import { Constants } from "@dndbeyond/character-rules-engine/es"; import { SIGNED_32BIT_INT_MAX_VALUE } from "~/subApps/sheet/constants"; export enum PaneHistoryInitTypeEnum { START = "START", PUSH = "PUSH", } export const SENSE_TYPE_LIST: Array = [ Constants.SenseTypeEnum.BLINDSIGHT, Constants.SenseTypeEnum.DARKVISION, Constants.SenseTypeEnum.TREMORSENSE, Constants.SenseTypeEnum.TRUESIGHT, ]; export const MOVEMENT_TYPE_LIST: Array = [ Constants.MovementTypeEnum.BURROW, Constants.MovementTypeEnum.CLIMB, Constants.MovementTypeEnum.FLY, Constants.MovementTypeEnum.SWIM, Constants.MovementTypeEnum.WALK, ]; export const CURRENCY_VALUE = { MAX: SIGNED_32BIT_INT_MAX_VALUE, MIN: 0, }; export const CHARACTER_DESCRIPTION_NUMBER_VALUE = { MAX: SIGNED_32BIT_INT_MAX_VALUE, MIN: 0, };