2025-05-28 15:36:51 -07:00

33 lines
870 B
TypeScript

import { Constants } from "@dndbeyond/character-rules-engine/es";
import { SIGNED_32BIT_INT_MAX_VALUE } from "~/subApps/sheet/constants";
export enum PaneHistoryInitTypeEnum {
START = "START",
PUSH = "PUSH",
}
export const SENSE_TYPE_LIST: Array<Constants.SenseTypeEnum> = [
Constants.SenseTypeEnum.BLINDSIGHT,
Constants.SenseTypeEnum.DARKVISION,
Constants.SenseTypeEnum.TREMORSENSE,
Constants.SenseTypeEnum.TRUESIGHT,
];
export const MOVEMENT_TYPE_LIST: Array<Constants.MovementTypeEnum> = [
Constants.MovementTypeEnum.BURROW,
Constants.MovementTypeEnum.CLIMB,
Constants.MovementTypeEnum.FLY,
Constants.MovementTypeEnum.SWIM,
Constants.MovementTypeEnum.WALK,
];
export const CURRENCY_VALUE = {
MAX: SIGNED_32BIT_INT_MAX_VALUE,
MIN: 0,
};
export const CHARACTER_DESCRIPTION_NUMBER_VALUE = {
MAX: SIGNED_32BIT_INT_MAX_VALUE,
MIN: 0,
};