New source found from dndbeyond.com
This commit is contained in:
parent
2c657770de
commit
b7f7f4a655
@ -29,7 +29,7 @@ export const Layout: FC<LayoutProps> = ({ children, ...props }) => {
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<div className={styles.siteStyles}>
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<Sitebar user={user as any} navItems={[]} />
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{/* TODO: fetch sources */}
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<MegaMenu sources={[]} />
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<MegaMenu enablePartyWizard={true} sources={[]} />
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</div>
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<div className={clsx(["container", styles.devContainer])}>{children}</div>
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{!matchSheet && (
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17
ddb_main/node_modules/@dndbeyond/ttui/components/Tooltip/Tooltip.tsx
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vendored
17
ddb_main/node_modules/@dndbeyond/ttui/components/Tooltip/Tooltip.tsx
generated
vendored
@ -5,6 +5,21 @@ import type { FC } from "react";
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import { Tooltip as ReactTooltip, type ITooltip } from "react-tooltip";
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import styles from "./Tooltip.module.css";
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/**
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* BEST PRACTICES:
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* - Tooltips are intended for interactive elements, and should not be used on non-interactive elements, such as divs, spans, p, etc.
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* - Tooltips should not be focusable, so you should not put interactive elements inside of them, such as links.
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* - https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Reference/Roles/tooltip_role
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*
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* USAGE REQUIREMENTS:
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* - The anchor element must have an `aria-describedby` attribute that is equivalent to the tooltip's ID.
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* - If you must put a tooltip on a non-interactive element, it must have a `tabIndex` attribute set to 0 so that it can be reached by
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* keyboard interaction. However, this still will not ensure that the tooltip will be read by screen readers. It is recommended to have a
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* secondary means for screen readers to access the tooltip information, such as a span with a "screen-reader-only" class and the tooltip
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* information inside of it.
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* - If you must put content that is clickable inside of the tooltip, the `clickable` prop must provided and set to true.
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**/
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export interface TooltipProps extends ITooltip {
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id: string;
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"data-testid"?: string;
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@ -24,6 +39,8 @@ export const Tooltip: FC<TooltipProps> = ({
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{...props}
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className={clsx([styles.tooltip, props.className])}
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disableStyleInjection={disableStyleInjection}
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globalCloseEvents={{ escape: true, clickOutsideAnchor: true }}
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closeEvents={{ mouseleave: true, blur: !props.clickable }}
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>
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{children}
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</ReactTooltip>
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@ -16,11 +16,12 @@ export function hack__generateHitPointParts(baseHp, overrideHp, bonusHp, tempHp,
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removedHp,
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};
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}
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export function hack__generateSpecialWeaponPropertiesEnabled(hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled) {
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export function hack__generateSpecialWeaponPropertiesEnabled(hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled, replacementWeaponStats) {
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return {
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hexWeaponEnabled,
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pactWeaponEnabled,
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improvedPactWeaponEnabled,
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dedicatedWeaponEnabled,
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replacementWeaponStats,
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};
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}
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@ -540,3 +540,6 @@ export function getSpellListIds(charClass) {
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export function getOptionalClassFeatures(charClass) {
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return charClass.optionalClassFeatures;
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}
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export function getReplacementWeaponAbilityStats(charClass) {
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return charClass.replacementWeaponAbilityStats;
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}
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@ -4,7 +4,7 @@ import { ClassFeatureAccessors, ClassFeatureUtils, ClassFeatureValidators } from
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import { DB_STRING_BOOK_OF_ANCIENT_SECRETS, DB_STRING_INFUSE_ITEM, FeatureTypeEnum, } from '../Core';
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import { DataOriginGenerators } from '../DataOrigin';
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import { HelperUtils } from '../Helper';
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import { ModifierValidators } from '../Modifier';
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import { ModifierAccessors, ModifierValidators } from '../Modifier';
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import { OptionalClassFeatureAccessors } from '../OptionalClassFeature';
