export var DiceAdjustmentTypeEnum; (function (DiceAdjustmentTypeEnum) { DiceAdjustmentTypeEnum["ADVANTAGE"] = "ADVANTAGE"; DiceAdjustmentTypeEnum["DISADVANTAGE"] = "DISADVANTAGE"; DiceAdjustmentTypeEnum["BONUS"] = "BONUS"; })(DiceAdjustmentTypeEnum || (DiceAdjustmentTypeEnum = {})); export var UsableDiceAdjustmentTypeEnum; (function (UsableDiceAdjustmentTypeEnum) { UsableDiceAdjustmentTypeEnum["NONE"] = "NONE"; UsableDiceAdjustmentTypeEnum["ADVANTAGE"] = "ADVANTAGE"; UsableDiceAdjustmentTypeEnum["DISADVANTAGE"] = "DISADVANTAGE"; UsableDiceAdjustmentTypeEnum["ADVANTAGE_DISADVANTAGE"] = "ADVANTAGE_DISADVANTAGE"; })(UsableDiceAdjustmentTypeEnum || (UsableDiceAdjustmentTypeEnum = {})); export var DiceAdjustmentRollTypeEnum; (function (DiceAdjustmentRollTypeEnum) { DiceAdjustmentRollTypeEnum["NONE"] = "NONE"; DiceAdjustmentRollTypeEnum["SAVE"] = "SAVE"; DiceAdjustmentRollTypeEnum["STAT_SAVE"] = "STAT_SAVE"; DiceAdjustmentRollTypeEnum["DEATH_SAVE"] = "DEATH_SAVE"; DiceAdjustmentRollTypeEnum["ABILITY_CHECK"] = "ABILITY_CHECK"; })(DiceAdjustmentRollTypeEnum || (DiceAdjustmentRollTypeEnum = {}));