);
this.getReplacementWeaponStats = () => ItemAccessors.getReplacementWeaponStats(this.item);
this.getAppliedWeaponReplacementStats = () => ItemAccessors.getAppliedWeaponReplacementStats(this.item);
this.getBaseArmorName = () => ItemAccessors.getBaseArmorName(this.item);
this.getSubType = () => ItemAccessors.getSubType(this.item);
this.getQuantity = () => ItemAccessors.getQuantity(this.item);
@ -167,6 +169,8 @@ export class ItemManager extends PartyManager {
return ItemNotes.getNoteComponents(this.item, weaponSpellDamageGroups, ruleData, abilityLookup, proficiencyBonus);
};
this.getMetaText = () => {
const appliedWeaponReplacementStats = this.getAppliedWeaponReplacementStats();
const ruleData = rulesEngineSelectors.getRuleData(this.state);
let metaItems = [];
if (this.isLegacy()) {
metaItems.push('Legacy');
@ -184,6 +188,11 @@ export class ItemManager extends PartyManager {
if (this.isDedicatedWeapon()) {
metaItems.push('Dedicated Weapon');
}
if (appliedWeaponReplacementStats.length > 0) {
appliedWeaponReplacementStats.forEach((statId) => {
metaItems.push(`Using ${RuleDataUtils.getStatNameById(statId, ruleData, true)}`);
});
}
if (this.isOffhand()) {
metaItems.push('Dual Wield');
}

View File

@ -695,10 +695,20 @@ export const getPactWeaponEnabled = createSelector([getClasses], ClassGenerators
* @returns {boolean}
*/
export const getImprovedPactWeaponEnabled = createSelector([getClasses], ClassGenerators.generateImprovedPactWeaponEnabled);
/**
* @returns {boolean}
*/
export const getReplacementWeaponAbilityStats = createSelector([getClasses], ClassGenerators.generateReplacementWeaponAbilityStats);
/**
* TODO: add return here
*/
export const hack__getSpecialWeaponPropertiesEnabled = createSelector([getHexWeaponEnabled, getPactWeaponEnabled, getImprovedPactWeaponEnabled, getDedicatedWeaponEnabled], CharacterHacks.hack__generateSpecialWeaponPropertiesEnabled);
export const hack__getSpecialWeaponPropertiesEnabled = createSelector([
getHexWeaponEnabled,
getPactWeaponEnabled,
getImprovedPactWeaponEnabled,
getDedicatedWeaponEnabled,
getReplacementWeaponAbilityStats,
], CharacterHacks.hack__generateSpecialWeaponPropertiesEnabled);
/**
* TODO v5.1: should be able to remove this selector and all usages after mobile can support customItems as Items
* @returns {Array<Item>}

View File

@ -1,8 +1,8 @@
import React, { useCallback, useEffect, useState } from "react";
import ArrowDown from "@dndbeyond/fontawesome-cache/svgs/regular/arrow-down-to-line.svg";
import { Button } from "@dndbeyond/ttui/components/Button";
import { Button } from "~/components/Button";
import { MaxCharactersDialog } from "~/components/MaxCharactersDialog";
import config from "~/config";
import { UserPreferenceProvider } from "~/tools/js/smartComponents/UserPreference";
@ -263,6 +263,7 @@ export const CharacterGrid: React.FC<CharacterGridProps> = ({
href="https://media.dndbeyond.com/compendium-images/free-rules/ph/character-sheet.pdf"
target="_blank"
className={styles.pdfLink}
rel="noreferrer"
>
<ArrowDown className={styles.pdfLinkSvg}></ArrowDown>
Download a blank character sheet

View File

@ -131,7 +131,6 @@ export const SearchSort: FC<SearchSortProps> = ({
</div>
<Select
className={styles.sort}
placeholder="Select a movement"
name="sort"
label="Sort By"
value={getSortValue.label}

View File

@ -20,6 +20,7 @@ import {
DefinitionPool,
DefinitionUtils,
EntitledEntity,
EntityRestrictionData,
FeatDefinitionContract,
FeatLookup,
InfusionChoice,
@ -156,6 +157,7 @@ interface Props {
optionalClassFeatureLookup: OptionalClassFeatureLookup;
theme: CharacterTheme;
inventoryManager: InventoryManager;
entityRestrictionData: EntityRestrictionData;
}
interface State {
showClassFeatures: boolean;
@ -407,6 +409,7 @@ export default class ClassManager extends React.PureComponent<Props, State> {
optionalClassFeatureLookup,
theme,
activeSourceCategories,
entityRestrictionData,
} = this.props;
return (
@ -441,6 +444,7 @@ export default class ClassManager extends React.PureComponent<Props, State> {
onChangeReplacementPromise={onChangeReplacementPromise}
onRemoveSelectionPromise={onRemoveSelectionPromise}
ruleData={ruleData}
entityRestrictionData={entityRestrictionData}
/>
),
id: "optional-features",