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import { DefaultSpellCastingLearningStyle, SpellDerivers } from '../Spell';
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import { getActiveId, getDefinitionClassFeatures, getDefinitionSpellcastingStatId, getId, getLevel, getMappingId, getSubclass, getClassFeatures, getDefinitionSpellCastingLearningStyle, } from './accessors';
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@ -166,6 +166,18 @@ export function deriveOrderedClassFeatures(classFeatures) {
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(classFeature) => ClassFeatureAccessors.getName(classFeature),
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]);
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}
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export function deriveReplacementWeaponAbilityStats(classModifiers) {
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const replacementWeaponAbilityStats = [];
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classModifiers.forEach((modifier) => {
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if (ModifierValidators.isEnablesAbilityStatModifier(modifier)) {
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const statId = ModifierAccessors.getEntityId(modifier) || 0;
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if (statId && !replacementWeaponAbilityStats.includes(statId)) {
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replacementWeaponAbilityStats.push(statId);
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}
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}
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});
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return replacementWeaponAbilityStats;
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}
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/**
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*
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* @param classFeatures
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@ -8,8 +8,8 @@ import { FormatUtils } from '../Format';
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import { ModifierDerivers, ModifierValidators } from '../Modifier';
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import { OptionAccessors } from '../Option';
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import { SpellAccessors, SpellDerivers, SpellGenerators, } from '../Spell';
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import { getActiveId, getBaseClassSpells, getClassFeatures, getDefinitionClassFeatures, getEnablesDedicatedWeapon, getEnablesHexWeapon, getEnablesPactWeapon, getId, getLevel, getMappingId, getName, getSlug, getSpellPrepareType, getSpellRules, getSpells, getSubclass, isPactMagicActive, isSpellcastingActive, isStartingClass, } from './accessors';
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import { deriveActiveId, deriveClassFeatureGroups, deriveConsolidatedClassFeatures, deriveDedicatedHexAndPactWeaponEnabled, deriveIsPactMagicActive, deriveIsSpellcastingActive, deriveSpellCastingLearningStyle, deriveSpellListIds, deriveSpellRules, deriveSpells, deriveUniqueKey, } from './derivers';
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import { getActiveId, getBaseClassSpells, getClassFeatures, getDefinitionClassFeatures, getEnablesDedicatedWeapon, getEnablesHexWeapon, getEnablesPactWeapon, getId, getLevel, getMappingId, getName, getReplacementWeaponAbilityStats, getSlug, getSpellPrepareType, getSpellRules, getSpells, getSubclass, isPactMagicActive, isSpellcastingActive, isStartingClass, } from './accessors';
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import { deriveActiveId, deriveClassFeatureGroups, deriveConsolidatedClassFeatures, deriveDedicatedHexAndPactWeaponEnabled, deriveIsPactMagicActive, deriveIsSpellcastingActive, deriveReplacementWeaponAbilityStats, deriveSpellCastingLearningStyle, deriveSpellListIds, deriveSpellRules, deriveSpells, deriveUniqueKey, } from './derivers';
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export function generateBaseCharClasses(charClasses, optionalClassFeatures, allClassSpells, allClassAlwaysPreparedSpells, allClassAlwaysKnownSpells, appContext, ruleData, classesLookupData, definitionPool, characterPreferences, characterId, choiceComponents, baseFeats) {
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const orderedClasses = orderBy(charClasses, [(charClass) => isStartingClass(charClass), (charClass) => getName(charClass)], ['desc', 'asc']);
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const hack__baseCharClasses = orderedClasses.map((charClass) => hack__generateHackBaseCharClass(charClass, optionalClassFeatures, ruleData, classesLookupData, characterPreferences.enableOptionalClassFeatures));
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@ -70,7 +70,7 @@ export function generateBaseCharClass(charClass, optionalClassFeatures, allClass
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actions,
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enablesDedicatedWeapon,
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enablesHexWeapon,
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enablesPactWeapon, slug: FormatUtils.cobaltSlugify(getName(charClass)), spellListIds: deriveSpellListIds(updatedFeatures, getLevel(charClass)), spellCastingLearningStyle: deriveSpellCastingLearningStyle(charClass) });
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enablesPactWeapon, slug: FormatUtils.cobaltSlugify(getName(charClass)), spellListIds: deriveSpellListIds(updatedFeatures, getLevel(charClass)), spellCastingLearningStyle: deriveSpellCastingLearningStyle(charClass), replacementWeaponAbilityStats: deriveReplacementWeaponAbilityStats(classModifiers) });
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}
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export function generateClassFeatureLookup(baseCharClasses) {
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const lookup = {};
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@ -209,6 +209,14 @@ export function generatePactWeaponEnabled(classes) {
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});
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return pactWeaponEnabled;
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}
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export function generateReplacementWeaponAbilityStats(classes) {
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const replacementWeaponStats = [];
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classes.forEach((charClass) => {
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const classReplacementWeaponStats = getReplacementWeaponAbilityStats(charClass);
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replacementWeaponStats.push(...classReplacementWeaponStats);
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});
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return replacementWeaponStats;
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}
