New source found from dndbeyond.com

This commit is contained in:
2026-07-08 01:00:09 -07:00
parent 9a983a6d7b
commit dcefa0d2f2
2865 changed files with 222467 additions and 49053 deletions
@@ -8,20 +8,19 @@ import {
DiceUtils,
FormatUtils,
Item,
ItemPlan,
ItemUtils,
RuleData,
RuleDataUtils,
WeaponSpellDamageGroup,
} from "@dndbeyond/character-rules-engine/es";
import {
Dice,
RollType,
DiceEvent,
RollKind,
IRollContext,
} from "@dndbeyond/dice";
import StarIcon from "@dndbeyond/fontawesome-cache/svgs/solid/star.svg";
import { GameLogContext } from "@dndbeyond/game-log-components";
import {
RollKinds,
RollTypes,
} from "@dndbeyond/pocket-dimension-dice/constants";
import { RollContext } from "@dndbeyond/pocket-dimension-dice/types";
import { ItemName } from "~/components/ItemName";
import { NumberDisplay } from "~/components/NumberDisplay";
@@ -45,14 +44,16 @@ interface Props {
className: string;
diceEnabled: boolean;
theme: CharacterTheme;
rollContext: IRollContext;
rollContext: RollContext;
proficiencyBonus: number;
itemPlans: Array<ItemPlan>;
}
interface State {
isCriticalHit: boolean;
}
class CombatItemAttack extends React.PureComponent<Props, State> {
private elementRef = React.createRef<React.ReactNode>();
diceEventHandler: (eventData: any) => void;
constructor(props: Props) {
@@ -69,17 +70,6 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
diceEnabled: false,
};
componentDidMount = () => {
this.diceEventHandler = DiceComponentUtils.setupResetCritStateOnRoll(
ItemUtils.getName(this.props.attack.data as Item),
this
);
};
componentWillUnmount = () => {
Dice.removeEventListener(DiceEvent.ROLL, this.diceEventHandler);
};
handleClick = (): void => {
const { onClick, attack } = this.props;
@@ -97,6 +87,7 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
showNotes,
proficiencyBonus,
theme,
itemPlans,
} = this.props;
if (!showNotes) {
@@ -111,7 +102,8 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
weaponSpellDamageGroups,
ruleData,
abilityLookup,
proficiencyBonus
proficiencyBonus,
ItemUtils.getItemPlan(item, itemPlans)
)}
theme={theme}
/>
@@ -136,9 +128,6 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
ruleData,
} = this.props;
const [{ messageTargetOptions, defaultMessageTargetOption, userId }] =
this.context;
const { isCriticalHit } = this.state;
const toHit = ItemUtils.getToHit(item);
@@ -219,19 +208,13 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
versatileDamageNode = (
<DigitalDiceWrapper
diceNotation={DiceUtils.renderDice(versatileDamage)}
rollType={RollType.Damage}
rollAction={ItemUtils.getName(attack.data as Item)}
rollKind={isCriticalHit ? RollKind.CriticalHit : RollKind.None}
diceEnabled={diceEnabled}
themeColor={theme.themeColor}
rollContext={rollContext}
rollTargetOptions={
messageTargetOptions
? Object.values(messageTargetOptions?.entities)
: undefined
}
rollTargetDefault={defaultMessageTargetOption}
userId={userId}
rollType={RollTypes.Damage}
action={ItemUtils.getName(attack.data as Item)}
rollKind={isCriticalHit ? RollKinds.CriticalHit : undefined}
isDiceEnabled={diceEnabled}
entityId={String(rollContext.entityId)}
entityType={String(rollContext.entityType)}
name={String(rollContext.name)}
>
<Damage
damage={DiceComponentUtils.getDamageDiceNotation(
@@ -261,19 +244,18 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
? damage.toString()
: DiceUtils.renderDice(damage)
}
rollType={RollType.Damage}
rollAction={ItemUtils.getName(attack.data as Item)}
rollKind={isCriticalHit ? RollKind.CriticalHit : RollKind.None}
diceEnabled={diceEnabled}
themeColor={theme.themeColor}
rollContext={rollContext}
rollTargetOptions={
messageTargetOptions
? Object.values(messageTargetOptions?.entities)
: undefined
}
rollTargetDefault={defaultMessageTargetOption}
userId={userId}
rollType={RollTypes.Damage}
action={ItemUtils.getName(attack.data as Item)}
rollKind={isCriticalHit ? RollKinds.CriticalHit : undefined}
isDiceEnabled={diceEnabled}
entityId={String(rollContext.entityId)}
entityType={String(rollContext.entityType)}
name={String(rollContext.name)}
rollCallback={() => {
if (isCriticalHit) {
this.setState({ isCriticalHit: false });
}
}}
>
<Damage
damage={DiceComponentUtils.getDamageDiceNotation(
@@ -303,7 +285,7 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
let rangeLabel: React.ReactNode;
if (showRange) {
rangeValue = (
<React.Fragment>
<>
<span
className={`ddbc-combat-attack__range-value-close ${
theme.isDarkMode
@@ -324,7 +306,7 @@ class CombatItemAttack extends React.PureComponent<Props, State> {
({longRange})
</span>
)}
</React.Fragment>
</>
);
rangeLabel = "";
} else {