New source found from dndbeyond.com
This commit is contained in:
+33
-51
@@ -8,20 +8,19 @@ import {
|
||||
DiceUtils,
|
||||
FormatUtils,
|
||||
Item,
|
||||
ItemPlan,
|
||||
ItemUtils,
|
||||
RuleData,
|
||||
RuleDataUtils,
|
||||
WeaponSpellDamageGroup,
|
||||
} from "@dndbeyond/character-rules-engine/es";
|
||||
import {
|
||||
Dice,
|
||||
RollType,
|
||||
DiceEvent,
|
||||
RollKind,
|
||||
IRollContext,
|
||||
} from "@dndbeyond/dice";
|
||||
import StarIcon from "@dndbeyond/fontawesome-cache/svgs/solid/star.svg";
|
||||
import { GameLogContext } from "@dndbeyond/game-log-components";
|
||||
import {
|
||||
RollKinds,
|
||||
RollTypes,
|
||||
} from "@dndbeyond/pocket-dimension-dice/constants";
|
||||
import { RollContext } from "@dndbeyond/pocket-dimension-dice/types";
|
||||
|
||||
import { ItemName } from "~/components/ItemName";
|
||||
import { NumberDisplay } from "~/components/NumberDisplay";
|
||||
@@ -45,14 +44,16 @@ interface Props {
|
||||
className: string;
|
||||
diceEnabled: boolean;
|
||||
theme: CharacterTheme;
|
||||
rollContext: IRollContext;
|
||||
rollContext: RollContext;
|
||||
proficiencyBonus: number;
|
||||
itemPlans: Array<ItemPlan>;
|
||||
}
|
||||
|
||||
interface State {
|
||||
isCriticalHit: boolean;
|
||||
}
|
||||
class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
private elementRef = React.createRef<React.ReactNode>();
|
||||
diceEventHandler: (eventData: any) => void;
|
||||
|
||||
constructor(props: Props) {
|
||||
@@ -69,17 +70,6 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
diceEnabled: false,
|
||||
};
|
||||
|
||||
componentDidMount = () => {
|
||||
this.diceEventHandler = DiceComponentUtils.setupResetCritStateOnRoll(
|
||||
ItemUtils.getName(this.props.attack.data as Item),
|
||||
this
|
||||
);
|
||||
};
|
||||
|
||||
componentWillUnmount = () => {
|
||||
Dice.removeEventListener(DiceEvent.ROLL, this.diceEventHandler);
|
||||
};
|
||||
|
||||
handleClick = (): void => {
|
||||
const { onClick, attack } = this.props;
|
||||
|
||||
@@ -97,6 +87,7 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
showNotes,
|
||||
proficiencyBonus,
|
||||
theme,
|
||||
itemPlans,
|
||||
} = this.props;
|
||||
|
||||
if (!showNotes) {
|
||||
@@ -111,7 +102,8 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
weaponSpellDamageGroups,
|
||||
ruleData,
|
||||
abilityLookup,
|
||||
proficiencyBonus
|
||||
proficiencyBonus,
|
||||
ItemUtils.getItemPlan(item, itemPlans)
|
||||
)}
|
||||
theme={theme}
|
||||
/>
|
||||
@@ -136,9 +128,6 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
ruleData,
|
||||
} = this.props;
|
||||
|
||||
const [{ messageTargetOptions, defaultMessageTargetOption, userId }] =
|
||||
this.context;
|
||||
|
||||
const { isCriticalHit } = this.state;
|
||||
|
||||
const toHit = ItemUtils.getToHit(item);
|
||||
@@ -219,19 +208,13 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
versatileDamageNode = (
|
||||
<DigitalDiceWrapper
|
||||
diceNotation={DiceUtils.renderDice(versatileDamage)}
|
||||
rollType={RollType.Damage}
|
||||
rollAction={ItemUtils.getName(attack.data as Item)}
|
||||
rollKind={isCriticalHit ? RollKind.CriticalHit : RollKind.None}
|
||||
diceEnabled={diceEnabled}
|
||||
themeColor={theme.themeColor}
|
||||
rollContext={rollContext}
|
||||
rollTargetOptions={
|
||||
messageTargetOptions
|
||||
? Object.values(messageTargetOptions?.entities)
|
||||
: undefined
|
||||
}
|
||||
rollTargetDefault={defaultMessageTargetOption}
|
||||
userId={userId}
|
||||
rollType={RollTypes.Damage}
|
||||
action={ItemUtils.getName(attack.data as Item)}
|
||||
rollKind={isCriticalHit ? RollKinds.CriticalHit : undefined}
|
||||
isDiceEnabled={diceEnabled}
|
||||
entityId={String(rollContext.entityId)}
|
||||
entityType={String(rollContext.entityType)}
|
||||
name={String(rollContext.name)}
|
||||
>
|
||||
<Damage
|
||||
damage={DiceComponentUtils.getDamageDiceNotation(
|
||||
@@ -261,19 +244,18 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
? damage.toString()
|
||||
: DiceUtils.renderDice(damage)
|
||||
}
|
||||
rollType={RollType.Damage}
|
||||
rollAction={ItemUtils.getName(attack.data as Item)}
|
||||
rollKind={isCriticalHit ? RollKind.CriticalHit : RollKind.None}
|
||||
diceEnabled={diceEnabled}
|
||||
themeColor={theme.themeColor}
|
||||
rollContext={rollContext}
|
||||
rollTargetOptions={
|
||||
messageTargetOptions
|
||||
? Object.values(messageTargetOptions?.entities)
|
||||
: undefined
|
||||
}
|
||||
rollTargetDefault={defaultMessageTargetOption}
|
||||
userId={userId}
|
||||
rollType={RollTypes.Damage}
|
||||
action={ItemUtils.getName(attack.data as Item)}
|
||||
rollKind={isCriticalHit ? RollKinds.CriticalHit : undefined}
|
||||
isDiceEnabled={diceEnabled}
|
||||
entityId={String(rollContext.entityId)}
|
||||
entityType={String(rollContext.entityType)}
|
||||
name={String(rollContext.name)}
|
||||
rollCallback={() => {
|
||||
if (isCriticalHit) {
|
||||
this.setState({ isCriticalHit: false });
|
||||
}
|
||||
}}
|
||||
>
|
||||
<Damage
|
||||
damage={DiceComponentUtils.getDamageDiceNotation(
|
||||
@@ -303,7 +285,7 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
let rangeLabel: React.ReactNode;
|
||||
if (showRange) {
|
||||
rangeValue = (
|
||||
<React.Fragment>
|
||||
<>
|
||||
<span
|
||||
className={`ddbc-combat-attack__range-value-close ${
|
||||
theme.isDarkMode
|
||||
@@ -324,7 +306,7 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
|
||||
({longRange})
|
||||
</span>
|
||||
)}
|
||||
</React.Fragment>
|
||||
</>
|
||||
);
|
||||
rangeLabel = "";
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user