New source found from dndbeyond.com

This commit is contained in:
2026-07-08 01:00:09 -07:00
parent 9a983a6d7b
commit dcefa0d2f2
2865 changed files with 222467 additions and 49053 deletions
@@ -1,4 +1,5 @@
import * as React from "react";
import {
AbilityLookup,
Action,
@@ -12,23 +13,23 @@ import {
RuleData,
RuleDataUtils,
} from "@dndbeyond/character-rules-engine/es";
import {
Dice,
RollType,
DiceEvent,
RollKind,
IRollContext,
} from "@dndbeyond/dice";
import { GameLogContext } from "@dndbeyond/game-log-components";
import {
RollKinds,
RollTypes,
} from "@dndbeyond/pocket-dimension-dice/constants";
import { RollContext } from "@dndbeyond/pocket-dimension-dice/types";
import { NumberDisplay } from "~/components/NumberDisplay";
import ActionName from "../../ActionName";
import Damage from "../../Damage";
import { DigitalDiceWrapper } from "../../Dice";
import { AttackTypeIcon } from "../../Icons";
import NoteComponents from "../../NoteComponents";
import { DiceComponentUtils } from "../../utils";
import CombatAttack from "../CombatAttack";
import { CombatActionAttackComponentRangeInfo } from "./CombatActionAttackTypings";
import { DigitalDiceWrapper } from "../../Dice";
import Damage from "../../Damage";
interface Props {
attack: Attack;
@@ -40,7 +41,7 @@ interface Props {
className: string;
diceEnabled: boolean;
theme: CharacterTheme;
rollContext: IRollContext;
rollContext: RollContext;
proficiencyBonus: number;
}
@@ -48,6 +49,7 @@ interface State {
isCriticalHit: boolean;
}
class CombatActionAttack extends React.PureComponent<Props, State> {
private elementRef = React.createRef<React.ReactNode>();
diceEventHandler: (eventData: any) => void;
static defaultProps = {
@@ -64,17 +66,6 @@ class CombatActionAttack extends React.PureComponent<Props, State> {
};
}
componentDidMount = () => {
this.diceEventHandler = DiceComponentUtils.setupResetCritStateOnRoll(
ActionUtils.getName(this.props.attack.data as Action),
this
);
};
componentWillUnmount = () => {
Dice.removeEventListener(DiceEvent.ROLL, this.diceEventHandler);
};
handleClick = (): void => {
const { onClick, attack } = this.props;
@@ -107,7 +98,7 @@ class CombatActionAttack extends React.PureComponent<Props, State> {
if (longRange) {
rangeValueNode = (
<React.Fragment>
<>
<span
className={`ddbc-combat-attack__range-value-close ${
theme.isDarkMode
@@ -126,7 +117,7 @@ class CombatActionAttack extends React.PureComponent<Props, State> {
>
({longRange})
</span>
</React.Fragment>
</>
);
rangeLabel = "";
} else {
@@ -380,9 +371,6 @@ class CombatActionAttack extends React.PureComponent<Props, State> {
rollContext,
} = this.props;
const [{ messageTargetOptions, defaultMessageTargetOption, userId }] =
this.context;
const { isCriticalHit } = this.state;
const proficiency = ActionUtils.isProficient(action);
@@ -411,19 +399,18 @@ class CombatActionAttack extends React.PureComponent<Props, State> {
? damage.value.toString()
: DiceUtils.renderDice(damage.value)
}
rollType={RollType.Damage}
rollAction={ActionUtils.getName(attack.data as Action)}
rollKind={isCriticalHit ? RollKind.CriticalHit : RollKind.None}
diceEnabled={diceEnabled}
themeColor={theme.themeColor}
rollContext={rollContext}
rollTargetOptions={
messageTargetOptions
? Object.values(messageTargetOptions?.entities)
: undefined
}
rollTargetDefault={defaultMessageTargetOption}
userId={userId}
rollType={RollTypes.Damage}
action={ActionUtils.getName(attack.data as Action)}
rollKind={isCriticalHit ? RollKinds.CriticalHit : undefined}
isDiceEnabled={diceEnabled}
entityId={String(rollContext.entityId)}
entityType={String(rollContext.entityType)}
name={String(rollContext.name)}
rollCallback={() => {
if (isCriticalHit) {
this.setState({ isCriticalHit: false });
}
}}
>
<Damage
type={damage.type ? damage.type.name : null}