New source found from dndbeyond.com
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import { useTheme } from '@mui/material/styles';
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import { createMakeStyles } from 'tss-react';
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export const { makeStyles } = createMakeStyles({ useTheme });
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//# sourceMappingURL=makeStyles.js.map
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import { createDarkTheme, createLightTheme } from '@dndbeyond/ddb-theme';
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import * as gameLog from './variables';
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export const darkTheme = createDarkTheme({ gameLog });
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export const lightTheme = createLightTheme({ gameLog });
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//# sourceMappingURL=themes.js.map
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// TODO: Pull shared colors from waterdeep-vars package
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export const glWhite = '#ffffff';
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export const glGray = '#738694';
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export const gray5 = '#bfccd6';
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export const blue1 = '#1b9af0';
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export const grayDark1 = '#182026';
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/**
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* per waterdeep-vars, but slightly adjusted to favor 'Arial Narrow' as a
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* fallback for 'Roboto Condensed'
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*
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* @see https://github.com/DnDBeyond/ddb-waterdeep-vars/blob/master/src/sass/_common-vars.scss#L100-L101
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* @see https://www.cssfontstack.com/
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*/
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export const fontRoboto = "Roboto, 'Helvetica Neue', Helvetica, Arial, sans-serif";
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export const fontRobotoCondensed = "'Roboto Condensed', 'Arial Narrow', 'Helvetica Neue', Helvetica, Arial, sans-serif";
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export const messageColorSelf = glWhite;
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export const messageColorOther = '#5c7080';
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export const messageColorPending = '#a7b6c2';
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export const messageBackgroundSelf = grayDark1;
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export const messageBackgroundOther = '#f5f8fa';
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export const messageBackgroundPending = glWhite;
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export const messageBorderSelf = blue1;
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export const messageBorderOther = '#ced9e0';
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export const messageBorderPending = '#bfccd6';
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export const actionCustomColor = '#ced9e0';
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export const actionColorPending = '#a7b6c2';
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export const rollTypeDefaultColor = blue1;
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export const rollTypeRollColor = '#f5a623';
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export const rollTypeToHitColor = blue1;
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export const rollTypeDamageColor = '#d54f4f';
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export const rollTypeDamageColorSelf = '#df7b7b';
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export const rollTypeCheckColor = '#8359ee';
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export const rollTypeCheckColorSelf = '#b55dff';
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export const rollTypeSaveColor = '#6cbf5b';
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export const rollTypeAdvantageColor = '#008800';
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export const rollTypeDisadvantageColor = '#aa0000';
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export const rollTypeAdvantageColorSelf = '#80bc67';
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export const rollTypeDisadvantageColorSelf = '#df7b7b';
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export const targetColorSelf = '#a7b6c2';
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export const valueColorSelf = glWhite;
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export const valueColorOther = grayDark1;
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export const valueColorPending = '#bfccd6';
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export const gameLogEntryAvatarSize = '32px';
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export const gameLogEntryAvatarMargin = '4px';
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export const dieThumbnailImageSize = '170%';
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export const dieDoubleThumbnailImageSize = '150%';
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//# sourceMappingURL=variables.js.map
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