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/**
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*
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* @param classes
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@ -1,3 +1,4 @@
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import { AdjustmentTypeEnum } from '../Value';
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export const FEET_IN_MILES = 5280;
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export const POUNDS_IN_TON = 2000;
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export var AppContextTypeEnum;
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@ -400,3 +401,11 @@ export const ABILITY_STAT_PHYSICAL_LIST = [
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AbilityStatEnum.DEXTERITY,
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AbilityStatEnum.CONSTITUTION,
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];
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export const STAT_REPLACEMENT_TYPE_LOOKUP = {
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[AdjustmentTypeEnum.USE_STRENGTH]: AbilityStatEnum.STRENGTH,
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[AdjustmentTypeEnum.USE_DEXTERITY]: AbilityStatEnum.DEXTERITY,
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[AdjustmentTypeEnum.USE_CONSTITUTION]: AbilityStatEnum.CONSTITUTION,
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[AdjustmentTypeEnum.USE_INTELLIGENCE]: AbilityStatEnum.INTELLIGENCE,
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[AdjustmentTypeEnum.USE_WISDOM]: AbilityStatEnum.WISDOM,
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[AdjustmentTypeEnum.USE_CHARISMA]: AbilityStatEnum.CHARISMA,
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};
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@ -1,6 +1,7 @@
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import { round } from 'lodash';
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import { RuleDataAccessors } from '../RuleData';
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import { CURRENCY_VALUE, FEET_IN_MILES } from './constants';
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import { AdjustmentTypeEnum } from '../Value';
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import { AbilityStatEnum, CURRENCY_VALUE, FEET_IN_MILES } from './constants';
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export function convertFeetToMiles(number, precision = 2) {
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return round(number / FEET_IN_MILES, precision);
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}
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@ -41,3 +42,23 @@ export function getCurrencyTransactionAdjustment(multiplier, adjustments) {
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});
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return adjustedCurrency;
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}
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// returns the adjusment type that corresponds to a given stat id
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// Only returns types that are defined in the STAT_REPLACEMENT_TYPE_LOOKUP
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export function getAdjustmentTypeByStatId(statId) {
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switch (statId) {
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case AbilityStatEnum.STRENGTH:
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return AdjustmentTypeEnum.USE_STRENGTH;
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case AbilityStatEnum.DEXTERITY:
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return AdjustmentTypeEnum.USE_DEXTERITY;
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case AbilityStatEnum.CONSTITUTION:
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return AdjustmentTypeEnum.USE_CONSTITUTION;
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case AbilityStatEnum.INTELLIGENCE:
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return AdjustmentTypeEnum.USE_INTELLIGENCE;
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case AbilityStatEnum.WISDOM:
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return AdjustmentTypeEnum.USE_WISDOM;
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case AbilityStatEnum.CHARISMA:
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return AdjustmentTypeEnum.USE_CHARISMA;
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default:
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return null;
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}
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}
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@ -1040,3 +1040,9 @@ export function getPrimarySourceCategoryId(item) {
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export function getSecondarySourceCategoryIds(item) {
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return item.secondarySourceCategoryIds;
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}
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export function getReplacementWeaponStats(item) {
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return item.replacementWeaponStats;
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}
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export function getAppliedWeaponReplacementStats(item) {
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return item.appliedWeaponReplacementStats;
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}
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@ -512,7 +512,7 @@ export function deriveWeaponReach(item, modifiers, ruleData) {
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* @param modifiers
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* @param martialArtsLevel
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*/
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export function deriveAvailableWeaponAbilities(item, modifiers, martialArtsLevelScale, isDedicatedWeapon, isPactWeapon, isHexWeapon) {
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export function deriveAvailableWeaponAbilities(item, modifiers, martialArtsLevelScale, isDedicatedWeapon, isPactWeapon, isHexWeapon, appliedWeaponReplacementStats) {
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const availableAbilities = [];
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const attackType = getAttackType(item);
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if (attackType === AttackTypeRangeEnum.MELEE || hasWeaponProperty(item, WeaponPropertyEnum.FINESSE)) {
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@ -562,6 +562,22 @@ export function deriveAvailableWeaponAbilities(item, modifiers, martialArtsLevel
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});
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}
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}