View File

@ -49,6 +49,7 @@ import {
InventoryLookup,
ItemUtils,
InventoryManager,
EntityRestrictionData,
} from "@dndbeyond/character-rules-engine/es";
import { HpSummary } from "~/subApps/builder/components/HpSummary";
@ -125,6 +126,7 @@ interface Props extends DispatchProp {
characterId: number;
activeSourceCategories: Array<number>;
createModal: (modalData: ModalData) => void;
entityRestrictionData: EntityRestrictionData;
}
class ClassesManage extends React.PureComponent<Props> {
@ -931,6 +933,7 @@ class ClassesManage extends React.PureComponent<Props> {
theme,
activeSourceCategories,
inventoryManager,
entityRestrictionData,
} = this.props;
const levelsRemaining: number = Math.max(
@ -1010,6 +1013,7 @@ class ClassesManage extends React.PureComponent<Props> {
classSpellListSpellsLookup={classSpellListSpellsLookup}
activeSourceCategories={activeSourceCategories}
inventoryManager={inventoryManager}
entityRestrictionData={entityRestrictionData}
/>
))}
{levelsRemaining !== 0 && (
@ -1086,6 +1090,8 @@ export default ConnectedBuilderPage(
characterId: rulesEngineSelectors.getId(state),
activeSourceCategories:
rulesEngineSelectors.getActiveSourceCategories(state),
entityRestrictionData:
rulesEngineSelectors.getEntityRestrictionData(state),
};
}
);

View File

@ -1,10 +1,7 @@
import axios, { Canceler } from "axios";
import React from "react";
import {
MarketplaceCta,
LoadingPlaceholder,
} from "@dndbeyond/character-components/es";
import { LoadingPlaceholder } from "@dndbeyond/character-components/es";
import {
ApiAdapterUtils,
CharClass,
@ -20,6 +17,7 @@ import {
ClassUtils,
HelperUtils,
RuleData,
EntityRestrictionData,
} from "@dndbeyond/character-rules-engine/es";
import { Link } from "~/components/Link";
@ -58,6 +56,7 @@ interface OptionalFeatureManagerProps {
reject: () => void
) => void;
ruleData: RuleData;
entityRestrictionData: EntityRestrictionData;
}
interface OptionalFeatureManagerState {
loadingStatus: DataLoadingStatusEnum;
@ -180,6 +179,7 @@ export class OptionalFeatureManager extends React.PureComponent<
onChangeReplacementPromise,
onRemoveSelectionPromise,
onSelection,
entityRestrictionData,
} = this.props;
let contentNode: React.ReactNode;
@ -234,14 +234,42 @@ export class OptionalFeatureManager extends React.PureComponent<
const consolidatedOptionalOrigins = [
...availableOptionalFeatures,
...unEntitledOptionalClassFeatures,
].filter(
]
.filter(
(feature) =>
!ClassFeatureUtils.getHideInContext(
feature,
Constants.AppContextTypeEnum.BUILDER
)
)
.filter((feature) => {
//check if the feature is already selectec
const optionalFeatureMapping = HelperUtils.lookupDataOrFallback(
optionalClassFeatureLookup,
ClassFeatureUtils.getDefinitionKey(feature)
);
//always return the feature if it is already selected
if (optionalFeatureMapping) {
return true;
}
const sourceIds = ClassFeatureUtils.getSources(feature).map(
(source) => source.sourceId
);
// if there are no sources, we assume it is homebrew
if (sourceIds.length === 0) {
//return true if the user has homebrew content enabled
return entityRestrictionData.preferences.useHomebrewContent;
}
// filter out features that do not have any sources from the active sources lookup
return sourceIds.some((sourceId) =>
entityRestrictionData.activeSourceLookup.hasOwnProperty(sourceId)
);
});
if (!consolidatedOptionalOrigins.length) {
contentNode = this.renderOptionalFeatureCta();
} else {
@ -294,7 +322,7 @@ export class OptionalFeatureManager extends React.PureComponent<
affectedFeatureDefinitionKey={
affectedFeatureDefinitionKey
}
isSelected={!!optionalFeatureMapping ?? false}
isSelected={!!optionalFeatureMapping}
onSelection={onSelection}
onChangeReplacementPromise={onChangeReplacementPromise}
onRemoveSelectionPromise={onRemoveSelectionPromise}
@ -338,7 +366,7 @@ export class OptionalFeatureManager extends React.PureComponent<
affectedFeatureDefinitionKey={
affectedFeatureDefinitionKey
}
isSelected={!!optionalFeatureMapping ?? false}
isSelected={!!optionalFeatureMapping}
onSelection={onSelection}
onChangeReplacementPromise={onChangeReplacementPromise}
onRemoveSelectionPromise={onRemoveSelectionPromise}

