``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
458 lines
13 KiB
XML
458 lines
13 KiB
XML
import { StepType } from "@reactour/tour";
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import { GuidedTourStep } from "~/tools/js/Shared/containers/GuidedTour";
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/**
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* CHARACTER SHEET TOUR STEPS
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**/
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export const getCharacterSheetSteps = (
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hasSpells: boolean,
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isTablet: boolean,
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isDesktop: boolean
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): StepType[] => {
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const getSelector = (
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mobileSelector: string,
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tabletSelector?: string,
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desktopSelector?: string
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) =>
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isDesktop && desktopSelector
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? desktopSelector
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: isTablet && tabletSelector
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? tabletSelector
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: mobileSelector;
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const stepList = [
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{
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selector: getSelector("html"),
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content: (
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<GuidedTourStep
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title="Welcome!"
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content={
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<>
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Welcome to your character sheet! Here, you can find information
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about your character, roll dice, and find more information about
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other characters in your game. If you ever have any questions
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about rules or what something is for, you can click on almost
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anything to learn more!
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</>
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}
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showClose
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/>
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),
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},
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{
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selector: getSelector(".dice-toolbar"),
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content: (
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<GuidedTourStep
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title="Digital Dice"
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content={
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<>
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Click here if you need to make a custom dice roll. Your dice
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collection can be found{" "}
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<a
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href="https://www.dndbeyond.com/my-dice"
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target="_blank"
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rel="noopener"
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>
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here
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</a>
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.
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</>
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}
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/>
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),
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},
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{
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selector: getSelector(
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".ct-character-header-mobile__group-tidbits",
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".ct-character-header-tablet__group-tidbits",
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".ct-character-header-desktop__group-tidbits"
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),
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content: (
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<GuidedTourStep
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title="Character Overview"
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content={
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<>
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Basic information about your character such as Name, Species,
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Class, and Level can be found here. Click this area to change your
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character's name, sheet styles, and modify other settings for your
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character.
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</>
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}
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/>
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),
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},
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{
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selector: ".ct-character-header-desktop__group--builder",
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content: (
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<GuidedTourStep
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title="Character Builder"
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content={
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<>
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Click here to visit the Character Builder. Each time you level up,
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check here to see how to develop your character.
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</>
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}
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/>
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),
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},
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{
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selector: getSelector(
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".ct-main-mobile__abilities",
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".ct-main-tablet__abilities",
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".ct-quick-info__abilities"
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),
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content: (
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<GuidedTourStep
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title="Ability Scores"
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content={
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<>
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Much of what your character does in the game depends on his or her
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six abilities: Strength, Dexterity, Constitution, Intelligence,
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Wisdom, and Charisma. Learn more about an ability by clicking on
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it.
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</>
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}
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/>
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),
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},
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{
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selector: getSelector(
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".ct-combat-mobile__extra--proficiency",
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".ct-combat-tablet__extra--proficiency",
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".ct-quick-info__box--proficiency"
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),
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content: (
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<GuidedTourStep
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title="Proficiency Bonus"
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content={
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<>
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Proficiency is added to rolls made to accomplish tasks with which
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your character is proficient. The bonus is automatically added to
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rolls when it is needed. Click here to learn more about how
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Proficiency Bonuses are used.
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</>
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}
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/>
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),
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},
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{
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selector: getSelector(
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".ct-combat-mobile__extra--speed",
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".ct-combat-tablet__extra--speed",
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".ct-quick-info__box--speed"
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),
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content: (
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<GuidedTourStep
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title="Speed"
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content={
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<>
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In each round of combat, your character can move up to the total
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distance indicated by your speed. Click here to learn more or
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customize your speed.
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</>
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}
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/>
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),
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},
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{
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selector: getSelector(
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".ct-status-summary-mobile__health",
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".ct-status-summary-mobile__health",
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".ct-health-summary"
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),
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content: (
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<GuidedTourStep
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title="Hit Points"
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content={
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<>
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In this area, you can manage your character's hit points. When
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your character reaches zero hit points, they are on the brink of
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death and begin making death saving throws.
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</>
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}
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/>
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),
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},
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{
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selector: getSelector(
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".ct-combat-mobile__extra--initiative",
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".ct-combat-tablet__extra--initiative",
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".ct-combat__summary-group--initiative"
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),
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content: (
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<GuidedTourStep
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title="Initiative"
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content={
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<>
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Initiative rolls determine the order in which you go in combat.
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The higher the number, the sooner you get to fight. Click here to
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roll initiative!
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</>
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}
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/>
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),
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},
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{
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selector: getSelector(
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".ct-combat-mobile__extra--ac",
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".ct-combat-tablet__extra--ac",
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".ct-combat__summary-group--ac"
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),
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content: (
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<GuidedTourStep
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title="Armor Class"
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content={
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<>
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Your Armor Class (AC) represents how well your character avoids
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being wounded in battle.
