New source found from dndbeyond.com
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+5
-5
@@ -1,5 +1,4 @@
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import React, { FC } from "react";
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import { useDispatch } from "react-redux";
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import {
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Constants,
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@@ -8,6 +7,7 @@ import {
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import { Button } from "~/components/Button";
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import { useSidebar } from "~/contexts/Sidebar/Sidebar";
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import { useDispatch } from "~/hooks/useDispatch";
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import { Header } from "~/subApps/sheet/components/Sidebar/components/Header";
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import { PaneInitFailureContent } from "~/subApps/sheet/components/Sidebar/components/PaneInitFailureContent";
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import {
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@@ -40,7 +40,7 @@ export const PreferencesHitPointConfirmPane: FC<Props> = ({ identifiers }) => {
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switch (hitPointType) {
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case Constants.PreferenceHitPointTypeEnum.FIXED:
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return (
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<React.Fragment>
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<>
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<Header>Fixed Hit Points</Header>
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<div className="change-preference-content">
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<p>
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@@ -49,12 +49,12 @@ export const PreferencesHitPointConfirmPane: FC<Props> = ({ identifiers }) => {
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</p>
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<p>Any rolled hit point totals will be lost.</p>
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</div>
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</React.Fragment>
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</>
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);
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case Constants.PreferenceHitPointTypeEnum.MANUAL:
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return (
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<React.Fragment>
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<>
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<Header>Manual Hit Points</Header>
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<div className="change-preference-content">
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<p>
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@@ -65,7 +65,7 @@ export const PreferencesHitPointConfirmPane: FC<Props> = ({ identifiers }) => {
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rolled values.
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</p>
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</div>
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</React.Fragment>
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</>
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);
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}
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