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//handle Weapon Replacement Stats
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if (appliedWeaponReplacementStats.length > 0) {
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const enableAbilityStatReplacementModifiers = modifiers.filter((modifier) => ModifierValidators.isReplaceWeaponAbilityModifier(modifier));
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enableAbilityStatReplacementModifiers.forEach((modifier) => {
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//get the origin of the modifier
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const dataOrigin = ModifierAccessors.getDataOrigin(modifier);
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if (dataOrigin) {
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const replacementAbilities = deriveReplacementWeaponAbilities(modifiers, dataOrigin);
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replacementAbilities.forEach((ability) => {
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if (!availableAbilities.includes(ability)) {
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availableAbilities.push(ability);
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}
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});
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}
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});
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}
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return availableAbilities;
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}
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export function deriveReplacementWeaponAbilities(modifiers, enableModifierDataOrigin) {
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@ -13,7 +13,7 @@ import { keyBy, orderBy } from 'lodash';
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import { TypeScriptUtils } from '../../utils';
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import { CharacterDerivers } from '../Character';
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import { ContainerTypeEnum } from '../Container';
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import { StealthCheckTypeEnum } from '../Core';
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import { STAT_REPLACEMENT_TYPE_LOOKUP, StealthCheckTypeEnum } from '../Core';
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import { DataOriginDataInfoKeyEnum, DataOriginTypeEnum } from '../DataOrigin';
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import { DefinitionHacks } from '../Definition';
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import { DiceAccessors, DiceDerivers, DiceUtils } from '../Dice';
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@ -67,7 +67,7 @@ export function generateCustomItem(customItem, ruleData, characterId) {
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limitedUse: null,
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quantity: quantity !== null && quantity !== void 0 ? quantity : 1,
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};
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return Object.assign(Object.assign({}, simulatedContract), { avatarUrl: (_a = definition.avatarUrl) !== null && _a !== void 0 ? _a : '', armorClass: null, baseItemType: ItemBaseTypeEnum.GEAR, additionalDamages: [], versatileDamage: null, reach: null, canAttune: false, canBeDedicatedWeapon: false, canEquip: false, canHexWeapon: false, canOffhand: false, canPactWeapon: false, categoryInfo: null, definitionKey: '', hexWeaponEnabled: false, isDedicatedWeapon: false, isHexWeapon: false, isPactWeapon: false, metaItems: [], pactWeaponEnabled: false, toHit: null, damage: null, infusion: null, infusionActions: [], isOffhand: false, isAdamantine: false, isMagic: false, isSilvered: false, damageType: definition.damageType, displayAsAttack: false, isCustom: true, isCustomized: false, isDisplayAsAttack: false, proficiency: false, modifiers: [], originalContract: customItem, spells: [], type: null, name: (_b = definition.name) !== null && _b !== void 0 ? _b : 'Unidentified Item', cost: deriveCost(simulatedContract, {}), weight: deriveWeight(simulatedContract, {}), capacityWeight: deriveCapacityWeight(simulatedContract, {}), notes, properties: [], stealthCheck: StealthCheckTypeEnum.NONE, masteryName: null, primarySourceCategoryId: -1, secondarySourceCategoryIds: [] });
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return Object.assign(Object.assign({}, simulatedContract), { avatarUrl: (_a = definition.avatarUrl) !== null && _a !== void 0 ? _a : '', armorClass: null, baseItemType: ItemBaseTypeEnum.GEAR, additionalDamages: [], versatileDamage: null, reach: null, canAttune: false, canBeDedicatedWeapon: false, canEquip: false, canHexWeapon: false, canOffhand: false, canPactWeapon: false, categoryInfo: null, definitionKey: '', hexWeaponEnabled: false, isDedicatedWeapon: false, isHexWeapon: false, isPactWeapon: false, metaItems: [], pactWeaponEnabled: false, toHit: null, damage: null, infusion: null, infusionActions: [], isOffhand: false, isAdamantine: false, isMagic: false, isSilvered: false, damageType: definition.damageType, displayAsAttack: false, isCustom: true, isCustomized: false, isDisplayAsAttack: false, proficiency: false, modifiers: [], originalContract: customItem, spells: [], type: null, name: (_b = definition.name) !== null && _b !== void 0 ? _b : 'Unidentified Item', cost: deriveCost(simulatedContract, {}), weight: deriveWeight(simulatedContract, {}), capacityWeight: deriveCapacityWeight(simulatedContract, {}), notes, properties: [], stealthCheck: StealthCheckTypeEnum.NONE, masteryName: null, primarySourceCategoryId: -1, secondarySourceCategoryIds: [], replacementWeaponStats: [], appliedWeaponReplacementStats: [] });
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}
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/**
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*
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@ -97,8 +97,8 @@ export function generateWeaponBehaviorBaseItem(baseWeapon, parentItem, valueLook
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* @param hack__characterSpecialWeaponPropertiesEnabled
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*/
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export function generateItems(items, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, ruleData, hack__characterSpecialWeaponPropertiesEnabled) {
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const { hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled } = hack__characterSpecialWeaponPropertiesEnabled;
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return items.map((item) => generateItem(item, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled));
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const { hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled, replacementWeaponStats, } = hack__characterSpecialWeaponPropertiesEnabled;