View File

@ -17,6 +17,7 @@ import {
Constants,
Container,
ContainerUtils,
CoreUtils,
DataOrigin,
DiceUtils,
EntityValueLookup,
@ -135,6 +136,19 @@ export class ItemDetail extends React.PureComponent<Props> {
}
};
handleReplaceAbilityStatChange = (
enabled: boolean,
statId: Constants.AbilityStatEnum
) => {
const { onCustomDataUpdate } = this.props;
const adjustmentType = CoreUtils.getAdjustmentTypeByStatId(statId);
if (onCustomDataUpdate && adjustmentType) {
onCustomDataUpdate(adjustmentType, enabled);
}
};
handleHexWeaponChange = (enabled) => {
const { onCustomDataUpdate } = this.props;
@ -319,7 +333,7 @@ export class ItemDetail extends React.PureComponent<Props> {
};
renderClassCustomize = () => {
const { item } = this.props;
const { item, ruleData } = this.props;
const isHexWeapon = ItemUtils.isHexWeapon(item);
const canHexWeapon = ItemUtils.canHexWeapon(item);
@ -327,8 +341,16 @@ export class ItemDetail extends React.PureComponent<Props> {
const canPactWeapon = ItemUtils.canPactWeapon(item);
const canBeDedicatedWeapon = ItemUtils.canBeDedicatedWeapon(item);
const isDedicatedWeapon = ItemUtils.isDedicatedWeapon(item);
const replacementWeaponStats = ItemUtils.getReplacementWeaponStats(item);
const appliedWeaponReplacementStats =
ItemUtils.getAppliedWeaponReplacementStats(item);
if (!canHexWeapon && !canPactWeapon && !canBeDedicatedWeapon) {
if (
!canHexWeapon &&
!canPactWeapon &&
!canBeDedicatedWeapon &&
replacementWeaponStats.length === 0
) {
return null;
}
@ -361,6 +383,21 @@ export class ItemDetail extends React.PureComponent<Props> {
/>
</div>
)}
{replacementWeaponStats.map((statId) => (
<div className="ct-item-detail__class-customize-item" key={statId}>
<Checkbox
enabled={appliedWeaponReplacementStats.includes(statId)}
onChange={(enabled) =>
this.handleReplaceAbilityStatChange(enabled, statId)
}
label={`Use ${RuleDataUtils.getStatNameById(
statId,
ruleData,
true
)}`}
/>
</div>
))}
</div>
);
};

View File

@ -1,4 +1,5 @@
import * as React from "react";
import {
AbilityLookup,
Attack,
@ -21,15 +22,17 @@ import {
} from "@dndbeyond/dice";
import StarIcon from "@dndbeyond/fontawesome-cache/svgs/solid/star.svg";
import { GameLogContext } from "@dndbeyond/game-log-components";
import { ItemName } from "~/components/ItemName";
import { NumberDisplay } from "~/components/NumberDisplay";
import Tooltip from "~/tools/js/commonComponents/Tooltip";
import Damage from "../../Damage";
import { DigitalDiceWrapper } from "../../Dice";
import { AttackTypeIcon } from "../../Icons";
import NoteComponents from "../../NoteComponents";
import { DiceComponentUtils } from "../../utils";
import CombatAttack from "../CombatAttack";
import { DigitalDiceWrapper } from "../../Dice";
import Damage from "../../Damage";
interface Props {
attack: Attack;
@ -130,6 +133,7 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
theme,
rollContext,
className,
ruleData,
} = this.props;
const [{ messageTargetOptions, defaultMessageTargetOption, userId }] =
@ -156,6 +160,8 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
const isPactWeapon = ItemUtils.isPactWeapon(item);
const isDedicatedWeapon = ItemUtils.isDedicatedWeapon(item);
const isLegacy = ItemUtils.isLegacy(item);
const appliedWeaponReplacementStats =
ItemUtils.getAppliedWeaponReplacementStats(item);
let combinedMetaItems: Array<string> = [];
@ -165,7 +171,12 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
if (type === Constants.WeaponTypeEnum.AMMUNITION) {
combinedMetaItems.push("Ammunition");
} else {
if (isHexWeapon || isPactWeapon || isDedicatedWeapon) {
if (
isHexWeapon ||
isPactWeapon ||
isDedicatedWeapon ||
appliedWeaponReplacementStats.length > 0
) {
if (isHexWeapon) {
combinedMetaItems.push("Hex Weapon");
}
@ -175,6 +186,13 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
if (isDedicatedWeapon) {
combinedMetaItems.push("Dedicated Weapon");
}
if (appliedWeaponReplacementStats.length > 0) {
appliedWeaponReplacementStats.forEach((statId) => {
combinedMetaItems.push(
`Using ${RuleDataUtils.getStatNameById(statId, ruleData, true)}`
);
});
}
} else {
combinedMetaItems.push(`${attackTypeName} Weapon`);
}