``` ~/go/bin/sourcemapper -output ddb -jsurl https://media.dndbeyond.com/character-app/static/js/main.90aa78c5.js ```
349 lines
9.3 KiB
TypeScript
349 lines
9.3 KiB
TypeScript
/* global document */
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import * as React from "react";
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import {
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AttachTouch,
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SwipeDirections,
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DOWN,
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SwipeEventData,
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HandledEvents,
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LEFT,
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RIGHT,
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Setter,
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ConfigurationOptions,
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SwipeableCallbacks,
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SwipeableHandlers,
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SwipeableProps,
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SwipeablePropsWithDefaultOptions,
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SwipeableState,
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SwipeCallback,
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TapCallback,
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UP,
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Vector2,
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} from "./types";
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export {
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LEFT,
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RIGHT,
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UP,
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DOWN,
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SwipeDirections,
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SwipeEventData,
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SwipeCallback,
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TapCallback,
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SwipeableHandlers,
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SwipeableProps,
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Vector2,
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};
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const defaultProps: ConfigurationOptions = {
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delta: 10,
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preventDefaultTouchmoveEvent: false,
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rotationAngle: 0,
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trackMouse: false,
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trackTouch: true,
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};
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const initialState: SwipeableState = {
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first: true,
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initial: [0, 0],
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start: 0,
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swiping: false,
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xy: [0, 0],
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};
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const mouseMove = "mousemove";
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const mouseUp = "mouseup";
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const touchEnd = "touchend";
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const touchMove = "touchmove";
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const touchStart = "touchstart";
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function getDirection(
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absX: number,
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absY: number,
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deltaX: number,
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deltaY: number
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): SwipeDirections {
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if (absX > absY) {
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if (deltaX > 0) {
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return RIGHT;
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}
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return LEFT;
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} else if (deltaY > 0) {
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return DOWN;
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}
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return UP;
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}
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function rotateXYByAngle(pos: Vector2, angle: number): Vector2 {
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if (angle === 0) return pos;
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const angleInRadians = (Math.PI / 180) * angle;
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const x =
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pos[0] * Math.cos(angleInRadians) + pos[1] * Math.sin(angleInRadians);
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const y =
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pos[1] * Math.cos(angleInRadians) - pos[0] * Math.sin(angleInRadians);
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return [x, y];
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}
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function getHandlers(
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set: Setter,
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handlerProps: { trackMouse: boolean | undefined }
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): [
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{
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ref: (element: HTMLElement | null) => void;
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onMouseDown?: (event: React.MouseEvent) => void;
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},
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AttachTouch
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] {
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const onStart = (event: HandledEvents) => {
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// if more than a single touch don't track, for now...
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if (event && "touches" in event && event.touches.length > 1) return;
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set((state, props) => {
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// setup mouse listeners on document to track swipe since swipe can leave container
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if (props.trackMouse) {
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document.addEventListener(mouseMove, onMove);
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document.addEventListener(mouseUp, onUp);
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}
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const { clientX, clientY } =
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"touches" in event ? event.touches[0] : event;
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const xy = rotateXYByAngle([clientX, clientY], props.rotationAngle);
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return {
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...state,
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...initialState,
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initial: [...xy],
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xy,
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start: event.timeStamp || 0,
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};
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});
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};
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const onMove = (event: HandledEvents) => {
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set((state, props) => {
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// Discount a swipe if additional touches are present after
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// a swipe has started.
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if ("touches" in event && event.touches.length > 1) {
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return state;
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}
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const { clientX, clientY } =
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"touches" in event ? event.touches[0] : event;
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const [x, y] = rotateXYByAngle([clientX, clientY], props.rotationAngle);
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const deltaX = x - state.xy[0];
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const deltaY = y - state.xy[1];
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const absX = Math.abs(deltaX);
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const absY = Math.abs(deltaY);
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const time = (event.timeStamp || 0) - state.start;
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const velocity = Math.sqrt(absX * absX + absY * absY) / (time || 1);
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const vxvy: Vector2 = [deltaX / (time || 1), deltaY / (time || 1)];
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const dir = getDirection(absX, absY, deltaX, deltaY);
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// if swipe is under delta and we have not started to track a swipe: skip update
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const delta =
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typeof props.delta === "number"
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? props.delta
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: props.delta[dir.toLowerCase() as Lowercase<SwipeDirections>] ||
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defaultProps.delta;
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if (absX < delta && absY < delta && !state.swiping) return state;
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const eventData = {
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absX,
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absY,
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deltaX,
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deltaY,
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dir,
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event,
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first: state.first,
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initial: state.initial,
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velocity,
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vxvy,
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};
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// call onSwipeStart if present and is first swipe event
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eventData.first && props.onSwipeStart && props.onSwipeStart(eventData);
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// Call onSwiping if present
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props.onSwiping && props.onSwiping(eventData);
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// track if a swipe is cancelable(handler for swiping or swiped(dir) exists)
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// so we can call preventDefault if needed
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let cancelablePageSwipe = false;
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if (props.onSwiping || props.onSwiped || `onSwiped${dir}` in props) {
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cancelablePageSwipe = true;
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}
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if (
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cancelablePageSwipe &&
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props.preventDefaultTouchmoveEvent &&
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props.trackTouch &&
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event.cancelable
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)
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event.preventDefault();
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return {
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...state,
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// first is now always false
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first: false,
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eventData,
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swiping: true,
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};
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});
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};
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const onEnd = (event: HandledEvents) => {
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set((state, props) => {
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let eventData: SwipeEventData | undefined;
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if (state.swiping && state.eventData) {
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eventData = { ...state.eventData, event };
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props.onSwiped && props.onSwiped(eventData);
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const onSwipedDir =
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props[`onSwiped${eventData.dir}` as keyof SwipeableCallbacks];
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onSwipedDir && onSwipedDir(eventData);
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} else {
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props.onTap && props.onTap({ event });
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}
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return { ...state, ...initialState, eventData };
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});
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};
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const cleanUpMouse = () => {
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// safe to just call removeEventListener
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document.removeEventListener(mouseMove, onMove);
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document.removeEventListener(mouseUp, onUp);
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};
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const onUp = (e: HandledEvents) => {
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cleanUpMouse();
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onEnd(e);
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};
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/**
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* Switch of "passive" property for now.