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return items.map((item) => generateItem(item, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled, replacementWeaponStats));
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}
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/**
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*
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@ -116,7 +116,7 @@ export function generateItems(items, abilityLookup, proficiencyBonus, modifiers,
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* @param ruleData
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* @param dedicatedWeaponEnabled
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*/
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export function generateItem(item, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled) {
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export function generateItem(item, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled, replacementWeaponStats) {
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const mappingId = getMappingId(item);
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const mappingIdString = ValueHacks.hack__toString(mappingId);
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const mappingEntityTypeId = getMappingEntityTypeId(item);
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@ -139,6 +139,22 @@ export function generateItem(item, abilityLookup, proficiencyBonus, modifiers, e
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!!ValueAccessors.getValue(dataLookup[AdjustmentTypeEnum.IS_PACT_WEAPON]);
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}
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const proficiency = deriveIsProficient(item, modifiers, isPactWeapon, typeValueLookup, ruleData);
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//handle any replacement stats granted by modifiers from class features
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const appliedWeaponReplacementStats = [];
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let canUseWeaponReplacementStats = false;
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if (replacementWeaponStats.length > 0 &&
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(isBaseWeapon(item) || validateIsWeaponLike(item)) &&
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!isAmmunition(item)) {
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canUseWeaponReplacementStats = true;
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// check if any of the replacement stats are being used
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Object.keys(STAT_REPLACEMENT_TYPE_LOOKUP).forEach((adjustmentType) => {
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const isUsingAdjustmentType = dataLookup.hasOwnProperty(adjustmentType) && !!ValueAccessors.getValue(dataLookup[adjustmentType]);
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// if the adjustment type is being used, add it to the applied weapon replacement stats
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if (isUsingAdjustmentType) {
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appliedWeaponReplacementStats.push(STAT_REPLACEMENT_TYPE_LOOKUP[adjustmentType]);
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}
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});
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}
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let canHexWeapon = false;
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let isHexWeapon = false;
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if (hexWeaponEnabled && (isBaseWeapon(item) || validateIsWeaponLike(item)) && !isAmmunition(item)) {
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@ -185,7 +201,7 @@ export function generateItem(item, abilityLookup, proficiencyBonus, modifiers, e
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const bonusToHitModifiers = modifiers.filter((modifier) => ModifierValidators.isValidBonusWeaponToHitModifier(modifier, item, ruleData));
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const bonusToHitModifierTotal = ModifierDerivers.sumModifiers(bonusToHitModifiers, abilityLookup);
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//get all the available ability stats for the weapon
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const availableAbilities = deriveAvailableWeaponAbilities(item, modifiers, martialArtsLevelScale, isDedicatedWeapon, isPactWeapon, isHexWeapon);
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const availableAbilities = deriveAvailableWeaponAbilities(item, modifiers, martialArtsLevelScale, isDedicatedWeapon, isPactWeapon, isHexWeapon, appliedWeaponReplacementStats);
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// transform the available ability stats to have toHit and damage bonuses
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const abilityPossibilities = CharacterDerivers.deriveAttackAbilityPossibilities(availableAbilities, modifiers, weaponProficiencyBonus, abilityLookup);
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const bestAbility = HelperUtils.getLast(abilityPossibilities, ['toHit', 'modifier']);
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@ -267,7 +283,7 @@ export function generateItem(item, abilityLookup, proficiencyBonus, modifiers, e
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hexWeaponEnabled,
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pactWeaponEnabled, damage: newDamage, versatileDamage,
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additionalDamages,
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reach, masteryName: deriveMasteryName(item, modifiers), primarySourceCategoryId: derivePrimarySourceCategoryId(item, ruleData), secondarySourceCategoryIds: deriveSecondarySourceCategoryIds(item, ruleData) });
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reach, masteryName: deriveMasteryName(item, modifiers), primarySourceCategoryId: derivePrimarySourceCategoryId(item, ruleData), secondarySourceCategoryIds: deriveSecondarySourceCategoryIds(item, ruleData), replacementWeaponStats: canUseWeaponReplacementStats ? replacementWeaponStats : [], appliedWeaponReplacementStats: canUseWeaponReplacementStats ? appliedWeaponReplacementStats : [] });
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}
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/**
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*
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@ -341,7 +357,7 @@ function updateBaseItemSpells(item, spell) {
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* @param characterId
|
||||
*/
|
||||
export function generateGearWeaponItems(items, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, ruleData, hack__characterSpecialWeaponPropertiesEnabled, characterId) {
|
||||
const { hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled } = hack__characterSpecialWeaponPropertiesEnabled;
|
