var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; import { orderBy } from 'lodash'; import { rulesEngineSelectors } from "../selectors"; import { getAbilityManager } from './AbilityManager'; import { BaseManager } from './BaseManager'; export class AttributesManager extends BaseManager { constructor(params) { super(params); this.getHighestAbilityScore = (abilities) => { let orderedAbilities = orderBy(abilities, [(ability) => ability.getTotalScore(), (ability) => ability.getLabel()], ['desc', 'asc']); return orderedAbilities[0]; }; this.params = params; } getAbilities() { return __awaiter(this, void 0, void 0, function* () { const abilities = rulesEngineSelectors.getAbilities(this.state); return abilities.map((ability) => { return getAbilityManager(Object.assign(Object.assign({}, this.params), { ability })); }); }); } getAbilitiesWithoutBlessings() { const abilities = rulesEngineSelectors.getAbilities(this.state); return abilities.map((ability) => { return getAbilityManager(Object.assign(Object.assign({}, this.params), { ability })); }); } getValidGlobalModifiers() { const validGlobalModifiers = rulesEngineSelectors.getValidGlobalModifiers(this.state); return validGlobalModifiers; } }