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* When `preventDefaultTouchmoveEvent` is:
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* - true => { passive: false }
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* - false => { passive: true }
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*
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* Could take entire `addEventListener` options object as a param later?
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*/
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const attachTouch: AttachTouch = (el, passive) => {
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let cleanup = () => {};
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if (el && el.addEventListener) {
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// attach touch event listeners and handlers
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const tls: [
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typeof touchStart | typeof touchMove | typeof touchEnd,
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(e: HandledEvents) => void
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][] = [
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[touchStart, onStart],
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[touchMove, onMove],
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[touchEnd, onEnd],
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];
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tls.forEach(([e, h]) => el.addEventListener(e, h, { passive }));
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// return properly scoped cleanup method for removing listeners, options not required
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cleanup = () => tls.forEach(([e, h]) => el.removeEventListener(e, h));
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}
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return cleanup;
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};
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const onRef = (el: HTMLElement | null) => {
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// "inline" ref functions are called twice on render, once with null then again with DOM element
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// ignore null here
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if (el === null) return;
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set((state, props) => {
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// if the same DOM el as previous just return state
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if (state.el === el) return state;
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const addState: { cleanUpTouch?: () => void } = {};
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// if new DOM el clean up old DOM and reset cleanUpTouch
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if (state.el && state.el !== el && state.cleanUpTouch) {
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state.cleanUpTouch();
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addState.cleanUpTouch = void 0;
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}
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// only attach if we want to track touch
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if (props.trackTouch && el) {
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addState.cleanUpTouch = attachTouch(
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el,
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!props.preventDefaultTouchmoveEvent
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);
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}
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// store event attached DOM el for comparison, clean up, and re-attachment
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return { ...state, el, ...addState };
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});
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};
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// set ref callback to attach touch event listeners
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const output: { ref: typeof onRef; onMouseDown?: typeof onStart } = {
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ref: onRef,
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};
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// if track mouse attach mouse down listener
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if (handlerProps.trackMouse) {
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output.onMouseDown = onStart;
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}
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return [output, attachTouch];
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}
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function updateTransientState(
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state: SwipeableState,
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props: SwipeableProps,
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attachTouch: AttachTouch
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) {
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const addState: { cleanUpTouch?(): void } = {};
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// clean up touch handlers if no longer tracking touches
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if (!props.trackTouch && state.cleanUpTouch) {
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state.cleanUpTouch();
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addState.cleanUpTouch = void 0;
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} else if (props.trackTouch && !state.cleanUpTouch) {
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// attach/re-attach touch handlers
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if (state.el) {
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addState.cleanUpTouch = attachTouch(
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state.el,
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!props.preventDefaultTouchmoveEvent
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);
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}
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}
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return { ...state, ...addState };
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}
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export function useSwipeable(options: SwipeableProps): SwipeableHandlers {
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const { trackMouse } = options;
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const transientState = React.useRef({ ...initialState });
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const transientProps = React.useRef<SwipeablePropsWithDefaultOptions>({
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...defaultProps,
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});
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transientProps.current = {
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...defaultProps,
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...options,
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// Force defaults for config properties
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delta: options.delta === void 0 ? defaultProps.delta : options.delta,
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rotationAngle:
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options.rotationAngle === void 0
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? defaultProps.rotationAngle
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: options.rotationAngle,
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trackTouch:
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options.trackTouch === void 0
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? defaultProps.trackTouch
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: options.trackTouch,
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};
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const [handlers, attachTouch] = React.useMemo(
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() =>
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getHandlers(
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(stateSetter) =>
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(transientState.current = stateSetter(
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transientState.current,
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transientProps.current
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)),
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{ trackMouse }
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),
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[trackMouse]
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);
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transientState.current = updateTransientState(
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transientState.current,
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transientProps.current,
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attachTouch
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);
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return handlers;
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}
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