||||
const { hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, dedicatedWeaponEnabled, replacementWeaponStats, } = hack__characterSpecialWeaponPropertiesEnabled;
|
||||
return items
|
||||
.filter(isGearContract)
|
||||
.filter((item) => hasItemWeaponBehaviors(item))
|
||||
@ -352,7 +368,7 @@ export function generateGearWeaponItems(items, abilityLookup, proficiencyBonus,
|
||||
if (simulatedBaseItem === null) {
|
||||
return null;
|
||||
}
|
||||
return generateItem(simulatedBaseItem, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled);
|
||||
return generateItem(simulatedBaseItem, abilityLookup, proficiencyBonus, modifiers, entityValueLookup, typeValueLookup, valueLookup, martialArtsLevelScale, hexWeaponEnabled, pactWeaponEnabled, improvedPactWeaponEnabled, ruleData, dedicatedWeaponEnabled, replacementWeaponStats);
|
||||
})
|
||||
.filter(TypeScriptUtils.isNotNullOrUndefined))
|
||||
.reduce((acc, itemBehaviors) => {
|
||||
|
@ -20,5 +20,5 @@ export function simulateItem(itemDefinition, globalModifiers, valueLookupByType,
|
||||
const reach = deriveWeaponReach(simulatedItem, globalModifiers, ruleData);
|
||||
const proficiency = deriveIsProficient(simulatedItem, globalModifiers, false, valueLookupByType, ruleData);
|
||||
return Object.assign(Object.assign({}, simulatedItem), { armorClass: deriveArmorClass(simulatedItem), proficiency, quantity: getBundleSize(simulatedItem), canBeDedicatedWeapon: false, canHexWeapon: false, canOffhand: false, canPactWeapon: false, hexWeaponEnabled: false, isDedicatedWeapon: false, isHexWeapon: false, isPactWeapon: false, masteryName: null, metaItems: [], pactWeaponEnabled: false, toHit: 0, damage: getDefinitionDamage(simulatedItem), categoryInfo: deriveCategoryInfo(simulatedItem, ruleData), stealthCheck: StealthCheckTypeEnum.NONE, additionalDamages,
|
||||
reach, versatileDamage: null, primarySourceCategoryId: derivePrimarySourceCategoryId(simulatedItem, ruleData), secondarySourceCategoryIds: deriveSecondarySourceCategoryIds(simulatedItem, ruleData) });
|
||||
reach, versatileDamage: null, primarySourceCategoryId: derivePrimarySourceCategoryId(simulatedItem, ruleData), secondarySourceCategoryIds: deriveSecondarySourceCategoryIds(simulatedItem, ruleData), appliedWeaponReplacementStats: [], replacementWeaponStats: [] });
|
||||
}
|
||||
|
@ -220,6 +220,13 @@ export var ModifierSubTypeEnum;
|
||||
// Warlock Feature
|
||||
ModifierSubTypeEnum["ENABLE_PACT_WEAPON"] = "enable-pact-weapon";
|
||||
ModifierSubTypeEnum["ENABLE_HEX_WEAPON"] = "enable-hex-weapon";
|
||||
// Enable Feature (used in tandem with REPLACE_WEAPON_ABILITY modifier)
|
||||
ModifierSubTypeEnum["ENABLE_STRENGTH"] = "enable-strength";
|
||||
ModifierSubTypeEnum["ENABLE_DEXTERITY"] = "enable-dexterity";
|
||||
ModifierSubTypeEnum["ENABLE_CONSTITUTION"] = "enable-constitution";
|
||||
ModifierSubTypeEnum["ENABLE_INTELLIGENCE"] = "enable-intelligence";
|
||||
ModifierSubTypeEnum["ENABLE_WISDOM"] = "enable-wisdom";
|
||||
ModifierSubTypeEnum["ENABLE_CHARISMA"] = "enable-charisma";
|
||||
})(ModifierSubTypeEnum || (ModifierSubTypeEnum = {}));
|
||||
export const SIZE_LIST = [
|
||||
ModifierSubTypeEnum.GARGANTUAN,
|
||||
@ -269,10 +276,7 @@ export const HEAVY_ARMOR_LIST = [
|
||||
ModifierSubTypeEnum.POWERED_ARMOR,
|
||||
ModifierSubTypeEnum.DIVERS_ARMOR,
|
||||
];
|
||||
export const SHIELDS_LIST = [
|
||||
ModifierSubTypeEnum.SHIELD,
|
||||
ModifierSubTypeEnum.POT_LID,
|
||||
];
|
||||
export const SHIELDS_LIST = [ModifierSubTypeEnum.SHIELD, ModifierSubTypeEnum.POT_LID];
|
||||
export const ALL_ARMOR_LIST = [
|
||||
...LIGHT_ARMOR_LIST,
|
||||
...MEDIUM_ARMOR_LIST,
|
||||
|
@ -306,6 +306,23 @@ export function isEnableHexWeaponModifier(modifier) {
|
||||
return (getType(modifier) === ModifierTypeEnum.ENABLE_FEATURE &&
|
||||
getSubType(modifier) === ModifierSubTypeEnum.ENABLE_HEX_WEAPON);
|
||||
}
|
||||
export function isEnablesAbilityStatModifier(modifier) {
|
||||
if (getType(modifier) !== ModifierTypeEnum.ENABLE_FEATURE) {
|
||||
return false;
|
||||
}
|
||||
const subType = getSubType(modifier);
|
||||
switch (subType) {
|
||||
case ModifierSubTypeEnum.ENABLE_STRENGTH:
|
||||
case ModifierSubTypeEnum.ENABLE_DEXTERITY:
|
||||
case ModifierSubTypeEnum.ENABLE_CONSTITUTION:
|
||||
case ModifierSubTypeEnum.ENABLE_INTELLIGENCE:
|
||||
case ModifierSubTypeEnum.ENABLE_WISDOM:
|
||||
case ModifierSubTypeEnum.ENABLE_CHARISMA:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
/**
|
||||
*
|
||||
* @param modifier
|
||||
|
@ -50,6 +50,12 @@ export var AdjustmentTypeEnum;
|
||||
AdjustmentTypeEnum[AdjustmentTypeEnum["IS_DEDICATED_WEAPON"] = 48] = "IS_DEDICATED_WEAPON";
|
||||
AdjustmentTypeEnum[AdjustmentTypeEnum["CAPACITY_OVERRIDE"] = 49] = "CAPACITY_OVERRIDE";
|
||||
AdjustmentTypeEnum[AdjustmentTypeEnum["CAPACITY_WEIGHT_OVERRIDE"] = 50] = "CAPACITY_WEIGHT_OVERRIDE";
|
||||
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_STRENGTH"] = 51] = "USE_STRENGTH";
|
||||
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_DEXTERITY"] = 52] = "USE_DEXTERITY";
|
||||
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_CONSTITUTION"] = 53] = "USE_CONSTITUTION";
|
||||
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_INTELLIGENCE"] = 54] = "USE_INTELLIGENCE";
|
||||
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_WISDOM"] = 55] = "USE_WISDOM";
|
||||
AdjustmentTypeEnum[AdjustmentTypeEnum["USE_CHARISMA"] = 56] = "USE_CHARISMA";
|
||||
})(AdjustmentTypeEnum || (AdjustmentTypeEnum = {}));
|
||||
export const ProficiencyAdjustmentTypeEnum = [
|
||||
AdjustmentTypeEnum.IS_PROFICIENT,
|
||||
|
@ -88,6 +88,8 @@ export class ItemManager extends PartyManager {
|
||||
this.isPactWeapon = () => ItemAccessors.isPactWeapon(this.item);
|
||||
this.isDedicatedWeapon = () => ItemAccessors.isDedicatedWeapon(this.item);
|
||||
this.isOffhand = () => ItemAccessors.isOffhand(this.item);
|
||||
this.getReplacementWeaponStats = () => ItemAccessors.getReplacementWeaponStats(this.item);
|
||||
this.getAppliedWeaponReplacementStats = () => ItemAccessors.getAppliedWeaponReplacementStats(this.item);
|
||||
this.getBaseArmorName = () => ItemAccessors.getBaseArmorName(this.item);
|
||||
this.getSubType = () => ItemAccessors.getSubType(this.item);
|
||||
this.getQuantity = () => ItemAccessors.getQuantity(this.item);
|
||||
@ -167,6 +169,8 @@ export class ItemManager extends PartyManager {
|
||||
return ItemNotes.getNoteComponents(this.item, weaponSpellDamageGroups, ruleData, abilityLookup, proficiencyBonus);
|
||||
};
|
||||
this.getMetaText = () => {
|
||||
const appliedWeaponReplacementStats = this.getAppliedWeaponReplacementStats();
|
||||
const ruleData = rulesEngineSelectors.getRuleData(this.state);
|
||||
let metaItems = [];
|
||||
if (this.isLegacy()) {
|
||||
metaItems.push('Legacy');
|
||||
@ -184,6 +188,11 @@ export class ItemManager extends PartyManager {
|
||||
if (this.isDedicatedWeapon()) {
|
||||
metaItems.push('Dedicated Weapon');
|
||||
}
|
||||
if (appliedWeaponReplacementStats.length > 0) {
|
||||
appliedWeaponReplacementStats.forEach((statId) => {
