``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
122 lines
3.8 KiB
TypeScript
122 lines
3.8 KiB
TypeScript
import { visuallyHidden } from "@mui/utils";
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import clsx from "clsx";
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import { FC, HTMLAttributes, useContext } from "react";
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import { useSelector } from "react-redux";
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import {
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AdvantageIcon,
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BoxBackground,
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DigitalDiceWrapper,
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InitiativeBoxSvg,
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} from "@dndbeyond/character-components/es";
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import { DiceTools, RollKind, RollType } from "@dndbeyond/dice";
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import { GameLogContext } from "@dndbeyond/game-log-components";
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import { useCharacterTheme } from "~/contexts/CharacterTheme";
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import { useSidebar } from "~/contexts/Sidebar";
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import { useCharacterEngine } from "~/hooks/useCharacterEngine";
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import {
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appEnvSelectors,
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characterRollContextSelectors,
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} from "~/tools/js/Shared/selectors";
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import { isNotNullOrUndefined } from "~/tools/js/Shared/utils/TypeScript/utils";
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import { PaneComponentEnum } from "../Sidebar/types";
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import styles from "./styles.module.css";
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import { NumberDisplay } from "~/components/NumberDisplay";
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interface Props extends HTMLAttributes<HTMLDivElement> {
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isMobile?: boolean;
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isTablet?: boolean;
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}
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export const InitiativeBox: FC<Props> = ({ isMobile, isTablet, ...props }) => {
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const [{ messageTargetOptions, defaultMessageTargetOption, userId }] =
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useContext(GameLogContext);
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const {
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pane: { paneHistoryStart },
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} = useSidebar();
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const handleClick = (evt: React.MouseEvent): void => {
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evt.stopPropagation();
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evt.nativeEvent.stopImmediatePropagation();
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paneHistoryStart(PaneComponentEnum.INITIATIVE);
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};
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const {
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hasInitiativeAdvantage,
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processedInitiative: initiative,
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characterTheme: theme,
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} = useCharacterEngine();
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const { isDarkMode } = useCharacterTheme();
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const diceEnabled = useSelector(appEnvSelectors.getDiceEnabled);
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const rollContext = useSelector(
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characterRollContextSelectors.getCharacterRollContext
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);
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return (
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<section
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className={clsx([isMobile ? styles.boxMobile : styles.box])}
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onClick={handleClick}
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{...props}
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>
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{!isMobile && (
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<div
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className={clsx([
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styles.label,
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isDarkMode && !isTablet && styles.dark,
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])}
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data-testid="combat-initiative-label"
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>
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Initiative
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</div>
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)}
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<div className={isMobile ? styles.valueMobile : styles.value}>
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{!isMobile && (
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<>
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<BoxBackground StyleComponent={InitiativeBoxSvg} theme={theme} />
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<h2 style={visuallyHidden}>Initiative</h2>
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</>
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)}
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<DigitalDiceWrapper
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diceNotation={DiceTools.CustomD20(initiative)}
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rollType={RollType.Roll}
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rollAction={"Initiative"}
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rollKind={hasInitiativeAdvantage ? RollKind.Advantage : RollKind.None}
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diceEnabled={diceEnabled}
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themeColor={theme.themeColor}
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rollContext={rollContext}
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rollTargetOptions={
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messageTargetOptions?.entities
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? Object.values(messageTargetOptions?.entities).filter(
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isNotNullOrUndefined
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)
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: undefined
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}
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rollTargetDefault={defaultMessageTargetOption}
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userId={Number(userId)}
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>
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<NumberDisplay
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number={initiative}
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type="signed"
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size="large"
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className={clsx([
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isMobile && !theme.isDarkMode && styles.numberColorOverride,
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])}
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/>
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</DigitalDiceWrapper>
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</div>
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{hasInitiativeAdvantage && (
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<div
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className={clsx([styles.advantage, isMobile && styles.mobile])}
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aria-label="Has advantage on initiative"
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>
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<AdvantageIcon
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theme={theme}
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className={styles.advantageIcon}
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title={"Advantage on Initiative"}
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/>
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</div>
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)}
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{isMobile && <div className={styles.labelMobile}>Initiative</div>}
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</section>
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);
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};
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