New source found from dndbeyond.com

This commit is contained in:
2026-07-08 01:00:09 -07:00
parent 9a983a6d7b
commit dcefa0d2f2
2865 changed files with 222467 additions and 49053 deletions
@@ -1,6 +1,8 @@
import React from "react";
import clsx from "clsx";
import React, { FC } from "react";
import { connect, DispatchProp } from "react-redux";
import { Link as RouterLink } from "react-router-dom";
import { Link as RouterLink, useSearchParams } from "react-router-dom";
import { AnyAction } from "redux";
import { Tooltip } from "@dndbeyond/character-common-components/es";
import {
@@ -25,15 +27,17 @@ import {
import { useSidebar } from "~/contexts/Sidebar";
import { PaneInfo } from "~/contexts/Sidebar/Sidebar";
import { PaneComponentEnum } from "~/subApps/sheet/components/Sidebar/types";
import { WatchTourDialog } from "~/subApps/sheet/components/WatchTourDialog/WatchTourDialog";
import { appEnvSelectors } from "../../../Shared/selectors";
import { GameLogState } from "../../../Shared/stores/typings";
import WatchTourDialog from "../../components/WatchTourDialog";
import { sheetAppSelectors } from "../../selectors";
import { SheetAppState } from "../../typings";
import CharacterHeaderInfo from "../CharacterHeaderInfo";
interface Props extends DispatchProp {
// TODO: We are typing with AnyAction here to work around issues with UnknownAction, the type that was introduced in Redux 5.
// If we decide to modernize to Redux 5, we will need to refactor much of the Rules Engine redux usage.
interface Props extends DispatchProp<AnyAction> {
campaign: CampaignDataContract | null;
builderUrl: string;
items: Array<Item>;
@@ -45,88 +49,69 @@ interface Props extends DispatchProp {
paneHistoryStart: PaneInfo["paneHistoryStart"];
}
class CharacterHeaderDesktop extends React.PureComponent<Props> {
constructor(props: Props) {
super(props);
}
handleCampaignShow = (): void => {
const { paneHistoryStart } = this.props;
const CharacterHeaderDesktop: FC<Props> = ({
paneHistoryStart,
items,
builderUrl,
campaign,
preferences,
isReadonly,
theme,
gameLog,
status,
}) => {
const [searchParams] = useSearchParams();
const isVttView = searchParams.get("view") === "vtt";
const handleCampaignShow = (): void => {
paneHistoryStart(PaneComponentEnum.CAMPAIGN);
};
handleShortResetClick = (evt: React.MouseEvent): void => {
const { paneHistoryStart } = this.props;
const handleShortResetClick = (evt: React.MouseEvent): void => {
evt.stopPropagation();
evt.nativeEvent.stopImmediatePropagation();
paneHistoryStart(PaneComponentEnum.SHORT_REST);
};
handleLongResetClick = (evt: React.MouseEvent): void => {
const { paneHistoryStart } = this.props;
const handleLongResetClick = (evt: React.MouseEvent): void => {
evt.stopPropagation();
evt.nativeEvent.stopImmediatePropagation();
paneHistoryStart(PaneComponentEnum.LONG_REST);
};
handleShareClick = (evt: React.MouseEvent): void => {
const { paneHistoryStart } = this.props;
const handleShareClick = (evt: React.MouseEvent): void => {
evt.stopPropagation();
evt.nativeEvent.stopImmediatePropagation();
paneHistoryStart(PaneComponentEnum.SHARE_URL);
};
hasMagicItem = (): boolean => {
const { items } = this.props;
const hasMagicItem = (): boolean => {
return !!items.find((item) => ItemUtils.isMagic(item));
};
renderSideContent = (): React.ReactNode => {
const {
builderUrl,
campaign,
preferences,
isReadonly,
theme,
gameLog,
status,
} = this.props;
const renderSideContent = (): React.ReactNode => {
if (isReadonly) {
if (status === CharacterStatusSlug.PREMADE) {
return <WatchTourDialog />;
}
if (!campaign) {
return null;
}
return (
<CampaignSummary
campaign={campaign}
onCampaignShow={this.handleCampaignShow}
onCampaignShow={handleCampaignShow}
gameLog={gameLog}
theme={theme}
isDesktop
/>
);
}
return (
<React.Fragment>
<>
{preferences !== null &&
preferences.privacyType ===
Constants.PreferencePrivacyTypeEnum.PUBLIC && (
<div className="ct-character-header-desktop__group ct-character-header-desktop__group--share">
<div
className="ct-character-header-desktop__button"
onClick={this.handleShareClick}
onClick={handleShareClick}
role="button"
tabIndex={0}
>
@@ -142,7 +127,7 @@ class CharacterHeaderDesktop extends React.PureComponent<Props> {
<div className="ct-character-header-desktop__group ct-character-header-desktop__group--short-rest">
<div
className="ct-character-header-desktop__button"
onClick={this.handleShortResetClick}
onClick={handleShortResetClick}
role="button"
tabIndex={0}
>
@@ -156,8 +141,11 @@ class CharacterHeaderDesktop extends React.PureComponent<Props> {
</div>
<div className="ct-character-header-desktop__group ct-character-header-desktop__group--long-rest">
<div
className="ct-character-header-desktop__button"
onClick={this.handleLongResetClick}
className={clsx([
"ct-character-header-desktop__button",
isVttView && "ct-character-header-desktop__button--vttView",
])}
onClick={handleLongResetClick}
role="button"
tabIndex={0}
>
@@ -177,45 +165,46 @@ class CharacterHeaderDesktop extends React.PureComponent<Props> {
{/*</div>*/}
{/*</div>*/}
{/*}*/}
{campaign !== null && (
{!isVttView && (
<CampaignSummary
campaign={campaign}
onCampaignShow={this.handleCampaignShow}
onCampaignShow={handleCampaignShow}
gameLog={gameLog}
theme={theme}
isDesktop
/>
)}
<div className="ct-character-header-desktop__group ct-character-header-desktop__group--builder">
<Tooltip
isDarkMode={theme.isDarkMode}
title="Go to builder"
className="ct-character-header-desktop__builder"
>
<RouterLink
to={builderUrl}
className="ct-character-header-desktop__builder-link"
aria-label="Go to builder"
{!isVttView && (
<div className="ct-character-header-desktop__group ct-character-header-desktop__group--builder">
<Tooltip
isDarkMode={theme.isDarkMode}
title="Go to builder"
className="ct-character-header-desktop__builder"
>
<LightBuilderSvg />
</RouterLink>
</Tooltip>
</div>
</React.Fragment>
<RouterLink
to={builderUrl}
className="ct-character-header-desktop__builder-link"
aria-label="Go to builder"
>
<LightBuilderSvg />
</RouterLink>
</Tooltip>
</div>
)}
</>
);
};
render() {
return (
<div className="ct-character-header-desktop">
<div className="ct-character-header-desktop__group ct-character-header-desktop__group-tidbits">
<CharacterHeaderInfo />
</div>
<div className="ct-character-header-desktop__group ct-character-header-desktop__group--gap" />
{this.renderSideContent()}
return (
<div className="ct-character-header-desktop">
<div className="ct-character-header-desktop__group ct-character-header-desktop__group-tidbits">
<CharacterHeaderInfo />
</div>
);
}
}
<div className="ct-character-header-desktop__group ct-character-header-desktop__group--gap" />
{renderSideContent()}
</div>
);
};
function mapStateToProps(state: SheetAppState) {
return {