|
||||
metaItems.push(`Using ${RuleDataUtils.getStatNameById(statId, ruleData, true)}`);
|
||||
});
|
||||
}
|
||||
if (this.isOffhand()) {
|
||||
metaItems.push('Dual Wield');
|
||||
}
|
||||
|
@ -695,10 +695,20 @@ export const getPactWeaponEnabled = createSelector([getClasses], ClassGenerators
|
||||
* @returns {boolean}
|
||||
*/
|
||||
export const getImprovedPactWeaponEnabled = createSelector([getClasses], ClassGenerators.generateImprovedPactWeaponEnabled);
|
||||
/**
|
||||
* @returns {boolean}
|
||||
*/
|
||||
export const getReplacementWeaponAbilityStats = createSelector([getClasses], ClassGenerators.generateReplacementWeaponAbilityStats);
|
||||
/**
|
||||
* TODO: add return here
|
||||
*/
|
||||
export const hack__getSpecialWeaponPropertiesEnabled = createSelector([getHexWeaponEnabled, getPactWeaponEnabled, getImprovedPactWeaponEnabled, getDedicatedWeaponEnabled], CharacterHacks.hack__generateSpecialWeaponPropertiesEnabled);
|
||||
export const hack__getSpecialWeaponPropertiesEnabled = createSelector([
|
||||
getHexWeaponEnabled,
|
||||
getPactWeaponEnabled,
|
||||
getImprovedPactWeaponEnabled,
|
||||
getDedicatedWeaponEnabled,
|
||||
getReplacementWeaponAbilityStats,
|
||||
], CharacterHacks.hack__generateSpecialWeaponPropertiesEnabled);
|
||||
/**
|
||||
* TODO v5.1: should be able to remove this selector and all usages after mobile can support customItems as Items
|
||||
* @returns {Array<Item>}
|
||||
|
@ -1,8 +1,8 @@
|
||||
import React, { useCallback, useEffect, useState } from "react";
|
||||
|
||||
import ArrowDown from "@dndbeyond/fontawesome-cache/svgs/regular/arrow-down-to-line.svg";
|
||||
import { Button } from "@dndbeyond/ttui/components/Button";
|
||||
|
||||
import { Button } from "~/components/Button";
|
||||
import { MaxCharactersDialog } from "~/components/MaxCharactersDialog";
|
||||
import config from "~/config";
|
||||
import { UserPreferenceProvider } from "~/tools/js/smartComponents/UserPreference";
|
||||
@ -263,6 +263,7 @@ export const CharacterGrid: React.FC<CharacterGridProps> = ({
|
||||
href="https://media.dndbeyond.com/compendium-images/free-rules/ph/character-sheet.pdf"
|
||||
target="_blank"
|
||||
className={styles.pdfLink}
|
||||
rel="noreferrer"
|
||||
>
|
||||
<ArrowDown className={styles.pdfLinkSvg}></ArrowDown>
|
||||
Download a blank character sheet
|
||||
|
@ -131,7 +131,6 @@ export const SearchSort: FC<SearchSortProps> = ({
|
||||
</div>
|
||||
<Select
|
||||
className={styles.sort}
|
||||
placeholder="Select a movement"
|
||||
name="sort"
|
||||
label="Sort By"
|
||||
value={getSortValue.label}
|
||||
|
@ -20,6 +20,7 @@ import {
|
||||
DefinitionPool,
|
||||
DefinitionUtils,
|
||||
EntitledEntity,
|
||||
EntityRestrictionData,
|
||||
FeatDefinitionContract,
|
||||
FeatLookup,
|
||||
InfusionChoice,
|
||||
@ -156,6 +157,7 @@ interface Props {
|
||||
optionalClassFeatureLookup: OptionalClassFeatureLookup;
|
||||
theme: CharacterTheme;
|
||||
inventoryManager: InventoryManager;
|
||||
entityRestrictionData: EntityRestrictionData;
|
||||
}
|
||||
interface State {
|
||||
showClassFeatures: boolean;
|
||||
@ -407,6 +409,7 @@ export default class ClassManager extends React.PureComponent<Props, State> {
|
||||
optionalClassFeatureLookup,
|
||||
theme,
|
||||
activeSourceCategories,
|
||||
entityRestrictionData,
|
||||
} = this.props;
|
||||
|
||||
return (
|
||||
@ -441,6 +444,7 @@ export default class ClassManager extends React.PureComponent<Props, State> {
|
||||
onChangeReplacementPromise={onChangeReplacementPromise}
|
||||
onRemoveSelectionPromise={onRemoveSelectionPromise}
|
||||
ruleData={ruleData}
|
||||
entityRestrictionData={entityRestrictionData}
|
||||
/>
|
||||
),
|
||||
id: "optional-features",
|
||||
|
@ -49,6 +49,7 @@ import {
|
||||
InventoryLookup,
|
||||
ItemUtils,
|
||||
InventoryManager,
|
||||
EntityRestrictionData,
|
||||
} from "@dndbeyond/character-rules-engine/es";
|
||||
|
||||
import { HpSummary } from "~/subApps/builder/components/HpSummary";
|
||||
@ -125,6 +126,7 @@ interface Props extends DispatchProp {
|
||||
characterId: number;
|
||||
activeSourceCategories: Array<number>;
|
||||
createModal: (modalData: ModalData) => void;
|
||||
entityRestrictionData: EntityRestrictionData;
|
||||
}
|
||||
|
||||
class ClassesManage extends React.PureComponent<Props> {
|
||||
@ -931,6 +933,7 @@ class ClassesManage extends React.PureComponent<Props> {
|
||||
theme,
|
||||
activeSourceCategories,
|
||||
inventoryManager,
|
||||
entityRestrictionData,
|
||||
} = this.props;
|
||||
|
||||
const levelsRemaining: number = Math.max(
|
||||
@ -1010,6 +1013,7 @@ class ClassesManage extends React.PureComponent<Props> {
|
||||
classSpellListSpellsLookup={classSpellListSpellsLookup}
|
||||
activeSourceCategories={activeSourceCategories}
|
||||
inventoryManager={inventoryManager}
|
||||
entityRestrictionData={entityRestrictionData}
|
||||
/>
|
||||
))}
|
||||
{levelsRemaining !== 0 && (
|
||||
@ -1086,6 +1090,8 @@ export default ConnectedBuilderPage(
|
||||
characterId: rulesEngineSelectors.getId(state),
|
||||
activeSourceCategories:
|
||||
rulesEngineSelectors.getActiveSourceCategories(state),
|
||||
entityRestrictionData:
|
||||
rulesEngineSelectors.getEntityRestrictionData(state),
|
||||
};
|
||||
}
|
||||
);
|
||||
|
@ -1,10 +1,7 @@
|
||||
import axios, { Canceler } from "axios";
|
||||
import React from "react";
|
||||
|
||||
import {
|
||||
MarketplaceCta,
|
||||
LoadingPlaceholder,
|
||||
} from "@dndbeyond/character-components/es";
|
||||
import { LoadingPlaceholder } from "@dndbeyond/character-components/es";
|
||||
import {
|
||||
ApiAdapterUtils,
|
||||
CharClass,
|
||||
@ -20,6 +17,7 @@ import {
|
||||
ClassUtils,
|
||||
HelperUtils,
|
||||
RuleData,
|
||||
EntityRestrictionData,
|
||||
} from "@dndbeyond/character-rules-engine/es";
|
||||
|
||||
import { Link } from "~/components/Link";
|
||||
@ -58,6 +56,7 @@ interface OptionalFeatureManagerProps {
|
||||
reject: () => void
|
||||
) => void;
|
||||
ruleData: RuleData;
|
||||
entityRestrictionData: EntityRestrictionData;
|
||||
}
|
||||
interface OptionalFeatureManagerState {
|
||||
loadingStatus: DataLoadingStatusEnum;
|
||||
@ -180,6 +179,7 @@ export class OptionalFeatureManager extends React.PureComponent<
|
||||
onChangeReplacementPromise,
|
||||
onRemoveSelectionPromise,
|
||||
onSelection,
|
||||
entityRestrictionData,
|
||||
} = this.props;
|
||||
|
||||
let contentNode: React.ReactNode;
|
||||
@ -234,13 +234,41 @@ export class OptionalFeatureManager extends React.PureComponent<
|
||||
const consolidatedOptionalOrigins = [
|
||||
...availableOptionalFeatures,
|
||||
...unEntitledOptionalClassFeatures,
|
||||
].filter(
|
||||
(feature) =>
|
||||
!ClassFeatureUtils.getHideInContext(
|
||||
feature,
|
||||
Constants.AppContextTypeEnum.BUILDER
|
||||
)
|
||||
);
|
||||
]
|
||||
.filter(
|
||||
(feature) =>
|
||||
!ClassFeatureUtils.getHideInContext(
|
||||
feature,
|
||||
Constants.AppContextTypeEnum.BUILDER
|
||||
)
|
||||
)
|
||||
.filter((feature) => {
|
||||
//check if the feature is already selectec