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</>
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}
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/>
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),
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},
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{
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selector: getSelector(
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".ct-main-mobile__saving-throws",
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".ct-saving-throws-box",
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".ct-saving-throws-box"
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),
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content: (
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<GuidedTourStep
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title="Saving Throws"
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content={
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<>
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Your DM may ask you to roll a saving throw (or make a save) to
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resist an incoming effect. Click on a save to automatically roll.
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</>
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}
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/>
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),
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},
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...(isDesktop || isTablet
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? [
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{
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selector: ".ct-proficiency-groups-box",
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content: (
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<GuidedTourStep
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title="Proficiencies"
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content={
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<>
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Proficiencies tell you what tools, equipment, and languages
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your character is skilled at using.
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</>
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}
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/>
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),
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},
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{
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selector: ".ct-skills-box",
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content: (
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<GuidedTourStep
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title="Skills"
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content={
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<>
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If you wish to perform an action, your DM will determine
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which of these skills you will use. Click on a skill to roll
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or learn more.
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</>
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}
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/>
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),
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},
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]
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: [
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{
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selector: ".ct-quick-nav__menu-item--skills",
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content: (
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<GuidedTourStep
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title="Skills"
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content={
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<>
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If you wish to perform an action, your DM will determine
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which of these skills you will use. Click on a skill to roll
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or learn more.
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</>
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}
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/>
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),
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},
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]),
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...(!isDesktop
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? [
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{
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selector: ".ct-quick-nav__menu-item--actions",
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content: (
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<GuidedTourStep
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title="Actions"
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content={
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<>
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When you take your action on your turn, you can take one of
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the actions presented here. You can track actions or make
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rolls to perform them by clicking in this panel.
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</>
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}
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/>
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),
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},
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{
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selector: ".ct-quick-nav__menu-item--equipment",
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content: (
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<GuidedTourStep
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title="Inventory"
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content={
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<>
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View and manage your character's items and coin from this
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panel.
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</>
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}
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/>
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),
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},
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{
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selector: ".ct-quick-nav__menu-item--spells",
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content: (
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<GuidedTourStep
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title="Spells"
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content={
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<>
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If your character has the ability to cast spells, look here
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for a list of spells and to track your spellcasting.
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</>
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}
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/>
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),
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},
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{
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selector: ".ct-quick-nav__menu-item--features",
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content: (
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<GuidedTourStep
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title="Features & Traits"
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content={
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<>
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This section describes the source of your character's
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abilities. How this manifests in your character's
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personality is up to you.
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</>
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}
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/>
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),
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},
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...(!isTablet
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? [
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{
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selector: ".ct-quick-nav__menu-item--proficiencies",
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content: (
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<GuidedTourStep
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title="Proficiencies"
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content={
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<>
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Proficiencies tell you what tools, equipment, and
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languages your character is skilled at using.
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</>
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}
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/>
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),
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},
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]
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: []),
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{
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selector: ".ct-quick-nav__menu-item--description",
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content: (
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<GuidedTourStep
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title="Description"
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content={
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<>
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Use the description panel to tell your character's story.
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Your character's background features are also found here.
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</>
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}
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showClose
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/>
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),
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},
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]
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: [
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{
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selector: ".ct-primary-box__tab--actions",
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content: (
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<GuidedTourStep
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title="Actions"
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content={
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<>
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When you take your action on your turn, you can take one of
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the actions presented here. You can track actions or make
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rolls to perform them by clicking in this panel.
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</>
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}
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/>
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),
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},
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...(hasSpells
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? [
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{
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selector: ".ct-primary-box__tab--spells",
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content: (
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<GuidedTourStep
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title="Spells"
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content={
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<>
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If your character has the ability to cast spells, look
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here for a list of spells and to track your
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spellcasting.
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</>
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}
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/>
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),
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},
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]
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: []),
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{
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selector: ".ct-primary-box__tab--equipment",
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content: (
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<GuidedTourStep
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title="Inventory"
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content={
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<>
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View and manage your character's items and coin from this
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panel.
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</>
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}
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/>
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),
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},
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{
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selector: ".ct-primary-box__tab--features",
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content: (
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<GuidedTourStep
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title="Features & Traits"
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content={
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<>
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This section describes the source of your character's
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abilities. How this manifests in your character's
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personality is up to you.
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</>
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}
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/>
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),
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},
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{
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selector: ".ct-primary-box__tab--description",
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content: (
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<GuidedTourStep
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title="Description"
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content={
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<>
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Use the description panel to tell your character's story.
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Your character's background features are also found here.
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</>
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}
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showClose
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/>
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),
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},
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]),
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];
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return stepList.filter((s) => s);
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};
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