|
||||
const optionalFeatureMapping = HelperUtils.lookupDataOrFallback(
|
||||
optionalClassFeatureLookup,
|
||||
ClassFeatureUtils.getDefinitionKey(feature)
|
||||
);
|
||||
|
||||
//always return the feature if it is already selected
|
||||
if (optionalFeatureMapping) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const sourceIds = ClassFeatureUtils.getSources(feature).map(
|
||||
(source) => source.sourceId
|
||||
);
|
||||
|
||||
// if there are no sources, we assume it is homebrew
|
||||
if (sourceIds.length === 0) {
|
||||
//return true if the user has homebrew content enabled
|
||||
return entityRestrictionData.preferences.useHomebrewContent;
|
||||
}
|
||||
|
||||
// filter out features that do not have any sources from the active sources lookup
|
||||
return sourceIds.some((sourceId) =>
|
||||
entityRestrictionData.activeSourceLookup.hasOwnProperty(sourceId)
|
||||
);
|
||||
});
|
||||
|
||||
if (!consolidatedOptionalOrigins.length) {
|
||||
contentNode = this.renderOptionalFeatureCta();
|
||||
@ -294,7 +322,7 @@ export class OptionalFeatureManager extends React.PureComponent<
|
||||
affectedFeatureDefinitionKey={
|
||||
affectedFeatureDefinitionKey
|
||||
}
|
||||
isSelected={!!optionalFeatureMapping ?? false}
|
||||
isSelected={!!optionalFeatureMapping}
|
||||
onSelection={onSelection}
|
||||
onChangeReplacementPromise={onChangeReplacementPromise}
|
||||
onRemoveSelectionPromise={onRemoveSelectionPromise}
|
||||
@ -338,7 +366,7 @@ export class OptionalFeatureManager extends React.PureComponent<
|
||||
affectedFeatureDefinitionKey={
|
||||
affectedFeatureDefinitionKey
|
||||
}
|
||||
isSelected={!!optionalFeatureMapping ?? false}
|
||||
isSelected={!!optionalFeatureMapping}
|
||||
onSelection={onSelection}
|
||||
onChangeReplacementPromise={onChangeReplacementPromise}
|
||||
onRemoveSelectionPromise={onRemoveSelectionPromise}
|
||||
|
@ -17,6 +17,7 @@ import {
|
||||
Constants,
|
||||
Container,
|
||||
ContainerUtils,
|
||||
CoreUtils,
|
||||
DataOrigin,
|
||||
DiceUtils,
|
||||
EntityValueLookup,
|
||||
@ -135,6 +136,19 @@ export class ItemDetail extends React.PureComponent<Props> {
|
||||
}
|
||||
};
|
||||
|
||||
handleReplaceAbilityStatChange = (
|
||||
enabled: boolean,
|
||||
statId: Constants.AbilityStatEnum
|
||||
) => {
|
||||
const { onCustomDataUpdate } = this.props;
|
||||
|
||||
const adjustmentType = CoreUtils.getAdjustmentTypeByStatId(statId);
|
||||
|
||||
if (onCustomDataUpdate && adjustmentType) {
|
||||
onCustomDataUpdate(adjustmentType, enabled);
|
||||
}
|
||||
};
|
||||
|
||||
handleHexWeaponChange = (enabled) => {
|
||||
const { onCustomDataUpdate } = this.props;
|
||||
|
||||
@ -319,7 +333,7 @@ export class ItemDetail extends React.PureComponent<Props> {
|
||||
};
|
||||
|
||||
renderClassCustomize = () => {
|
||||
const { item } = this.props;
|
||||
const { item, ruleData } = this.props;
|
||||
|
||||
const isHexWeapon = ItemUtils.isHexWeapon(item);
|
||||
const canHexWeapon = ItemUtils.canHexWeapon(item);
|
||||
@ -327,8 +341,16 @@ export class ItemDetail extends React.PureComponent<Props> {
|
||||
const canPactWeapon = ItemUtils.canPactWeapon(item);
|
||||
const canBeDedicatedWeapon = ItemUtils.canBeDedicatedWeapon(item);
|
||||
const isDedicatedWeapon = ItemUtils.isDedicatedWeapon(item);
|
||||
const replacementWeaponStats = ItemUtils.getReplacementWeaponStats(item);
|
||||
const appliedWeaponReplacementStats =
|
||||
ItemUtils.getAppliedWeaponReplacementStats(item);
|
||||
|
||||
if (!canHexWeapon && !canPactWeapon && !canBeDedicatedWeapon) {
|
||||
if (
|
||||
!canHexWeapon &&
|
||||
!canPactWeapon &&
|
||||
!canBeDedicatedWeapon &&
|
||||
replacementWeaponStats.length === 0
|
||||
) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@ -361,6 +383,21 @@ export class ItemDetail extends React.PureComponent<Props> {
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
{replacementWeaponStats.map((statId) => (
|
||||
<div className="ct-item-detail__class-customize-item" key={statId}>
|
||||
<Checkbox
|
||||
enabled={appliedWeaponReplacementStats.includes(statId)}
|
||||
onChange={(enabled) =>
|
||||
this.handleReplaceAbilityStatChange(enabled, statId)
|
||||
}
|
||||
label={`Use ${RuleDataUtils.getStatNameById(
|
||||
statId,
|
||||
ruleData,
|
||||
true
|
||||
)}`}
|
||||
/>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
@ -1,4 +1,5 @@
|
||||
import * as React from "react";
|
||||
|
||||
import {
|
||||
AbilityLookup,
|
||||
Attack,
|
||||
@ -21,15 +22,17 @@ import {
|
||||
} from "@dndbeyond/dice";
|
||||
import StarIcon from "@dndbeyond/fontawesome-cache/svgs/solid/star.svg";
|
||||
import { GameLogContext } from "@dndbeyond/game-log-components";
|
||||
|
||||
import { ItemName } from "~/components/ItemName";
|
||||
import { NumberDisplay } from "~/components/NumberDisplay";
|
||||
import Tooltip from "~/tools/js/commonComponents/Tooltip";
|
||||
|
||||
import Damage from "../../Damage";
|
||||
import { DigitalDiceWrapper } from "../../Dice";
|
||||
import { AttackTypeIcon } from "../../Icons";
|
||||
import NoteComponents from "../../NoteComponents";
|
||||
import { DiceComponentUtils } from "../../utils";
|
||||
import CombatAttack from "../CombatAttack";
|
||||
import { DigitalDiceWrapper } from "../../Dice";
|
||||
import Damage from "../../Damage";
|
||||
|
||||
interface Props {
|
||||
attack: Attack;
|
||||
@ -130,6 +133,7 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
theme,
|
||||
rollContext,
|
||||
className,
|
||||
ruleData,
|
||||
} = this.props;
|
||||
|
||||
const [{ messageTargetOptions, defaultMessageTargetOption, userId }] =
|
||||
@ -156,6 +160,8 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
const isPactWeapon = ItemUtils.isPactWeapon(item);
|
||||
const isDedicatedWeapon = ItemUtils.isDedicatedWeapon(item);
|
||||
const isLegacy = ItemUtils.isLegacy(item);
|
||||
const appliedWeaponReplacementStats =
|
||||
ItemUtils.getAppliedWeaponReplacementStats(item);
|
||||
|
||||
let combinedMetaItems: Array<string> = [];
|
||||
|
||||
@ -165,7 +171,12 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
if (type === Constants.WeaponTypeEnum.AMMUNITION) {
|
||||
combinedMetaItems.push("Ammunition");
|
||||
} else {
|
||||
if (isHexWeapon || isPactWeapon || isDedicatedWeapon) {
|
||||
if (
|
||||
isHexWeapon ||
|
||||
isPactWeapon ||
|
||||
isDedicatedWeapon ||
|
||||
appliedWeaponReplacementStats.length > 0
|
||||
) {
|
||||
if (isHexWeapon) {
|
||||
combinedMetaItems.push("Hex Weapon");
|
||||
}
|
||||
@ -175,6 +186,13 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
if (isDedicatedWeapon) {
|
||||
combinedMetaItems.push("Dedicated Weapon");
|
||||
}
|
||||
if (appliedWeaponReplacementStats.length > 0) {
|
||||
appliedWeaponReplacementStats.forEach((statId) => {
|
||||
combinedMetaItems.push(
|
||||
`Using ${RuleDataUtils.getStatNameById(statId, ruleData, true)}`
|
||||
);
|
||||
});
|
||||
}
|
||||
} else {
|
||||
combinedMetaItems.push(`${attackTypeName} Weapon`);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user